File list:
SourceCode
.........\02 Useful Techniques
.........\....................\02 Orkin
.........\....................\........\Agent.cpp
.........\....................\........\Agent.h
.........\....................\........\main.cpp
.........\....................\........\TriggerSystem.cpp
.........\....................\........\TriggerSystem.dsp
.........\....................\........\TriggerSystem.dsw
.........\....................\........\TriggerSystem.h
.........\....................\........\TriggerSystem.ncb
.........\....................\........\TriggerSystem.opt
.........\....................\........\TriggerSystem.plg
.........\....................\........\Vector.h
.........\....................\03 Orkin
.........\....................\........\ActionTable.cpp
.........\....................\........\ActionTable.h
.........\....................\........\ActionTable2.dsp
.........\....................\........\ActionTable2.dsw
.........\....................\........\ActionTable2.ncb
.........\....................\........\ActionTable2.opt
.........\....................\........\ActionTable2.plg
.........\....................\........\main.cpp
.........\....................\04 Orkin
.........\....................\........\AnimController.cpp
.........\....................\........\AnimController.dsp
.........\....................\........\AnimController.dsw
.........\....................\........\AnimController.h
.........\....................\........\AnimController.ncb
.........\....................\........\AnimController.opt
.........\....................\........\AnimController.plg
.........\....................\........\main.cpp
.........\....................\05 Carlisle
.........\....................\...........\Listing1.cpp
.........\....................\07 Vykruta
.........\....................\..........\res
.........\....................\..........\...\LOSGridDemo.ico
.........\....................\..........\...\LOSGridDemo.rc2
.........\....................\..........\ChildView.cpp
.........\....................\..........\ChildView.h
.........\....................\..........\LOSGridDemo.aps
.........\....................\..........\LOSGridDemo.cpp
.........\....................\..........\LOSGridDemo.dsp
.........\....................\..........\LOSGridDemo.dsw
.........\....................\..........\LOSGridDemo.exe
.........\....................\..........\LOSGridDemo.h
.........\....................\..........\LOSGridDemo.ncb
.........\....................\..........\LOSGridDemo.opt
.........\....................\..........\LOSGridDemo.plg
.........\....................\..........\LOSGridDemo.rc
.........\....................\..........\MainFrm.cpp
.........\....................\..........\MainFrm.h
.........\....................\..........\readme.txt
.........\....................\..........\Resource.h
.........\....................\..........\StdAfx.cpp
.........\....................\..........\StdAfx.h
.........\....................\..........\TransformMat.cpp
.........\....................\..........\TransformMat.h
.........\....................\08 Zarozinski
.........\....................\.............\Spark! Viewer
.........\....................\.............\.............\DATA.TAG
.........\....................\.............\.............\data1.cab
.........\....................\.............\.............\HHUPD.EXE
.........\....................\.............\.............\lang.dat
.........\....................\.............\.............\layout.bin
.........\....................\.............\.............\os.dat
.........\....................\.............\.............\readme.txt
.........\....................\.............\.............\SETUP.EXE
.........\....................\.............\.............\SETUP.INI
.........\....................\.............\.............\setup.ins
.........\....................\.............\.............\setup.lid
.........\....................\.............\.............\_INST32I.EX_
.........\....................\.............\.............\_ISDEL.EXE
.........\....................\.............\.............\_setup.dll
.........\....................\.............\.............\_sys1.cab
.........\....................\.............\.............\_user1.cab
.........\....................\.............\src
.........\....................\.............\...\bin
.........\....................\.............\...\...\AIWisdom.exe
.........\....................\.............\...\...\ffllapi.dll
.........\....................\.............\...\...\ffllapi.lib
.........\....................\.............\...\ffllapi
.........\....................\.............\...\.......\Msvc
.........\....................\.............\...\.......\....\FFLL API.dsp
.........\....................\.............\...\.......\....\FFLL API.dsw
.........\....................\.............\...\.......\....\FFLLAPI.rc
.........\....................\.............\...\.......\....\resource.h
.........\....................\.............\...\.......\COGDefuzzSetObj.cpp
.........\....................\.............\...\.......\COGDefuzzSetObj.h
.........\....................\.............\...\.......\COGDefuzzVarObj.cpp
.........\....................\.............\...\.......\COGDefuzzVarObj.h
.........\....................\.............\...\.......\DefuzzSetObj.cpp
.........\....................\.............\...\.......\DefuzzSetObj.h
.........\....................\.............\...\.......\DefuzzVarObj.cpp
.........\....................\.............\...\.......\DefuzzVarObj.h
