| 다운로드 | 방명록 | 디렉토리
digtak다운로드game기타 게임
검색:
ScummVM 0.5.1
  • 분류:game - 기타 게임
  • 도구 개발:C++
  • 크기:20.4 MB
  • 업로드 시간:2012/4/16 20:24:16
  • 업 로더:Dekatora
  • 다운로드 통계:
설명
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games


x11.png

File list:
scummvm-1.4.1
............\audio
............\.....\decoders
............\.....\........\aac.cpp
............\.....\........\aac.h
............\.....\........\adpcm.cpp
............\.....\........\adpcm.h
............\.....\........\adpcm_intern.h
............\.....\........\aiff.cpp
............\.....\........\aiff.h
............\.....\........\codec.h
............\.....\........\flac.cpp
............\.....\........\flac.h
............\.....\........\iff_sound.cpp
............\.....\........\iff_sound.h
............\.....\........\mac_snd.cpp
............\.....\........\mac_snd.h
............\.....\........\mp3.cpp
............\.....\........\mp3.h
............\.....\........\qdm2.cpp
............\.....\........\qdm2.h
............\.....\........\qdm2data.h
............\.....\........\quicktime.cpp
............\.....\........\quicktime.h
............\.....\........\quicktime_intern.h
............\.....\........\raw.cpp
............\.....\........\raw.h
............\.....\........\voc.cpp
............\.....\........\voc.h
............\.....\........\vorbis.cpp
............\.....\........\vorbis.h
............\.....\........\wave.cpp
............\.....\........\wave.h
............\.....\........\xa.cpp
............\.....\........\xa.h
............\.....\mods
............\.....\....\infogrames.cpp
............\.....\....\infogrames.h
............\.....\....\maxtrax.cpp
............\.....\....\maxtrax.h
............\.....\....\module.cpp
............\.....\....\module.h
............\.....\....\paula.cpp
............\.....\....\paula.h
............\.....\....\protracker.cpp
............\.....\....\protracker.h
............\.....\....\rjp1.cpp
............\.....\....\rjp1.h
............\.....\....\soundfx.cpp
............\.....\....\soundfx.h
............\.....\....\tfmx.cpp
............\.....\....\tfmx.h
............\.....\softsynth
............\.....\.........\fmtowns_pc98
............\.....\.........\............\towns_audio.cpp
............\.....\.........\............\towns_audio.h
............\.....\.........\............\towns_euphony.cpp
............\.....\.........\............\towns_euphony.h
............\.....\.........\............\towns_midi.cpp
............\.....\.........\............\towns_midi.h
............\.....\.........\............\towns_pc98_driver.cpp
............\.....\.........\............\towns_pc98_driver.h
............\.....\.........\............\towns_pc98_fmsynth.cpp
............\.....\.........\............\towns_pc98_fmsynth.h
............\.....\.........\............\towns_pc98_plugins.cpp
............\.....\.........\mt32
............\.....\.........\....\freeverb.cpp
............\.....\.........\....\freeverb.h
............\.....\.........\....\i386.cpp
............\.....\.........\....\i386.h
............\.....\.........\....\module.mk
............\.....\.........\....\mt32emu.h
............\.....\.........\....\mt32_file.cpp
............\.....\.........\....\mt32_file.h
............\.....\.........\....\part.cpp
............\.....\.........\....\part.h
............\.....\.........\....\partial.cpp
............\.....\.........\....\partial.h
............\.....\.........\....\partialManager.cpp
............\.....\.........\....\partialManager.h
............\.....\.........\....\structures.h
............\.....\.........\....\synth.cpp
............\.....\.........\....\synth.h
............\.....\.........\....\tables.cpp
............\.....\.........\....\tables.h
............\.....\.........\opl
............\.....\.........\...\dbopl.cpp
............\.....\.........\...\dbopl.h
............\.....\.........\...\dosbox.cpp
............\.....\.........\...\dosbox.h
............\.....\.........\...\mame.cpp
............\.....\.........\...\mame.h
............\.....\.........\adlib.cpp
............\.....\.........\appleiigs.cpp
............\.....\.........\cms.cpp
............\.....\.........\cms.h
............\.....\.........\eas.cpp
............\.....\.........\emumidi.h
............\.....\.........\fluidsynth.cpp
............\.....\.........\mt32.cpp
............\.....\.........\pcspk.cpp
............\.....\.........\pcspk.h
............\.....\.........\sid.cpp
............\.....\.........\sid.h
............\.....\.........\wave6581.cpp
............\.....\audiostream.cpp
............\.....\audiostream.h
............\.....\fmopl.cpp
............\.....\fmopl.h
............\.....\mididrv.cpp
............\.....\mididrv.h
............\.....\midiparser.cpp
