자바의 2D 물리 엔진을 사용하여 작성합니다. 는 carDemo가 포함되어있습니다. 몇 가지의 2D 게임에 적합한 소스 필드, 충돌 및 기타 물리적 시스템을 할 수있습니다. 완전한 소스 코드를 직접적으로 사용될 수있습니다.
File list:
APEORIG
......\ape
......\...\AbstractConstraint.class
......\...\AbstractConstraint.java
......\...\AbstractParticle.class
......\...\AbstractParticle.java
......\...\AngularConstraint.class
......\...\AngularConstraint.java
......\...\APEngine.class
......\...\APEngine.java
......\...\CircleParticle.class
......\...\CircleParticle.java
......\...\Collision.class
......\...\Collision.java
......\...\CollisionDetector.class
......\...\CollisionDetector.java
......\...\CollisionResolver.class
......\...\CollisionResolver.java
......\...\Interval.class
......\...\Interval.java
......\...\RectangleParticle.class
......\...\RectangleParticle.java
......\...\RimParticle.class
......\...\RimParticle.java
......\...\SpringConstraint.class
......\...\SpringConstraint.java
......\...\SpringConstraintParticle.class
......\...\SpringConstraintParticle.java
......\...\Vector.class
......\...\Vector.java
......\...\WheelParticle.class
......\...\WheelParticle.java
......\carDemo
......\.......\carDemo$1.class
......\.......\carDemo.class
......\.......\carDemo.java
......\.......\Stage.class
......\.......\Stage.java
......\.classpath
......\.project
......\run.bat