.........\....................\.............\...\.......\FFLLAPI.cpp
.........\....................\.............\...\.......\FFLLAPI.def
.........\....................\.............\...\.......\FFLLAPI.h
.........\....................\.............\...\.......\FFLLBase.cpp
.........\....................\.............\...\.......\FFLLBase.h
.........\....................\.............\...\.......\FuzzyModelBase.cpp
.........\....................\.............\...\.......\FuzzyModelBase.h
.........\....................\.............\...\.......\FuzzyOutSet.cpp
.........\....................\.............\...\.......\FuzzyOutSet.h
.........\....................\.............\...\.......\FuzzyOutVariable.cpp
.........\....................\.............\...\.......\FuzzyOutVariable.h
.........\....................\.............\...\.......\FuzzyOutVariableBase.cpp
.........\....................\.............\...\.......\FuzzyOutVariableBase.h
.........\....................\.............\...\.......\FuzzySetBase.cpp
.........\....................\.............\...\.......\FuzzySetBase.h
.........\....................\.............\...\.......\FuzzyVariableBase.cpp
.........\....................\.............\...\.......\FuzzyVariableBase.h
.........\....................\.............\...\.......\license.txt
.........\....................\.............\...\.......\MemberFuncBase.cpp
.........\....................\.............\...\.......\MemberFuncBase.h
.........\....................\.............\...\.......\MemberFuncSCurve.cpp
.........\....................\.............\...\.......\MemberFuncSCurve.h
.........\....................\.............\...\.......\MemberFuncSingle.cpp
.........\....................\.............\...\.......\MemberFuncSingle.h
.........\....................\.............\...\.......\MemberFuncTrap.cpp
.........\....................\.............\...\.......\MemberFuncTrap.h
.........\....................\.............\...\.......\MemberFuncTri.cpp
.........\....................\.............\...\.......\MemberFuncTri.h
.........\....................\.............\...\.......\MOMDefuzzSetObj.cpp
.........\....................\.............\...\.......\MOMDefuzzSetObj.h
.........\....................\.............\...\.......\MOMDefuzzVarObj.cpp
.........\....................\.............\...\.......\MOMDefuzzVarObj.h
.........\....................\.............\...\.......\RuleArray.cpp
.........\....................\.............\...\.......\RuleArray.h
.........\....................\.............\...\Sample Program
.........\....................\.............\...\..............\msvc
.........\....................\.............\...\..............\....\AIWisdom.dsp
.........\....................\.............\...\..............\AIWisdom.cpp
.........\....................\.............\...\aiwisdom.fcl
.........\....................\.............\...\FFLL.dsw
.........\....................\.............\...\readme.txt
.........\03 Pathfinding with Astar
.........\.........................\01 Matthews
.........\.........................\...........\ase
.........\.........................\...........\...\hlp
.........\.........................\...........\...\Release
.........\.........................\...........\...\res
.........\.........................\...........\...\...\ase.ico
.........\.........................\...........\...\...\ase.rc2
.........\.........................\...........\...\...\aseDoc.ico
.........\.........................\...........\...\...\bitmap1.bmp

.........\.........................\...........\...\...\Toolbar.bmp

.........\.........................\...........\...\aiwisdom.ase
.........\.........................\...........\...\ase.cpp
.........\.........................\...........\...\ase.dsp
.........\.........................\...........\...\ase.dsw
.........\.........................\...........\...\ase.exe
.........\.........................\...........\...\ase.h
.........\.........................\...........\...\ase.rc
.........\.........................\...........\...\aseDoc.cpp
.........\.........................\...........\...\aseDoc.h
.........\.........................\...........\...\aseView.cpp
.........\.........................\...........\...\aseView.h
.........\.........................\...........\...\asincludes.h
.........\.........................\...........\...\complex.ase
.........\.........................\...........\...\MainFrm.cpp
.........\.........................\...........\...\MainFrm.h
.........\.........................\...........\...\NodeView.cpp
.........\.........................\...........\...\NodeView.h
.........\.........................\...........\...\PathFinder.cpp
.........\.........................\...........\...\PathFinder.h
.........\.........................\...........\...\random.ase
.........\.........................\...........\...\ReadMe.txt
.........\.........................\...........\...\relative_cost.ase
.........\.........................\...........\...\resource.h
.........\.........................\...........\...\StdAfx.cpp
.........\.........................\...........\...\StdAfx.h
.........\.........................\...........\...\very_simple.ase
.........\.........................\...........\...\weight_ex.ase
.........\.........................\...........\Ase.chm
.........\.........................\02 Higgins
.........\.........................\..........\Listing1.cpp
.........\.........................\..........\Listing2.cpp
.........\.........................\..........\Listing3.cpp
.........\.........................\..........\Listing4.cpp