............\.....\midiparser.h
............\.....\midiparser_smf.cpp
............\.....\midiparser_xmidi.cpp
............\.....\midiplayer.cpp
............\.....\midiplayer.h
............\.....\mixer.cpp
............\.....\mixer.h
............\.....\mixer_intern.h
............\.....\module.mk
............\.....\mpu401.cpp
............\.....\mpu401.h
............\.....\musicplugin.cpp
............\.....\musicplugin.h
............\.....\null.cpp
............\.....\null.h
............\.....\rate.cpp
............\.....\rate.h
............\.....\rate_arm.cpp
............\.....\rate_arm_asm.s
............\.....\timestamp.cpp
............\.....\timestamp.h
............\backends
............\........\audiocd
............\........\.......\default
............\........\.......\.......\default-audiocd.cpp
............\........\.......\.......\default-audiocd.h
............\........\.......\sdl
............\........\.......\...\sdl-audiocd.cpp
............\........\.......\...\sdl-audiocd.h
............\........\.......\audiocd.h
............\........\events
............\........\......\default
............\........\......\.......\default-events.cpp
............\........\......\.......\default-events.h
............\........\......\dinguxsdl
............\........\......\.........\dinguxsdl-events.cpp
............\........\......\.........\dinguxsdl-events.h
............\........\......\gph
............\........\......\...\gph-events.cpp
............\........\......\...\gph-events.h
............\........\......\linuxmotosdl
............\........\......\............\linuxmotosdl-events.cpp
............\........\......\............\linuxmotosdl-events.h
............\........\......\maemosdl
............\........\......\........\maemosdl-events.cpp
............\........\......\........\maemosdl-events.h
............\........\......\openpandora
............\........\......\...........\op-events.cpp
............\........\......\...........\op-events.h
............\........\......\ps3sdl
............\........\......\......\ps3sdl-events.cpp
............\........\......\......\ps3sdl-events.h
............\........\......\samsungtvsdl
............\........\......\............\samsungtvsdl-events.cpp
............\........\......\............\samsungtvsdl-events.h
............\........\......\sdl
............\........\......\...\sdl-events.cpp
............\........\......\...\sdl-events.h
............\........\......\symbiansdl
............\........\......\..........\symbiansdl-events.cpp
............\........\......\..........\symbiansdl-events.h
............\........\......\webossdl
............\........\......\........\webossdl-events.cpp
............\........\......\........\webossdl-events.h
............\........\......\wincesdl
............\........\......\........\wincesdl-events.cpp
............\........\......\........\wincesdl-events.h
............\........\fs
............\........\..\amigaos4
............\........\..\........\amigaos4-fs-factory.cpp
............\........\..\........\amigaos4-fs-factory.h
............\........\..\........\amigaos4-fs.cpp
............\........\..\........\amigaos4-fs.h
............\........\..\ds
............\........\..\..\ds-fs-factory.cpp
............\........\..\..\ds-fs-factory.h
............\........\..\..\ds-fs.cpp
............\........\..\..\ds-fs.h
............\........\..\n64
............\........\..\...\n64-fs-factory.cpp
............\........\..\...\n64-fs-factory.h
............\........\..\...\n64-fs.cpp
............\........\..\...\n64-fs.h
............\........\..\...\romfsstream.cpp
............\........\..\...\romfsstream.h
............\........\..\posix
............\........\..\.....\posix-fs-factory.cpp
............\........\..\.....\posix-fs-factory.h
............\........\..\.....\posix-fs.cpp
............\........\..\.....\posix-fs.h
............\........\..\ps2
............\........\..\...\ps2-fs-factory.cpp
............\........\..\...\ps2-fs-factory.h
............\........\..\...\ps2-fs.cpp
............\........\..\...\ps2-fs.h
............\........\..\ps3
............\........\..\...\ps3-fs-factory.cpp
............\........\..\...\ps3-fs-factory.h
............\........\..\psp
............\........\..\...\psp-fs-factory.cpp
............\........\..\...\psp-fs-factory.h
............\........\..\...\psp-fs.cpp
............\........\..\...\psp-fs.h
............\........\..\...\psp-stream.cpp
............\........\..\...\psp-stream.h
............\........\..\symbian
............\........\..\.......\symbian-fs-factory.cpp
............\........\..\.......\symbian-fs-factory.h
............\........\..\.......\symbian-fs.cpp
............\........\..\.......\symbian-fs.h
