
File list:
Data
...\Background.bmp

...\Collission.dat
...\Highscore.dat
...\Setting.dat
...\Size.dat
...\Startup.dat
Materials
........\Global.mat
Objects
......\Blood.obj
......\Bot Died.lig
......\Bot Died.obj
......\Bot Stand.lig
......\Bot Stand.obj
......\Bot StepLeft.lig
......\Bot StepLeft.obj
......\Bot StepRight.lig
......\Bot StepRight.obj
......\Bullet.lig
......\Bullet.obj
......\Landscape.lig
......\Landscape.obj
......\Weapon.lig
......\Weapon.obj
Sounds
.....\Shoot.wav
.....\Walk.wav
Textures
.......\Blood.bmp

.......\Bot Ear.bmp

.......\Bot Face.bmp

.......\Bot Hair.bmp

.......\Bot Hand.bmp

.......\Bot Jean.bmp

.......\Bot Pullover.bmp

.......\Bot Shoe.bmp

.......\Bot SkinToHair.bmp

.......\Bot.tex
.......\Bullet Main.bmp

.......\Bullet Top.bmp

.......\Bullet.tex
.......\Land Bark.bmp

.......\Land Brick.bmp

.......\Land Door.bmp

.......\Land Grass.bmp

.......\Land Leaf.bmp

.......\Land Roof.bmp

.......\Land Stones.bmp

.......\Land WallGrey.bmp

.......\Land WallWhite.bmp

.......\Land Window.bmp

.......\Land WindowSpecial.bmp

.......\Landscape.tex
.......\Weap Between.bmp

.......\Weap Body.bmp

.......\Weap Fill.bmp

.......\Weap Finish.bmp

.......\Weap Handle.bmp

.......\Weap Last.bmp

.......\Weap Overshot.bmp

.......\Weap Run.bmp

.......\Weap Shot.bmp

.......\Weapon.tex
@PSC_ReadMe_24359_1.txt
DataTypes.cls
Game.bas
Mk3d.bas
Mk3dAnimatedObject.cls
Mk3dEffectObject.cls
Mk3dObject.cls
Readme.txt
RenderForm.frm
RenderForm.frx
Shotit.vbp
Shotit.vbw
StartForm.frm
StartForm.frx
STARTF~1.log