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digtak다운로드game게임 엔진
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BookCode
  • 분류:game - 게임 엔진
  • 도구 개발:Visual C++
  • 크기:7.07 MB
  • 업로드 시간:2010/12/2 19:34:48
  • 업 로더:Wo_it
  • 다운로드 통계:
설명
3D 게임 개발을 위해 주로 그냥 친구는 DirectX 학습을 시작하려면 프로그래밍


ice.bmp

File list:
Book Code
........\Chapter 1
........\.........\D3D9 Init
........\.........\.........\Debug
........\.........\.........\.....\BuildLog.htm
........\.........\.........\.....\D3D9 Init.exe
........\.........\.........\.....\D3D9 Init.ilk
........\.........\.........\.....\D3D9 Init.pdb
........\.........\.........\.....\d3dInit.obj
........\.........\.........\.....\d3dUtility.obj
........\.........\.........\.....\vc70.idb
........\.........\.........\.....\vc70.pdb
........\.........\.........\D3D9 Init.ncb
........\.........\.........\D3D9 Init.sln
........\.........\.........\D3D9 Init.suo
........\.........\.........\D3D9 Init.vcproj
........\.........\.........\d3dInit.cpp
........\.........\.........\d3dUtility.cpp
........\.........\.........\d3dUtility.h
........\Chapter 10
........\..........\D3DXCreateMeshFVF
........\..........\.................\brick0.jpg
brick0.jpg
........\..........\.................\brick1.jpg
brick1.jpg
........\..........\.................\checker.jpg
checker.jpg
........\..........\.................\d3dUtility.cpp
........\..........\.................\d3dUtility.h
........\..........\.................\d3dxcreatemeshfvf.cpp
........\..........\.................\D3DXCreateMeshFVF.sln
........\..........\.................\D3DXCreateMeshFVF.vcproj
........\..........\.................\texture credit.txt
........\Chapter 11
........\..........\Bounding Volumes
........\..........\................\bigship1.x
........\..........\................\Bounding Volumes.sln
........\..........\................\Bounding Volumes.vcproj
........\..........\................\boundingvolumes.cpp
........\..........\................\d3dUtility.cpp
........\..........\................\d3dUtility.h
........\..........\Progressive Mesh
........\..........\................\bigship1.x
........\..........\................\d3dUtility.cpp
........\..........\................\d3dUtility.h
........\..........\................\pmesh.cpp
........\..........\................\Progressive Mesh.sln
........\..........\................\Progressive Mesh.vcproj
........\..........\XFile
........\..........\.....\Debug
........\..........\.....\.....\BuildLog.htm
........\..........\.....\.....\d3dUtility.obj
........\..........\.....\.....\vc70.idb
........\..........\.....\.....\vc70.pdb
........\..........\.....\.....\XFile.exe
........\..........\.....\.....\XFile.ilk
........\..........\.....\.....\xfile.obj
........\..........\.....\.....\XFile.pdb
........\..........\.....\.....\西门.X
........\..........\.....\bigship1.x
........\..........\.....\d3dUtility.cpp
........\..........\.....\d3dUtility.h
........\..........\.....\xfile.cpp
........\..........\.....\XFile.ncb
........\..........\.....\XFile.sln
........\..........\.....\XFile.suo
........\..........\.....\XFile.vcproj
........\..........\.....\西门.X
........\..........\复件 XFile
........\..........\........\Debug
........\..........\........\.....\BuildLog.htm
........\..........\........\.....\d3dUtility.obj
........\..........\........\.....\vc70.idb
........\..........\........\.....\vc70.pdb
........\..........\........\.....\XFile.exe
........\..........\........\.....\XFile.ilk
........\..........\........\.....\xfile.obj
........\..........\........\.....\XFile.pdb
........\..........\........\bigship1.x
........\..........\........\d3dUtility.cpp
........\..........\........\d3dUtility.h
........\..........\........\xfile.cpp
........\..........\........\XFile.ncb
........\..........\........\XFile.sln
........\..........\........\XFile.suo
........\..........\........\XFile.vcproj
........\..........\........\西门.X
........\Chapter 12
........\..........\Camera