............\........\..\.......\symbianstream.cpp
............\........\..\.......\symbianstream.h
............\........\..\wii
............\........\..\...\wii-fs-factory.cpp
............\........\..\...\wii-fs-factory.h
............\........\..\...\wii-fs.cpp
............\........\..\...\wii-fs.h
............\........\..\windows
............\........\..\.......\windows-fs-factory.cpp
............\........\..\.......\windows-fs-factory.h
............\........\..\.......\windows-fs.cpp
............\........\..\.......\windows-fs.h
............\........\..\abstract-fs.cpp
............\........\..\abstract-fs.h
............\........\..\fs-factory.h
............\........\..\stdiostream.cpp
............\........\..\stdiostream.h
............\........\graphics
............\........\........\dinguxsdl
............\........\........\.........\dinguxsdl-graphics.cpp
............\........\........\.........\dinguxsdl-graphics.h
............\........\........\gph
............\........\........\...\gph-graphics.cpp
............\........\........\...\gph-graphics.h
............\........\........\linuxmotosdl
............\........\........\............\linuxmotosdl-graphics.cpp
............\........\........\............\linuxmotosdl-graphics.h
............\........\........\maemosdl
............\........\........\........\maemosdl-graphics.cpp
............\........\........\........\maemosdl-graphics.h
............\........\........\null
............\........\........\....\null-graphics.h
............\........\........\opengl
............\........\........\......\glerrorcheck.cpp
............\........\........\......\glerrorcheck.h
............\........\........\......\gltexture.cpp
............\........\........\......\gltexture.h
............\........\........\......\opengl-graphics.cpp
............\........\........\......\opengl-graphics.h
............\........\........\openglsdl
............\........\........\.........\openglsdl-graphics.cpp
............\........\........\.........\openglsdl-graphics.h
............\........\........\openpandora
............\........\........\...........\op-graphics.cpp
............\........\........\...........\op-graphics.h
............\........\........\samsungtvsdl
............\........\........\............\samsungtvsdl-graphics.cpp
............\........\........\............\samsungtvsdl-graphics.h
............\........\........\sdl
............\........\........\...\sdl-graphics.cpp
............\........\........\...\sdl-graphics.h
............\........\........\surfacesdl
............\........\........\..........\surfacesdl-graphics.cpp
............\........\........\..........\surfacesdl-graphics.h
............\........\........\symbiansdl
............\........\........\..........\symbiansdl-graphics.cpp
............\........\........\..........\symbiansdl-graphics.h
............\........\........\wincesdl
............\........\........\........\wincesdl-graphics.cpp
............\........\........\........\wincesdl-graphics.h
............\........\........\default-palette.h
............\........\........\graphics.h
............\........\keymapper
............\........\.........\action.cpp
............\........\.........\action.h
............\........\.........\hardware-key.h
............\........\.........\keymap.cpp
............\........\.........\keymap.h
............\........\.........\keymapper.cpp
............\........\.........\keymapper.h
............\........\.........\remap-dialog.cpp
............\........\.........\remap-dialog.h
............\........\.........\types.h
............\........\log
............\........\...\log.cpp
............\........\...\log.h
............\........\midi
............\........\....\alsa.cpp
............\........\....\camd.cpp
............\........\....\coreaudio.cpp
............\........\....\coremidi.cpp
............\........\....\dmedia.cpp
............\........\....\seq.cpp
............\........\....\stmidi.cpp
............\........\....\timidity.cpp
............\........\....\windows.cpp
............\........\mixer
............\........\.....\doublebuffersdl
............\........\.....\...............\doublebuffersdl-mixer.cpp
............\........\.....\...............\doublebuffersdl-mixer.h
............\........\.....\sdl
............\........\.....\...\sdl-mixer.cpp
............\........\.....\...\sdl-mixer.h
............\........\.....\sdl13
............\........\.....\.....\sdl13-mixer.cpp
............\........\.....\.....\sdl13-mixer.h
............\........\.....\symbiansdl
............\........\.....\..........\symbiansdl-mixer.cpp
............\........\.....\..........\symbiansdl-mixer.h
............\........\.....\wincesdl
............\........\.....\........\wincesdl-mixer.cpp
