| 다운로드 | 방명록 | 디렉토리
digtak다운로드game시뮬레이션 서버
검색:
droiyan5.0(VC6)
  • 분류:game - 시뮬레이션 서버
  • 도구 개발:Visual C++
  • 크기:1.42 MB
  • 업로드 시간:2008/12/10 14:13:37
  • 업 로더:admin_ittc2
  • 다운로드 통계:
설명
황제는 전투 5.0 소스 코드, 소스 코드의 한국어 버전의 개발에 따라.


Server.ico

File list:
5.0代码
....\Debug
....\KeyServer
....\LibsIncs
....\........\JvCryption.lib
....\........\JvCryptionD.lib
....\........\ServerComp.lib
....\........\ServerCompd.lib
....\........\vssver.scc
....\Release
....\res
....\...\Server.ico
Server.ico
....\...\Server.rc2
....\...\vssver.scc
....\AccessoriUpTable.cpp
....\AccessoriUpTable.h
....\AccessoriUpTableSet.cpp
....\AccessoriUpTableSet.h
....\AddEventItemTableSet.cpp
....\AddEventItemTableSet.h
....\BackServerLog.txt
....\BoxEventTable.cpp
....\BoxEventTable.h
....\BoxEventTableSet.cpp
....\BoxEventTableSet.h
....\bridge.ini
....\BRTEST.H
....\BufferEx.cpp
....\BufferEx.h
....\CBSocket.cpp
....\CBSocket.h
....\CELL.cpp
....\CELL.h
....\CircularBuffer.cpp
....\CircularBuffer.h
....\CityNpcTableSet.cpp
....\CityNpcTableSet.h
....\COM.cpp
....\COM.h
....\Compress.cpp
....\Compress.h
....\DataStruct.h
....\DBItemInfo.cpp
....\DBItemInfo.h
....\Define.h
....\Dir.ini
....\DNTable.cpp
....\DNTable.h
....\DNTableSet.cpp
....\DNTableSet.h
....\DressingSet.cpp
....\DressingSet.h
....\DROnline.ini
....\DRRCKorean.dll
....\EBodyIdentifyTable.cpp
....\EBodyIdentifyTable.h
....\EBodyIdentifyTableSet.cpp
....\EBodyIdentifyTableSet.h
....\EBodyStoreSet.cpp
....\EBodyStoreSet.h
....\EBodyTable.cpp
....\EBodyTable.h
....\EBodyTableSet.cpp
....\EBodyTableSet.h
....\EBodyUpgradeTable.cpp
....\EBodyUpgradeTable.h
....\EBodyUpgradeTableSet.cpp
....\EBodyUpgradeTableSet.h
....\ErrorLog.cpp
....\ErrorLog.h
....\ErrorLog.log
....\EVENT.cpp
....\EVENT.h
....\EventBlockingTable.cpp
....\EventBlockingTable.h
....\EventItemLog.txt
....\EventItemNew.cpp
....\EventItemNew.h
....\EventItemTable.cpp
....\EventItemTable.h
....\EventItemTableSet.cpp
....\EventItemTableSet.h
....\EventZone.cpp
....\EventZone.h
....\EVENT_DATA.cpp
....\EVENT_DATA.h
....\ExceptionZoneSet.cpp
....\ExceptionZoneSet.h
....\EXEC.cpp
....\EXEC.h
....\Extern.h
....\global.cpp
....\global.h
....\Guild.cpp
....\Guild.h
....\GuildFortress.cpp
....\GuildFortress.h
....\GuildFortressSet.cpp
....\GuildFortressSet.h
....\GuildFortressTaxSet.cpp
....\GuildFortressTaxSet.h
....\GuildHouse.cpp
....\GuildHouse.h
....\GuildHouseRankLog.txt
....\GuildHouseRankSet.cpp
....\GuildHouseRankSet.h
....\GuildHouseSet.cpp
....\GuildHouseSet.h
....\GuildHouseWar.cpp
....\GuildHouseWar.h
....\GuildMapInfoSet.cpp
....\GuildMapInfoSet.h
....\GuildMapInfoTable.cpp
....\GuildMapInfoTable.h
....\GuildStoreSet.cpp
....\GuildStoreSet.h
....\GuildStoreTable.cpp
....\GuildStoreTable.h
....\GuildUser.cpp
....\GuildUser.h
....\Help_yskang.txt
....\Hyper.cpp
....\Hyper.h
....\IMPLODE.H
....\IMPLODE.LIB
....\InitItemTableSet.cpp
....\InitItemTableSet.h
....\IOCPBASE.CPP
....\IOCPBASE.h
....\IOCPSocket.cpp
....\IOCPSocket.h
....\Item.cpp
....\Item.h
....\ItemTable.cpp
....\ItemTable.h
....\ItemTableSet.cpp
....\ItemTableSet.h
....\JvCryption.h
....\LevelUpTable.cpp
....\LevelUpTable.h
....\LevelUpTableSet.cpp
....\LevelUpTableSet.h
....\LOGIC.cpp
....\LOGIC.h
....\LOGIC_ELSE.cpp
....\LOGIC_ELSE.h
....\MagicItemTable.cpp
....\MagicItemTable.h
....\MagicItemTableSet.cpp
....\MagicItemTableSet.h
....\MAP.cpp
....\MAP.h
....\Mcommon.h
....\MechanicStoreSet.cpp
....\MechanicStoreSet.h
....\MemDefine.h
....\MemUser.cpp
....\MemUser.h
....\MonsterDamageRate.cpp