........\..........\......\Debug
........\..........\......\.....\BuildLog.htm
........\..........\......\.....\Camera.exe
........\..........\......\.....\Camera.ilk
........\..........\......\.....\camera.obj
........\..........\......\.....\Camera.pdb
........\..........\......\.....\cameraApp.obj
........\..........\......\.....\d3dUtility.obj
........\..........\......\.....\vc70.idb
........\..........\......\.....\vc70.pdb
........\..........\......\camera.cpp
........\..........\......\camera.h
........\..........\......\Camera.ncb
........\..........\......\Camera.sln
........\..........\......\Camera.suo
........\..........\......\Camera.vcproj
........\..........\......\cameraApp.cpp
........\..........\......\d3dUtility.cpp
........\..........\......\d3dUtility.h
........\..........\......\desert.bmp
desert.bmp
........\Chapter 13
........\..........\Terrain
........\..........\.......\camera.cpp
........\..........\.......\camera.h
........\..........\.......\coastMountain64.raw
........\..........\.......\d3dfont.cpp
........\..........\.......\d3dfont.h
........\..........\.......\d3dutil.cpp
........\..........\.......\d3dutil.h
........\..........\.......\d3dUtility.cpp
........\..........\.......\d3dUtility.h
........\..........\.......\desert.bmp
desert.bmp
........\..........\.......\dxutil.cpp
........\..........\.......\dxutil.h
........\..........\.......\fps.cpp
........\..........\.......\fps.h
........\..........\.......\grass.bmp
grass.bmp
........\..........\.......\terrain.cpp
........\..........\.......\terrain.h
........\..........\.......\Terrain.sln
........\..........\.......\Terrain.vcproj
........\..........\.......\terrainDriver.cpp
........\Chapter 14
........\..........\Firework System
........\..........\...............\camera.cpp
........\..........\...............\camera.h
........\..........\...............\d3dUtility.cpp
........\..........\...............\d3dUtility.h
........\..........\...............\desert.bmp
desert.bmp
........\..........\...............\Firework System.sln
........\..........\...............\Firework System.vcproj
........\..........\...............\firework.cpp
........\..........\...............\flare.bmp
flare.bmp
........\..........\...............\pSystem.cpp
........\..........\...............\pSystem.h
........\..........\Laser System
........\..........\............\block.bmp
block.bmp
........\..........\............\camera.cpp
........\..........\............\camera.h
........\..........\............\d3dUtility.cpp
........\..........\............\d3dUtility.h
........\..........\............\desert.bmp
desert.bmp
........\..........\............\flare.bmp
flare.bmp
........\..........\............\flare_alpha notes.txt
........\..........\............\flare_alpha.dds
........\..........\............\Laser System.sln
........\..........\............\Laser System.vcproj
........\..........\............\laser.cpp
........\..........\............\pSystem.cpp
........\..........\............\pSystem.h
........\..........\Snow System
........\..........\...........\block.bmp
block.bmp
........\..........\...........\camera.cpp
........\..........\...........\camera.h
........\..........\...........\d3dUtility.cpp
........\..........\...........\d3dUtility.h
........\..........\...........\desert.bmp
desert.bmp
........\..........\...........\pSystem.cpp
........\..........\...........\pSystem.h
........\..........\...........\Snow System.sln
........\..........\...........\Snow System.vcproj
........\..........\...........\snow.cpp
........\..........\...........\snowball.bmp
snowball.bmp
........\..........\...........\snowflake notes.txt
........\..........\...........\snowflake.dds
........\Chapter 15
........\..........\Pick
........\..........\....\Debug
........\..........\....\.....\BuildLog.htm
........\..........\....\.....\d3dUtility.obj
........\..........\....\.....\Pick.exe
........\..........\....\.....\Pick.ilk
........\..........\....\.....\Pick.pdb