............\........\.....\........\wincesdl-mixer.h
............\........\mutex
............\........\.....\null
............\........\.....\....\null-mutex.h
............\........\.....\sdl
............\........\.....\...\sdl-mutex.cpp
............\........\.....\...\sdl-mutex.h
............\........\.....\mutex.h
............\........\platform
............\........\........\android
............\........\........\.......\org
............\........\........\.......\...\scummvm
............\........\........\.......\...\.......\scummvm
............\........\........\.......\...\.......\.......\EditableSurfaceView.java
............\........\........\.......\...\.......\.......\PluginProvider.java
............\........\........\.......\...\.......\.......\ScummVM.java
............\........\........\.......\...\.......\.......\ScummVMActivity.java
............\........\........\.......\...\.......\.......\ScummVMApplication.java
............\........\........\.......\...\.......\.......\ScummVMEvents.java
............\........\........\.......\...\.......\.......\Unpacker.java
............\........\........\.......\android.cpp
............\........\........\.......\android.h
............\........\........\.......\android.mk
............\........\........\.......\asset-archive.cpp
............\........\........\.......\asset-archive.h
............\........\........\.......\events.cpp
............\........\........\.......\gfx.cpp
............\........\........\.......\jni.cpp
............\........\........\.......\jni.h
............\........\........\.......\module.mk
............\........\........\.......\texture.cpp
............\........\........\.......\texture.h
............\........\........\bada
............\........\........\....\application.cpp
............\........\........\....\application.h
............\........\........\....\audio.cpp
............\........\........\....\audio.h
............\........\........\....\bada.mk
............\........\........\....\form.cpp
............\........\........\....\form.h
............\........\........\....\fs.cpp
............\........\........\....\fs.h
............\........\........\....\graphics.cpp
............\........\........\....\graphics.h
............\........\........\....\main.cpp
............\........\........\....\missing.cpp
............\........\........\....\portdefs.h
............\........\........\....\README.TXT
............\........\........\....\sscanf.cpp
............\........\........\....\system.cpp
............\........\........\....\system.h
............\........\........\dc
............\........\........\..\audio.cpp
............\........\........\..\cache.S
............\........\........\..\check_plugin_symbols
............\........\........\..\dc-fs.cpp
............\........\........\..\dc.h
............\........\........\..\DCLauncherDialog.h
............\........\........\..\dcloader.cpp
............\........\........\..\dcloader.h
............\........\........\..\dcmain.cpp
............\........\........\..\deficon.h
............\........\........\..\display.cpp
............\........\........\..\dreamcast.mk
............\........\........\..\icon.cpp
............\........\........\..\icon.h
............\........\........\..\input.cpp
............\........\........\..\ip.txt.in
............\........\........\..\label.cpp
............\........\........\..\label.h
............\........\........\..\Makefile
............\........\........\..\module.mk
............\........\........\..\plugin.syms
............\........\........\..\plugin.x
............\........\........\..\plugins.cpp
............\........\........\..\plugin_head.S
............\........\........\..\portdefs.h
............\........\........\..\README
............\........\........\..\selector.cpp
............\........\........\..\softkbd.cpp
............\........\........\..\softkbd.h
............\........\........\..\time.cpp
............\........\........\..\vmsave.cpp
............\........\........\dingux
............\........\........\......\dingux.cpp
............\........\........\......\dingux.h
............\........\........\......\dingux.mk
............\........\........\......\main.cpp
............\........\........\......\module.mk
............\........\........\......\README.DINGUX
............\........\........\......\scummvm.gpe
............\........\........\ds
............\........\........\..\arm7
............\........\........\..\....\source
............\........\........\..\....\......\libcartreset
............\........\........\..\....\......\............\cartreset.c
............\........\........\..\....\......\............\cartreset_nolibfat.h