.........\.........................\..........\Listing5.cpp
.........\.........................\03 Higgins
.........\.........................\..........\Listing1.cpp
.........\.........................\..........\Listing2.cpp
.........\.........................\04 Higgins
.........\.........................\..........\Listing1.cpp
.........\.........................\..........\Listing2.cpp
.........\.........................\..........\Listing3.cpp
.........\.........................\..........\Listing4.cpp
.........\.........................\..........\Listing5.cpp
.........\.........................\..........\Listing6.cpp
.........\04 Pathfinding and Movement
.........\...........................\01 Charla, Mika
.........\...........................\...............\EXAMPLE.EXE
.........\...........................\...............\README.TXT
.........\...........................\...............\SENSOR.C
.........\...........................\...............\WESTBIAS.EXE
.........\...........................\02 Surasmith
.........\...........................\............\solution
.........\...........................\............\........\solution.cpp
.........\...........................\............\........\solution.dsp
.........\...........................\............\........\solution.dsw
.........\...........................\............\test
.........\...........................\............\....\sample.csv
.........\...........................\............\....\samplei.csv
.........\...........................\............\....\solution.csv
.........\...........................\............\....\solution.exe
.........\...........................\............\readme.txt
.........\...........................\03 Tozour
.........\...........................\.........\Listing1.cpp
.........\...........................\04 Pinter
.........\...........................\.........\Listing1.cpp
.........\...........................\.........\Listing2.cpp
.........\...........................\05 Hancock
.........\...........................\..........\ExtractRegions.cpp
.........\...........................\..........\GenerateGoals.cpp
.........\...........................\..........\Goal.cpp
.........\...........................\..........\Goal.h
.........\...........................\..........\Goal_FollowLink.cpp
.........\...........................\..........\Goal_FollowLink.h
.........\...........................\..........\Goal_GoThroughDoor.cpp
.........\...........................\..........\Goal_GoThroughDoor.h
.........\...........................\..........\Goal_GotoNode.cpp
.........\...........................\..........\Goal_GotoNode.h
.........\...........................\..........\Goal_HitSwitch.cpp
.........\...........................\..........\Goal_HitSwitch.h
.........\...........................\..........\Goal_RideElevator.cpp
.........\...........................\..........\Goal_RideElevator.h
.........\...........................\..........\NodeAndLink.cpp
.........\...........................\..........\NodeAndLink.h
.........\...........................\..........\ReadMe.txt
.........\...........................\06 Scutt
.........\...........................\........\Listing1.cpp
.........\05 Tactical Issues
.........\..................\03 vanderSterren
.........\..................\................\Listing1.cpp
.........\..................\................\Listing2.cpp
.........\..................\04 vanderSterren
.........\..................\................\Listing1.cpp
.........\..................\05 Reynolds
.........\..................\...........\GFX.BMP
.........\..................\...........\level.map
.........\..................\...........\readme.txt
.........\..................\...........\TeamAI.exe
.........\..................\06 Dawson
.........\..................\.........\Listing1.cpp
.........\..................\.........\Listing2.cpp
.........\06 General Architectures
.........\........................\02 McLean
.........\........................\.........\Listing1.cpp
.........\........................\.........\Listing2.cpp
.........\........................\.........\Listing3.cpp
.........\........................\.........\Listing4.cpp
.........\........................\03 Alexander
.........\........................\............\LoadBalance.cpp
.........\........................\............\LoadBalance.h
.........\........................\04 Christian
.........\........................\............\Debug
.........\........................\............\.....\ieapp.exe
.........\........................\............\2dworld.cpp
.........\........................\............\2dworld.h
.........\........................\............\anim.cpp
.........\........................\............\anim.h
.........\........................\............\brain.h
.........\........................\............\brain.h.doc
.........\........................\............\brain_dog.cpp
.........\........................\............\brain_dog.cpp.doc
.........\........................\............\brain_dog.h.doc
.........\........................\............\cat.cpp
.........\........................\............\cat.h
.........\........................\............\caught.cpp
.........\........................\............\caught.h
.........\........................\............\character.cpp
.........\........................\............\character.h
.........\........................\............\characterbrainlib.h
.........\........................\............\characterexec.cpp