........\..........\....\.....\pickSample.obj
........\..........\....\.....\vc70.idb
........\..........\....\.....\vc70.pdb
........\..........\....\d3dUtility.cpp
........\..........\....\d3dUtility.h
........\..........\....\Pick.ncb
........\..........\....\Pick.sln
........\..........\....\Pick.suo
........\..........\....\Pick.vcproj
........\..........\....\pickSample.cpp
........\Chapter 16
........\..........\Transform
........\..........\.........\d3dUtility.cpp
........\..........\.........\d3dUtility.h
........\..........\.........\transform.cpp
........\..........\.........\Transform.sln
........\..........\.........\transform.txt
........\..........\.........\Transform.vcproj
........\Chapter 17
........\..........\VS Diffuse Lighting
........\..........\...................\d3dUtility.cpp
........\..........\...................\d3dUtility.h
........\..........\...................\diffuse.txt
........\..........\...................\VS Diffuse Lighting.sln
........\..........\...................\VS Diffuse Lighting.vcproj
........\..........\...................\vs_diffuse.cpp
........\..........\VS Toon 1 No Outlines
........\..........\.....................\d3dUtility.cpp
........\..........\.....................\d3dUtility.h
........\..........\.....................\toon.cpp
........\..........\.....................\toon.txt
........\..........\.....................\toonshade.bmp
toonshade.bmp
........\..........\.....................\VS Toon 1 No Outlines.sln
........\..........\.....................\VS Toon 1 No Outlines.vcproj
........\..........\VS Toon 2 With Outlines
........\..........\.......................\d3dUtility.cpp
........\..........\.......................\d3dUtility.h
........\..........\.......................\outline.txt
........\..........\.......................\silhouetteEdges.cpp
........\..........\.......................\silhouetteEdges.h
........\..........\.......................\toon.cpp
........\..........\.......................\toon.txt
........\..........\.......................\toonshade.bmp
toonshade.bmp
........\..........\.......................\VS Toon 2 With Outlines.sln
........\..........\.......................\VS Toon 2 With Outlines.vcproj
........\Chapter 18
........\..........\PS MultiTexture
........\..........\...............\crate.bmp
crate.bmp
........\..........\...............\d3dUtility.cpp
........\..........\...............\d3dUtility.h
........\..........\...............\PS MultiTexture.sln
........\..........\...............\PS MultiTexture.vcproj
........\..........\...............\ps_multitex.cpp
........\..........\...............\ps_multitex.txt
........\..........\...............\spotlight.bmp
spotlight.bmp
........\..........\...............\text.bmp
text.bmp
........\Chapter 19
........\..........\CartoonEffect
........\..........\.............\CartoonEffect.sln
........\..........\.............\CartoonEffect.vcproj
........\..........\.............\d3dUtility.cpp
........\..........\.............\d3dUtility.h
........\..........\.............\tooneffect.cpp
........\..........\.............\tooneffect.txt
........\..........\.............\toonshade.bmp
toonshade.bmp
........\..........\Fog Effect
........\..........\..........\camera.cpp
........\..........\..........\camera.h
........\..........\..........\coastMountain64.raw
........\..........\..........\d3dUtility.cpp
........\..........\..........\d3dUtility.h
........\..........\..........\Fog Effect.sln
........\..........\..........\Fog Effect.vcproj
........\..........\..........\fog.cpp
........\..........\..........\fog.txt
........\..........\..........\terrain.cpp
........\..........\..........\terrain.h
........\..........\Lighting and Texturing
........\..........\......................\Debug
........\..........\......................\.....\BuildLog.htm
........\..........\......................\.....\d3dUtility.obj
........\..........\......................\.....\vc70.idb