............\........\........\..\....\......\main.cpp
............\........\........\..\....\Makefile
............\........\........\..\arm9
............\........\........\..\....\data
............\........\........\..\....\....\8x8font.tga
............\........\........\..\....\....\8x8font_tga.raw
............\........\........\..\....\....\default_font.bin
............\........\........\..\....\....\icons.raw
............\........\........\..\....\....\icons.tga
............\........\........\..\....\....\keyboard.raw
............\........\........\..\....\....\keyboard_pal.raw
............\........\........\..\....\....\master.pal
............\........\........\..\....\dist
............\........\........\..\....\....\readme_ds.txt
............\........\........\..\....\lib
............\........\........\..\....\...\readme.txt
............\........\........\..\....\source
............\........\........\..\....\......\fat
............\........\........\..\....\......\...\disc_io.c
............\........\........\..\....\......\...\disc_io.h
............\........\........\..\....\......\...\gba_nds_fat.c
............\........\........\..\....\......\...\gba_nds_fat.h
............\........\........\..\....\......\...\io_dldi.h
............\........\........\..\....\......\...\io_dldi.s
............\........\........\..\....\......\...\io_efa2.c
............\........\........\..\....\......\...\io_efa2.h
............\........\........\..\....\......\...\io_fcsr.c
............\........\........\..\....\......\...\io_fcsr.h
............\........\........\..\....\......\...\io_m3cf.c
............\........\........\..\....\......\...\io_m3cf.h
............\........\........\..\....\......\...\io_m3sd.c
............\........\........\..\....\......\...\io_m3sd.h
............\........\........\..\....\......\...\io_m3sd_asm.s
............\........\........\..\....\......\...\io_m3_common.c
............\........\........\..\....\......\...\io_m3_common.h
............\........\........\..\....\......\...\io_mmcf.c
............\........\........\..\....\......\...\io_mmcf.h
............\........\........\..\....\......\...\io_mpcf.c
............\........\........\..\....\......\...\io_mpcf.h
............\........\........\..\....\......\...\io_njsd.c
............\........\........\..\....\......\...\io_njsd.h
............\........\........\..\....\......\...\io_nmmc.c
............\........\........\..\....\......\...\io_nmmc.h
............\........\........\..\....\......\...\io_sccf.c
............\........\........\..\....\......\...\io_sccf.h
............\........\........\..\....\......\...\io_scsd.c
............\........\........\..\....\......\...\io_scsd.h
............\........\........\..\....\......\...\io_scsd_asm.s
............\........\........\..\....\......\...\io_sd_common.c
............\........\........\..\....\......\...\io_sd_common.h
............\........\........\..\....\......\...\m3sd.s
............\........\........\..\....\......\mad
............\........\........\..\....\......\...\readme.txt
............\........\........\..\....\......\adpcm_arm.s
............\........\........\..\....\......\blitters.cpp
............\........\........\..\....\......\blitters.h
............\........\........\..\....\......\blitters_arm.s
............\........\........\..\....\......\cdaudio.cpp
............\........\........\..\....\......\cdaudio.h
............\........\........\..\....\......\dsmain.cpp
............\........\........\..\....\......\dsmain.h
............\........\........\..\....\......\dsoptions.cpp
............\........\........\..\....\......\dsoptions.h
............\........\........\..\....\......\gbampsave.cpp
............\........\........\..\....\......\gbampsave.h
............\........\........\..\....\......\interrupt.s
............\........\........\..\....\......\keys.cpp
............\........\........\..\....\......\keys.h
............\........\........\..\....\......\osystem_ds.cpp
............\........\........\..\....\......\osystem_ds.h
............\........\........\..\....\......\portdefs.h
............\........\........\..\....\......\scummhelp.cpp
............\........\........\..\....\......\scummhelp.h
............\........\........\..\....\......\touchkeyboard.cpp
............\........\........\..\....\......\touchkeyboard.h
............\........\........\..\....\......\wordcompletion.cpp
............\........\........\..\....\......\wordcompletion.h
............\........\........\..\....\......\zipreader.cpp
............\........\........\..\....\......\zipreader.h
............\........\........\..\....\buildkeyboard.bat
............\........\........\..\....\makefile