.........\........................\............\characterexec.h
.........\........................\............\chase.cpp
.........\........................\............\chase.h
.........\........................\............\chased.cpp
.........\........................\............\chased.h
.........\........................\............\damaged.cpp
.........\........................\............\damaged.h
.........\........................\............\damagereact.cpp
.........\........................\............\damagereact.h
.........\........................\............\die.cpp
.........\........................\............\die.h
.........\........................\............\dog.cpp
.........\........................\............\dog.h
.........\........................\............\done.cpp
.........\........................\............\done.h
.........\........................\............\dying.cpp
.........\........................\............\dying.h
.........\........................\............\fight.cpp
.........\........................\............\fight.h
.........\........................\............\flee.cpp
.........\........................\............\flee.h
.........\........................\............\gametime.cpp
.........\........................\............\gametime.h
.........\........................\............\ie.cpp
.........\........................\............\ie.cpp.doc
.........\........................\............\ie.h
.........\........................\............\ieapp.cpp
.........\........................\............\ieapp.dsp
.........\........................\............\ieapp.dsw
.........\........................\............\ieapp.h
.........\........................\............\ieapp.ico
.........\........................\............\ieapp.ncb
.........\........................\............\ieapp.opt
.........\........................\............\ieapp.plg
.........\........................\............\ieapp.rc
.........\........................\............\ieexec.cpp
.........\........................\............\ieexec.h
.........\........................\............\iegoal.cpp
.........\........................\............\iegoal.h
.........\........................\............\ieowner.cpp
.........\........................\............\ieowner.h
.........\........................\............\ierule.cpp
.........\........................\............\ierule.h
.........\........................\............\iexec.cpp
.........\........................\............\istired.cpp
.........\........................\............\istired.h
.........\........................\............\motion.h
.........\........................\............\nap.cpp
.........\........................\............\nap.h
.........\........................\............\npc.h
.........\........................\............\ReadMe.txt
.........\........................\............\resource.h
.........\........................\............\rested.cpp
.........\........................\............\rested.h
.........\........................\............\rule.cpp.doc
.........\........................\............\seesEnemy.cpp
.........\........................\............\seesEnemy.h
.........\........................\............\small.ico
.........\........................\............\StdAfx.cpp
.........\........................\............\StdAfx.h
.........\........................\............\tired.cpp
.........\........................\............\tired.h
.........\........................\............\util.cpp
.........\........................\............\util.h
.........\........................\............\wander.cpp
.........\........................\............\wander.h
.........\........................\............\wonfight.cpp
.........\........................\............\wonfight.h
.........\........................\............\world2d.cpp
.........\........................\............\world2d.h
.........\........................\05 Rabin
.........\........................\........\main.cpp
.........\........................\........\readme.txt
.........\........................\........\robot.cpp
.........\........................\........\robot.h
.........\........................\........\simplestatemch.dsp
.........\........................\........\simplestatemch.dsw
.........\........................\........\statemch.cpp
.........\........................\........\statemch.h
.........\........................\........\StdAfx.cpp
.........\........................\........\StdAfx.h
.........\........................\06 Rabin
.........\........................\........\database.cpp
.........\........................\........\database.h
.........\........................\........\debuglog.cpp
.........\........................\........\debuglog.h
.........\........................\........\gameobject.cpp
.........\........................\........\gameobject.h
.........\........................\........\global.h
.........\........................\........\main.cpp
.........\........................\........\msg.cpp
.........\........................\........\msg.h
.........\........................\........\msgroute.cpp
.........\........................\........\msgroute.h
.........\........................\........\readme.txt
.........\........................\........\robot.cpp
.........\........................\........\robot.h
.........\........................\........\singleton.h
.........\........................\........\statemch.cpp