........\..........\......................\.....\vc70.pdb
........\..........\......................\d3dUtility.cpp
........\..........\......................\d3dUtility.h
........\..........\......................\Lighting and Texturing.ncb
........\..........\......................\Lighting and Texturing.sln
........\..........\......................\Lighting and Texturing.suo
........\..........\......................\Lighting and Texturing.vcproj
........\..........\......................\light_tex.txt
........\..........\......................\light_tex_effect.cpp
........\..........\......................\mountain.x
........\..........\......................\Terrain_3x_diffcol.jpg
Terrain_3x_diffcol.jpg
........\Chapter 2
........\.........\no samples for chap2.txt
........\Chapter 3
........\.........\Cube
........\.........\....\cube.cpp
........\.........\....\Cube.sln
........\.........\....\Cube.vcproj
........\.........\....\d3dUtility.cpp
........\.........\....\d3dUtility.h
........\.........\D3DXCreate
........\.........\..........\d3dUtility.cpp
........\.........\..........\d3dUtility.h
........\.........\..........\d3dxcreate.cpp
........\.........\..........\D3DXCreate.sln
........\.........\..........\D3DXCreate.vcproj
........\.........\Teapot
........\.........\......\d3dUtility.cpp
........\.........\......\d3dUtility.h
........\.........\......\teapot.cpp
........\.........\......\Teapot.sln
........\.........\......\Teapot.vcproj
........\.........\Triangle
........\.........\........\Debug
........\.........\........\.....\BuildLog.htm
........\.........\........\.....\d3dUtility.obj
........\.........\........\.....\Triangle.exe
........\.........\........\.....\Triangle.ilk
........\.........\........\.....\triangle.obj
........\.........\........\.....\Triangle.pdb
........\.........\........\.....\vc70.idb
........\.........\........\.....\vc70.pdb
........\.........\........\d3dUtility.cpp
........\.........\........\d3dUtility.h
........\.........\........\triangle.cpp
........\.........\........\Triangle.ncb
........\.........\........\Triangle.sln
........\.........\........\Triangle.suo
........\.........\........\Triangle.vcproj
........\Chapter 4
........\.........\Colore Triangle
........\.........\...............\Colore Triangle.sln
........\.........\...............\Colore Triangle.vcproj
........\.........\...............\colorTriangle.cpp
........\.........\...............\d3dUtility.cpp
........\.........\...............\d3dUtility.h
........\Chapter 5
........\.........\directional light
........\.........\.................\d3dUtility.cpp
........\.........\.................\d3dUtility.h
........\.........\.................\directional light.sln
........\.........\.................\directional light.vcproj
........\.........\.................\directionalLight.cpp
........\.........\lit pyramid
........\.........\...........\d3dUtility.cpp
........\.........\...........\d3dUtility.h
........\.........\...........\lit pyramid.sln
........\.........\...........\lit pyramid.vcproj
........\.........\...........\litPyramid.cpp
........\.........\point light
........\.........\...........\d3dUtility.cpp
........\.........\...........\d3dUtility.h
........\.........\...........\point light.sln
........\.........\...........\point light.vcproj
........\.........\...........\pointLight.cpp
........\.........\spot light
........\.........\..........\d3dUtility.cpp
........\.........\..........\d3dUtility.h
........\.........\..........\spot light.sln
........\.........\..........\spot light.vcproj
........\.........\..........\spotLight.cpp
........\Chapter 6
........\.........\AddressModes
........\.........\............\addressModes.cpp
........\.........\............\AddressModes.sln
........\.........\............\AddressModes.vcproj
........\.........\............\d3dUtility.cpp
........\.........\............\d3dUtility.h
........\.........\............\dx5_logo.bmp
dx5_logo.bmp
........\.........\TexCube