....\MonsterDamageRate.h
....\MonsterDamageRateSet.cpp
....\MonsterDamageRateSet.h
....\MonsterPsiSet.cpp
....\MonsterPsiSet.h
....\mssccprj.scc
....\MyDB.cpp
....\MyDB.h
....\Npc.cpp
....\Npc.h
....\NpcChat.cpp
....\NpcChat.h
....\NpcChatSet.cpp
....\NpcChatSet.h
....\NpcItem.cpp
....\NpcItem.h
....\NpcItemSet.cpp
....\NpcItemSet.h
....\NpcPosSet.cpp
....\NpcPosSet.h
....\NpcSayEventSet.cpp
....\NpcSayEventSet.h
....\NpcSayTable.cpp
....\NpcSayTable.h
....\NpcTable.cpp
....\NpcTable.h
....\NpcTableSet.cpp
....\NpcTableSet.h
....\NpcThread.cpp
....\NpcThread.h
....\ov.h
....\Packet.h
....\PAMAExp.cpp
....\PAMAExp.h
....\PAMAExpSet.cpp
....\PAMAExpSet.h
....\Path.cpp
....\Path.h
....\PathFind.cpp
....\PathFind.h
....\PoolBase.cpp
....\PoolBase.h
....\PsiStoreSet.cpp
....\PsiStoreSet.h
....\PsiTable.cpp
....\PsiTable.h
....\PsiTableSet.cpp
....\PsiTableSet.h
....\ReadMe.txt
....\Recover.cpp
....\Recover.h
....\RecoverRate.cpp
....\RecoverRate.h
....\RecoverRateSet.cpp
....\RecoverRateSet.h
....\RecoverSet.cpp
....\RecoverSet.h
....\Remodeling02TableSet.cpp
....\Remodeling02TableSet.h
....\Remodeling03TableSet.cpp
....\Remodeling03TableSet.h
....\RemodelingTable.cpp
....\RemodelingTable.h
....\RemodelingTableSet.cpp
....\RemodelingTableSet.h
....\resource.fd
....\resource.h
....\RoyalRumble.cpp
....\RoyalRumble.h
....\RoyalRumbleUser.cpp
....\RoyalRumbleUser.h
....\SCDefine.h
....\Search.cpp
....\Search.h
....\Server.aps
....\Server.clw
....\Server.cpp
....\Server.dsp
....\Server.dsw
....\Server.h
....\Server.ncb
....\Server.opt
....\Server.plg
....\Server.positions
....\Server.rc
....\Server.rc.en
....\Server.sln
....\Server.suo
....\Server.vcproj
....\ServerDlg.cpp
....\ServerDlg.h
....\ServerDlg2.cpp
....\SERVERINFO.cpp
....\SERVERINFO.h
....\ServerInfo.ini
....\Server_oldbak.aps
....\Server_oldbak.rc
....\SESSION.H
....\SETItem.cpp
....\SETItem.h
....\SETItemCountSet.cpp
....\SETItemCountSet.h
....\SETItemSet.cpp
....\SETItemSet.h
....\SharedMemory.cpp
....\SharedMemory.h
....\SharedQueue.cpp
....\SharedQueue.h
....\sinstance.cpp
....\sinstance.h
....\SkillTable.cpp
....\SkillTable.h
....\SkillTableSet.cpp
....\SkillTableSet.h
....\SockDataList.h
....\SocketManager.cpp
....\SocketManager.h
....\SpeedHackList.txt
....\SResourceArray.cpp
....\SResourceArray.h
....\SSocket.cpp
....\SSocket.h
....\StdAfx.cpp
....\StdAfx.h
....\Store.cpp
....\Store.h
....\StoreRepairSet.cpp
....\StoreRepairSet.h
....\StoreSellSet.cpp
....\StoreSellSet.h
....\StoreSet.cpp
....\StoreSet.h
....\SummonTable.cpp
....\SummonTable.h
....\TableItem.cpp
....\TableItem.h
....\ThrowItem.cpp
....\ThrowItem.h
....\TownPotalTableSet.cpp
....\TownPotalTableSet.h
....\UNI_CHAR.cpp
....\UNI_CHAR.h
....\UResourceArray.cpp
....\UResourceArray.h
....\USER.cpp
....\USER.h
....\USER2.cpp
....\USER2.dsp
....\USER2.dsw
....\USER2.ncb
....\USER2.opt
....\USER2.plg
....\UserLevelUpSet.cpp
....\UserLevelUpSet.h
....\UserLevelUpTable.cpp
....\UserLevelUpTable.h
....\UserManager.cpp
....\UserManager.h
....\UTIL.H
....\ValItemTable.cpp
....\ValItemTable.h
....\ValItemTableSet.cpp
....\ValItemTableSet.h
....\VirtualRoom.cpp
....\VirtualRoom.h
....\VirtualSession.ini
....\vssver.scc
....\ZoneInfoSet.cpp
....\ZoneInfoSet.h
이것은 높은 품질의 소스 코드입니다,당신이 회원 인 경우, 로그인하십시오. 당신은 회원이 아닌 경우, 등록하시기 바랍니다 .
관련 소스코드
[droiyan] - 결정적인 전투 droiyan 서버의 전자 언어 버전 쪽 소스 코드 관리 도구, 무결성, 그리고 직접적으로 사용될 수있습니다.
[droiyan5.0] - droiyandroiyandroiyandroiyandroiyandroiyan
다운로드 주소
download DownLoad
Comments: 다운로드 후 값매기다를 잊지 마세요! Comment...
About - Advertise - Sitemap