.........\........................\........\statemch.dsp
.........\........................\........\statemch.dsw
.........\........................\........\statemch.h
.........\........................\........\StdAfx.cpp
.........\........................\........\StdAfx.h
.........\........................\........\time.cpp
.........\........................\........\time.h
.........\07 DecisionMaking Architectures
.........\...............................\01 Isla, Blumberg
.........\...............................\.................\Agent.class
.........\...............................\.................\Agent.java
.........\...............................\.................\BBWar$MouseManager.class
.........\...............................\.................\BBWar.class
.........\...............................\.................\BBWar.java
.........\...............................\.................\Blackboard$Application.class
.........\...............................\.................\Blackboard.class
.........\...............................\.................\Blackboard.java
.........\...............................\.................\City$CreateCommanderSkill.class
.........\...............................\.................\City$CreateShieldSkill.class
.........\...............................\.................\City$CreateSoldierSkill.class
.........\...............................\.................\City$CreateWorkerSkill.class
.........\...............................\.................\City.class
.........\...............................\.................\City.java
.........\...............................\.................\Commander$AttackCitySkill.class
.........\...............................\.................\Commander$DefendLocationSkill.class
.........\...............................\.................\Commander.class
.........\...............................\.................\Commander.java
.........\...............................\.................\DefenseTactician$Cluster.class
.........\...............................\.................\DefenseTactician.class
.........\...............................\.................\DefenseTactician.java
.........\...............................\.................\DrawableObject.class
.........\...............................\.................\DrawableObject.java
.........\...............................\.................\EventNotifier.class
.........\...............................\.................\EventNotifier.java
.........\...............................\.................\LocatableMission.class
.........\...............................\.................\LocatableMission.java
.........\...............................\.................\Mission.class
.........\...............................\.................\Mission.java
.........\...............................\.................\README.txt
.........\...............................\.................\Resource.class
.........\...............................\.................\Resource.java
.........\...............................\.................\Shield$ShieldSkill.class
.........\...............................\.................\Shield.class
.........\...............................\.................\Shield.java
.........\...............................\.................\Skill.class
.........\...............................\.................\Skill.java
.........\...............................\.................\Soldier$AttackLocationSkill.class
.........\...............................\.................\Soldier$ShootSkill.class
.........\...............................\.................\Soldier.class
.........\...............................\.................\Soldier.java
.........\...............................\.................\Vec2.class
.........\...............................\.................\Vec2.java
.........\...............................\.................\Worker$GatherSkill.class
.........\...............................\.................\Worker.class
.........\...............................\.................\Worker.java
.........\...............................\.................\World.class
.........\...............................\.................\World.java
.........\...............................\03 Laramée
.........\...............................\..........\Debug
.........\...............................\..........\.....\dst.exe
.........\...............................\..........\dst.dsp
.........\...............................\..........\dst.dsw
.........\...............................\..........\Evidence.cpp
.........\...............................\..........\Evidence.h
.........\...............................\..........\WinMain.cpp
.........\08 FPS, RTS, and RPG AI
.........\.......................\06 Alt, King
.........\.......................\............\Listing1.cpp
.........\.......................\............\Listing2.cpp
.........\09 Racing and Sports AI
.........\.......................\01 Biasillo
.........\.......................\...........\Listing1.cpp
.........\.......................\02 Biasillo
.........\.......................\...........\Listing1.cpp
.........\.......................\...........\Listing2.cpp
.........\.......................\...........\Listing3.cpp
.........\.......................\03 Biasillo
.........\.......................\...........\Listing1.cpp
.........\.......................\04 Adzima
.........\.......................\.........\aimap.h
.........\.......................\.........\aimath.h
.........\.......................\.........\aiNavigation.cpp