........\.........\.......\crate.jpg
crate.jpg
........\.........\.......\cube.cpp
........\.........\.......\cube.h
........\.........\.......\d3dUtility.cpp
........\.........\.......\d3dUtility.h
........\.........\.......\texCube.cpp
........\.........\.......\TexCube.sln
........\.........\.......\TexCube.vcproj
........\.........\.......\vertex.h
........\.........\TexQuad
........\.........\.......\d3dUtility.cpp
........\.........\.......\d3dUtility.h
........\.........\.......\dx5_logo.bmp
dx5_logo.bmp
........\.........\.......\texQuad.cpp
........\.........\.......\TexQuad.sln
........\.........\.......\TexQuad.vcproj
........\Chapter 7
........\.........\MtrlAlpha
........\.........\.........\crate.jpg
crate.jpg
........\.........\.........\d3dUtility.cpp
........\.........\.........\d3dUtility.h
........\.........\.........\mtrlAlpha.cpp
........\.........\.........\MtrlAlpha.sln
........\.........\.........\MtrlAlpha.vcproj
........\.........\texAlpha
........\.........\........\alphachannel.bmp
alphachannel.bmp
........\.........\........\crate.jpg
crate.jpg
........\.........\........\cratewalpha.dds
........\.........\........\cube.cpp
........\.........\........\cube.h
........\.........\........\d3dUtility.cpp
........\.........\........\d3dUtility.h
........\.........\........\lobbyxpos.JPG
lobbyxpos.JPG
........\.........\........\texAlpha.cpp
........\.........\........\texAlpha.sln
........\.........\........\texAlpha.vcproj
........\.........\........\vertex.h
........\Chapter 8
........\.........\Stencil Mirror
........\.........\..............\brick0.jpg
brick0.jpg
........\.........\..............\checker.jpg
checker.jpg
........\.........\..............\d3dUtility.cpp
........\.........\..............\d3dUtility.h
........\.........\..............\ice.bmp
ice.bmp
........\.........\..............\Stencil Mirror.sln
........\.........\..............\Stencil Mirror.vcproj
........\.........\..............\stencilmirror.cpp
........\.........\Stencil Mirror Shadow
........\.........\.....................\brick0.jpg
brick0.jpg
........\.........\.....................\checker.jpg
checker.jpg
........\.........\.....................\d3dUtility.cpp
........\.........\.....................\d3dUtility.h
........\.........\.....................\ice.bmp
ice.bmp
........\.........\.....................\Stencil Mirror Shadow.sln
........\.........\.....................\Stencil Mirror Shadow.vcproj
........\.........\.....................\stencilmirrorshadow.cpp
........\.........\Stencil Shadow
........\.........\..............\brick0.jpg
brick0.jpg
........\.........\..............\checker.jpg
checker.jpg
........\.........\..............\d3dUtility.cpp
........\.........\..............\d3dUtility.h
........\.........\..............\ice.bmp
ice.bmp
........\.........\..............\Stencil Shadow.sln
........\.........\..............\Stencil Shadow.vcproj
........\.........\..............\stencilshadow.cpp
........\Chapter 9
........\.........\CFont
........\.........\.....\cfont.cpp
........\.........\.....\CFont.sln
........\.........\.....\CFont.vcproj
........\.........\.....\d3dfont.cpp
........\.........\.....\d3dfont.h
........\.........\.....\d3dutil.cpp
........\.........\.....\d3dutil.h
........\.........\.....\d3dUtility.cpp
........\.........\.....\d3dUtility.h
........\.........\.....\dxutil.cpp
........\.........\.....\dxutil.h
........\.........\D3DXCreateText
........\.........\..............\d3dUtility.cpp
........\.........\..............\d3dUtility.h
........\.........\..............\d3dxcreatetext.cpp
........\.........\..............\D3DXCreateText.sln
........\.........\..............\D3DXCreateText.vcproj
........\.........\ID3DXFont
........\.........\.........\d3dUtility.cpp
........\.........\.........\d3dUtility.h
........\.........\.........\id3dxfont.cpp
........\.........\.........\ID3DXFont.sln
........\.........\.........\ID3DXFont.vcproj
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