............\........\........\..\....\ndsloader.bin
............\........\........\..\commoninclude
............\........\........\..\.............\NDS
............\........\........\..\.............\...\scummvm_ipc.h
............\........\........\..\build-ds.sh
............\........\........\..\ds.mk
............\........\........\..\logo.bmp
logo.bmp
............\........\........\..\logoa.bmp
logoa.bmp
............\........\........\..\logob.bmp
logob.bmp
............\........\........\..\logoc.bmp
logoc.bmp
............\........\........\..\logod.bmp
logod.bmp
............\........\........\..\logoe.bmp
logoe.bmp
............\........\........\..\logof.bmp
logof.bmp
............\........\........\..\logog.bmp
logog.bmp
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............\........\........\......\osys_video.cpp
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............\........\........\...\powerman.h
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............\........\........\.....\.....\ItemSwitch.h
............\........\........\.....\.....\Panel.cpp
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............\........\........\.....\.....\PanelItem.h
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............\........\........\.....\.....\SDL_ImageResource.h
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............\........\........\.....\.....\Toolbar.h
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............\........\........\.....\.....\ToolbarHandler.h
............\........\........\.....\CEkeys
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............\........\........\.....\......\EventsBuffer.cpp
............\........\........\.....\......\EventsBuffer.h
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............\........\........\.....\......\MonkeyPortrait.bmp
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............\........\........\.....\......\panelbig.bmp
panelbig.bmp
............\........\........\.....\......\scumm_icon.ico
scumm_icon.ico
............\........\........\.....\......\SoundOff.bmp
SoundOff.bmp
............\........\........\.....\......\SoundOn.bmp
SoundOn.bmp
............\........\........\.....\missing
............\........\........\.....\.......\assert.h
............\........\........\.....\.......\errno.h
............\........\........\.....\.......\io.h
............\........\........\.....\.......\missing.cpp
............\........\........\.....\.......\time.h
............\........\........\.....\CEActionsPocket.cpp
............\........\........\.....\CEActionsPocket.h
............\........\........\.....\CEActionsSmartphone.cpp
............\........\........\.....\CEActionsSmartphone.h
............\........\........\.....\CEDevice.cpp
............\........\........\.....\CEDevice.h
............\........\........\.....\CEException.cpp
............\........\........\.....\CEException.h
............\........\........\.....\CELauncherDialog.cpp
............\........\........\.....\CELauncherDialog.h
............\........\........\.....\CEScaler.cpp
............\........\........\.....\CEScaler.h
............\........\........\.....\Makefile
............\........\........\.....\module.mk
............\........\........\.....\PocketSCUMM.rc
............\........\........\.....\portdefs.h
............\........\........\.....\README-WinCE.txt
............\........\........\.....\resource.h
............\........\........\.....\smartLandScale.s
............\........\........\.....\stub.cpp
............\........\........\.....\wince-sdl.cpp
............\........\........\.....\wince-sdl.h
............\........\........\.....\wince.mk
............\........\plugins
............\........\.......\ds
............\........\.......\..\ds-provider.cpp
............\........\.......\..\ds-provider.h
............\........\.......\..\plugin.ld
............\........\.......\elf
............\........\.......\...\arm-loader.cpp
............\........\.......\...\arm-loader.h
............\........\.......\...\elf-loader.cpp
............\........\.......\...\elf-loader.h
............\........\.......\...\elf-provider.cpp
............\........\.......\...\elf-provider.h
............\........\.......\...\elf32.h
............\........\.......\...\memory-manager.cpp
............\........\.......\...\memory-manager.h
............\........\.......\...\mips-loader.cpp
............\........\.......\...\mips-loader.h
............\........\.......\...\plugin.syms
............\........\.......\...\ppc-loader.cpp
............\........\.......\...\ppc-loader.h
............\........\.......\...\shorts-segment-manager.cpp
............\........\.......\...\shorts-segment-manager.h