.........\.......................\.........\aiNavigation.h
.........\.......................\.........\aiObstacle.cpp
.........\.......................\.........\aiObstacle.h
.........\.......................\.........\aiVehicle.h
.........\.......................\.........\readme.doc
.........\10 Scripting
.........\............\01 Berger
.........\............\.........\CodeGen.cpp
.........\............\.........\CodeGen.H
.........\............\.........\Makefile
.........\............\.........\Opcode.H
.........\............\.........\PTNode.cpp
.........\............\.........\PTNode.H
.........\............\.........\README.txt
.........\............\.........\sample.scc
.........\............\.........\scc-lexer.l
.........\............\.........\scc-parser.y
.........\............\.........\SCC.cpp
.........\............\.........\SCC.H
.........\............\.........\SmartPtr.cpp
.........\............\.........\SmartPtr.H
.........\............\.........\unistd.h
.........\............\02 Berger
.........\............\.........\scc
.........\............\.........\...\CodeGen.cpp
.........\............\.........\...\CodeGen.H
.........\............\.........\...\Makefile
.........\............\.........\...\Opcode.H
.........\............\.........\...\PTNode.cpp
.........\............\.........\...\PTNode.H
.........\............\.........\...\sample.bin
.........\............\.........\...\sample.scc
.........\............\.........\...\scc-lexer.l
.........\............\.........\...\scc-parser.y
.........\............\.........\...\SCC.cpp
.........\............\.........\...\SCC.H
.........\............\.........\...\SmartPtr.cpp
.........\............\.........\...\SmartPtr.H
.........\............\.........\...\unistd.h
.........\............\.........\sinterp
.........\............\.........\.......\Makefile
.........\............\.........\.......\Opcode.H
.........\............\.........\.......\sample.bin
.........\............\.........\.......\sample.scc
.........\............\.........\.......\sinterp.cpp
.........\............\.........\.......\VM.cpp
.........\............\.........\.......\VM.H
.........\............\.........\README.txt
.........\............\05 Barnes, Hutchens
.........\............\...................\Listing1.cpp
.........\............\...................\Listing2.cpp
.........\11 Learning
.........\...........\01 Manslow
.........\...........\..........\GAPBILExample
.........\...........\..........\.............\res
.........\...........\..........\.............\...\GAPBILExample.ico
.........\...........\..........\.............\...\GAPBILExample.rc2
.........\...........\..........\.............\...\GAPBILExampleDoc.ico
.........\...........\..........\.............\CGA.cpp
.........\...........\..........\.............\CGA.h
.........\...........\..........\.............\CPBIL.cpp
.........\...........\..........\.............\CPBIL.h
.........\...........\..........\.............\CPS.cpp
.........\...........\..........\.............\CPS.h
.........\...........\..........\.............\CWorld.cpp
.........\...........\..........\.............\CWorld.h
.........\...........\..........\.............\GA.txt
.........\...........\..........\.............\GAPBILExample.clw
.........\...........\..........\.............\GAPBILExample.cpp
.........\...........\..........\.............\GAPBILExample.exe
.........\...........\..........\.............\GAPBILExample.h
.........\...........\..........\.............\GAPBILExample.mak
.........\...........\..........\.............\GAPBILExample.mdp
.........\...........\..........\.............\GAPBILExample.ncb
.........\...........\..........\.............\GAPBILExample.rc
.........\...........\..........\.............\GAPBILExampleDoc.cpp
.........\...........\..........\.............\GAPBILExampleDoc.h
.........\...........\..........\.............\GAPBILExampleView.cpp
.........\...........\..........\.............\GAPBILExampleView.h
.........\...........\..........\.............\MainFrm.cpp
.........\...........\..........\.............\MainFrm.h
.........\...........\..........\.............\PBIL.txt
.........\...........\..........\.............\PS.txt
.........\...........\..........\.............\ReadMe.txt
.........\...........\..........\.............\Resource.h
.........\...........\..........\.............\StdAfx.cpp
.........\...........\..........\.............\StdAfx.h
.........\...........\..........\GPExample
.........\...........\..........\.........\res
.........\...........\..........\.........\...\GPExample.ico
.........\...........\..........\.........\...\GPExample.rc2
.........\...........\..........\.........\...\GPExampleDoc.ico
.........\...........\..........\.........\CGP.cpp
.........\...........\..........\.........\CGP.h
.........\...........\..........\.........\CGPANDNode.cpp
.........\...........\..........\.........\CGPANDNode.h
.........\...........\..........\.........\CGPBinaryNode.cpp
.........\...........\..........\.........\CGPBinaryNode.h
.........\...........\..........\.........\CGPIfGreaterThanZeroNode.cpp
.........\...........\..........\.........\CGPIfGreaterThanZeroNode.h
.........\...........\..........\.........\CGPIsFoodNode.cpp
.........\...........\..........\.........\CGPIsFoodNode.h
.........\...........\..........\.........\CGPIsPoisonNode.cpp
.........\...........\..........\.........\CGPIsPoisonNode.h
.........\...........\..........\.........\CGPIsWallNode.cpp
.........\...........\..........\.........\CGPIsWallNode.h
.........\...........\..........\.........\CGPMoveForwardNode.cpp
.........\...........\..........\.........\CGPMoveForwardNode.h
.........\...........\..........\.........\CGPNode.cpp
.........\...........\..........\.........\CGPNode.h
.........\...........\..........\.........\CGPNOTNode.cpp
.........\...........\..........\.........\CGPNOTNode.h
.........\...........\..........\.........\CGPORNode.cpp
.........\...........\..........\.........\CGPORNode.h
.........\...........\..........\.........\CGPRandomNumberNode.cpp
.........\...........\..........\.........\CGPRandomNumberNode.h
.........\...........\..........\.........\CGPTerminalNode.cpp
.........\...........\..........\.........\CGPTerminalNode.h
.........\...........\..........\.........\CGPTernaryNode.cpp
.........\...........\..........\.........\CGPTernaryNode.h
.........\...........\..........\.........\CGPTurnLeftNode.cpp
.........\...........\..........\.........\CGPTurnLeftNode.h
.........\...........\..........\.........\CGPTurnRightNode.cpp
.........\...........\..........\.........\CGPTurnRightNode.h
.........\...........\..........\.........\CGPUnaryNode.cpp
.........\...........\..........\.........\CGPUnaryNode.h
.........\...........\..........\.........\Copy of CGP.cpp
.........\...........\..........\.........\CWorld.cpp
.........\...........\..........\.........\CWorld.h
.........\...........\..........\.........\GPExample.clw
.........\...........\..........\.........\GPExample.cpp
.........\...........\..........\.........\GPExample.exe
.........\...........\..........\.........\GPExample.h
.........\...........\..........\.........\GPExample.mak
.........\...........\..........\.........\GPExample.mdp
.........\...........\..........\.........\GPExample.ncb
.........\...........\..........\.........\GPExample.rc
.........\...........\..........\.........\GPExampleDoc.cpp
.........\...........\..........\.........\GPExampleDoc.h
.........\...........\..........\.........\GPExampleView.cpp
.........\...........\..........\.........\GPExampleView.h
.........\...........\..........\.........\MainFrm.cpp
.........\...........\..........\.........\MainFrm.h
.........\...........\..........\.........\ReadMe.txt
.........\...........\..........\.........\Resource.h
.........\...........\..........\.........\StdAfx.cpp
.........\...........\..........\.........\StdAfx.h
.........\...........\..........\ExamplesReadme.doc
.........\...........\02 Evans
.........\...........\........\Listing1.cpp
.........\...........\04 Mommersteeg
.........\...........\..............\Penny
.........\...........\..............\.....\Res
.........\...........\..............\.....\Array.h
.........\...........\..............\.....\Head.bmp

.........\...........\..............\.....\ImprovedPredictor.cpp
.........\...........\..............\.....\ImprovedPredictor.h
.........\...........\..............\.....\IteratorList.h
.........\...........\..............\.....\PennyMatching.clw
.........\...........\..............\.....\PennyMatching.cpp
.........\...........\..............\.....\PennyMatching.dsp
.........\...........\..............\.....\PennyMatching.dsw
.........\...........\..............\.....\PennyMatching.exe
.........\...........\..............\.....\PennyMatching.h
.........\...........\..............\.....\PennyMatching.rc
.........\...........\..............\.....\PennyMatchingDlg.cpp
.........\...........\..............\.....\PennyMatchingDlg.h
.........\...........\..............\.....\Predictor.h
.........\...........\..............\.....\RandomPredictor.cpp
.........\...........\..............\.....\RandomPredictor.h
.........\...........\..............\.....\ReadMe.txt
.........\...........\..............\.....\resource.h
.........\...........\..............\.....\SelfAdjustingPredictor.cpp
.........\...........\..............\.....\SelfAdjustingPredictor.h
.........\...........\..............\.....\SimplePredictor.cpp
.........\...........\..............\.....\SimplePredictor.h
.........\...........\..............\.....\SlidingWindow.h
.........\...........\..............\.....\StdAfx.cpp
.........\...........\..............\.....\StdAfx.h
.........\...........\..............\.....\StringMatchPredictor.cpp
.........\...........\..............\.....\StringMatchPredictor.h
.........\...........\..............\.....\Tail.bmp

.........\...........\..............\Predictors
.........\...........\..............\..........\Array.h
.........\...........\..............\..........\ImprovedPredictor.cpp
.........\...........\..............\..........\ImprovedPredictor.h
.........\...........\..............\..........\IteratorList.h
.........\...........\..............\..........\Predictor.h
.........\...........\..............\..........\RandomPredictor.cpp
.........\...........\..............\..........\RandomPredictor.h
.........\...........\..............\..........\SelfAdjustingPredictor.cpp
.........\...........\..............\..........\SelfAdjustingPredictor.h
.........\...........\..............\..........\SimplePredictor.cpp
.........\...........\..............\..........\SimplePredictor.h
.........\...........\..............\..........\SlidingWindow.h
.........\...........\..............\..........\StringMatchPredictor.cpp
.........\...........\..............\..........\StringMatchPredictor.h
.........\...........\..............\Tennis
.........\...........\..............\......\Aibot.cpp
.........\...........\..............\......\Aibot.h
.........\...........\..............\......\Array.h
.........\...........\..............\......\Ball.cpp
.........\...........\..............\......\Ball.h
.........\...........\..............\......\Bounce.wav
.........\...........\..............\......\Cross.bmp

.........\...........\..............\......\DirectDraw.cpp
.........\...........\..............\......\DirectDraw.h
.........\...........\..............\......\DirectSound.cpp
.........\...........\..............\......\DirectSound.h
.........\...........\..............\......\Gamer.cpp
.........\...........\..............\......\Gamer.h
.........\...........\..............\......\Hitball.wav
.........\...........\..............\......\Icon.ico
.........\...........\..............\......\Intro.bmp

.........\...........\..............\......\IteratorList.h
.........\...........\..............\......\Observer.cpp
.........\...........\..............\......\Observer.h
.........\...........\..............\......\Paddle.cpp
.........\...........\..............\......\Paddle.h
.........\...........\..............\......\PatternBot.cpp
.........\...........\..............\......\PatternBot.h
.........\...........\..............\......\Predictor.h
.........\...........\..............\......\RandomPredictor.cpp
.........\...........\..............\......\RandomPredictor.h
.........\...........\..............\......\ReadMe.txt
.........\...........\..............\......\resource.h
.........\...........\..............\......\SlidingWindow.h
.........\...........\..............\......\SoundBuffer.cpp
.........\...........\..............\......\SoundBuffer.h
.........\...........\..............\......\StdAfx.cpp
.........\...........\..............\......\StdAfx.h
.........\...........\..............\......\StringMatchPredictor.cpp
.........\...........\..............\......\StringMatchPredictor.h
.........\...........\..............\......\tennis.aps
.........\...........\..............\......\tennis.cpp
.........\...........\..............\......\tennis.dsp
.........\...........\..............\......\tennis.dsw
.........\...........\..............\......\tennis.exe
.........\...........\..............\......\Tennis.h
.........\...........\..............\......\tennis.ncb
.........\...........\..............\......\tennis.opt
.........\...........\..............\......\tennis.rc
.........\...........\..............\......\tennisfield.bmp

.........\...........\..............\......\TennisField.cpp
.........\...........\..............\......\tennisfield.h
.........\...........\..............\......\TennisPredictor.cpp
.........\...........\..............\......\TennisPredictor.h
.........\...........\05 Laramée
.........\...........\..........\Listing1.cpp
.........\...........\06 Barnes, Hutchens
.........\...........\...................\Listing1.cpp
.........\...........\08 Manslow
.........\...........\..........\res
.........\...........\..........\...\Tanks.ico
.........\...........\..........\...\Tanks.rc2
.........\...........\..........\...\TanksDoc.ico
.........\...........\..........\AimingErrorExemplarData.txt
.........\...........\..........\BarrelAngleExemplarData.txt
.........\...........\..........\CConditionalDistribution.cpp
.........\...........\..........\CConditionalDistribution.h
.........\...........\..........\CMLP.cpp
.........\...........\..........\CMLP.h
.........\...........\..........\CProjectile.cpp
.........\...........\..........\CProjectile.h
.........\...........\..........\CTank.cpp
.........\...........\..........\CTank.h
.........\...........\..........\CUnconditionalDistribution.cpp
.........\...........\..........\CUnconditionalDistribution.h
.........\...........\..........\CWorld.cpp
.........\...........\..........\CWorld.h
.........\...........\..........\MainFrm.cpp
.........\...........\..........\MainFrm.h
.........\...........\..........\MFCReadMe.txt
.........\...........\..........\NewTrainedMLP.mlp
.........\...........\..........\Resource.h
.........\...........\..........\StdAfx.cpp
.........\...........\..........\StdAfx.h
.........\...........\..........\Tanks.aps
.........\...........\..........\Tanks.bak
.........\...........\..........\Tanks.clw
.........\...........\..........\Tanks.cpp
.........\...........\..........\Tanks.dsp
.........\...........\..........\Tanks.dsw
.........\...........\..........\Tanks.exe
.........\...........\..........\Tanks.h
.........\...........\..........\Tanks.mak
.........\...........\..........\TANKS.mdp
.........\...........\..........\TANKS.ncb
.........\...........\..........\Tanks.opt
.........\...........\..........\Tanks.plg
.........\...........\..........\Tanks.rc
.........\...........\..........\TanksDoc.cpp
.........\...........\..........\TanksDoc.h
.........\...........\..........\TanksReadme.doc
.........\...........\..........\TanksView.cpp
.........\...........\..........\TanksView.h
.........\...........\..........\TrainedAimingErrorModel.cdm
.........\...........\..........\TrainedBarrelAngleMLP.mlp
.........\...........\09 Laramée
.........\...........\..........\Debug
.........\...........\..........\.....\ga.exe
.........\...........\..........\Chromosome.h
.........\...........\..........\Entities.cpp
.........\...........\..........\Entities.h
.........\...........\..........\ga.dsp
.........\...........\..........\ga.dsw
.........\...........\..........\Genetic.cpp
.........\...........\..........\Genetic.h
.........\...........\..........\Globals.h
.........\...........\..........\Simulation.cpp
.........\...........\..........\Simulation.h
.........\...........\..........\Troll.cpp
.........\...........\..........\Troll.h
.........\...........\..........\WinMain.cpp
.........\...........\..........\WorldGrid.cpp
.........\...........\..........\WorldGrid.h