............\........\.......\...\version.cpp
............\........\.......\...\version.h
............\........\.......\posix
............\........\.......\.....\posix-provider.cpp
............\........\.......\.....\posix-provider.h
............\........\.......\ps2
............\........\.......\...\main_prog.ld
............\........\.......\...\plugin.ld
............\........\.......\...\ps2-provider.cpp
............\........\.......\...\ps2-provider.h
............\........\.......\psp
............\........\.......\...\main_prog.ld
............\........\.......\...\plugin.ld
............\........\.......\...\psp-provider.cpp
............\........\.......\...\psp-provider.h
............\........\.......\sdl
............\........\.......\...\sdl-provider.cpp
............\........\.......\...\sdl-provider.h
............\........\.......\wii
............\........\.......\...\plugin.ld
............\........\.......\...\wii-provider.cpp
............\........\.......\...\wii-provider.h
............\........\.......\win32
............\........\.......\.....\win32-provider.cpp
............\........\.......\.....\win32-provider.h
............\........\.......\dynamic-plugin.h
............\........\saves
............\........\.....\default
............\........\.....\.......\default-saves.cpp
............\........\.....\.......\default-saves.h
............\........\.....\posix
............\........\.....\.....\posix-saves.cpp
............\........\.....\.....\posix-saves.h
............\........\.....\psp
............\........\.....\...\psp-saves.cpp
............\........\.....\...\psp-saves.h
............\........\.....\savefile.cpp
............\........\taskbar
............\........\.......\unity
............\........\.......\.....\unity-taskbar.cpp
............\........\.......\.....\unity-taskbar.h
............\........\.......\win32
............\........\.......\.....\mingw-compat.h
............\........\.......\.....\win32-taskbar.cpp
............\........\.......\.....\win32-taskbar.h
............\........\timer
............\........\.....\bada
............\........\.....\....\timer.cpp
............\........\.....\....\timer.h
............\........\.....\default
............\........\.....\.......\default-timer.cpp
............\........\.....\.......\default-timer.h
............\........\.....\psp
............\........\.....\...\timer.cpp
............\........\.....\...\timer.h
............\........\.....\sdl
............\........\.....\...\sdl-timer.cpp
............\........\.....\...\sdl-timer.h
............\........\updates
............\........\.......\macosx
............\........\.......\......\macosx-updates.h
............\........\.......\......\macosx-updates.mm
............\........\vkeybd
............\........\......\packs
............\........\......\.....\vkeybd_default
............\........\......\.....\..............\lowercase-symbols320x240.bmp
lowercase-symbols320x240.bmp
............\........\......\.....\..............\lowercase-symbols640x480.bmp
lowercase-symbols640x480.bmp
............\........\......\.....\..............\lowercase320x240.bmp
lowercase320x240.bmp
............\........\......\.....\..............\lowercase640x480.bmp
lowercase640x480.bmp
............\........\......\.....\..............\uppercase-symbols320x240.bmp
uppercase-symbols320x240.bmp
............\........\......\.....\..............\uppercase-symbols640x480.bmp
uppercase-symbols640x480.bmp
............\........\......\.....\..............\uppercase320x240.bmp
uppercase320x240.bmp
............\........\......\.....\..............\uppercase640x480.bmp
uppercase640x480.bmp
............\........\......\.....\..............\vkeybd_default.xml
............\........\......\.....\vkeybdpack.py
............\........\......\.....\vkeybd_default.zip
............\........\......\image-map.cpp
............\........\......\image-map.h
............\........\......\keycode-descriptions.h
............\........\......\polygon.cpp
............\........\......\polygon.h
............\........\......\virtual-keyboard-gui.cpp
............\........\......\virtual-keyboard-gui.h
............\........\......\virtual-keyboard-parser.cpp
............\........\......\virtual-keyboard-parser.h
............\........\......\virtual-keyboard.cpp
............\........\......\virtual-keyboard.h
............\........\base-backend.cpp
............\........\base-backend.h
............\........\modular-backend.cpp
............\........\modular-backend.h
............\........\module.mk
............\base
............\....\commandLine.cpp
............\....\commandLine.h
............\....\internal_revision.h.in
............\....\internal_version.h
............\....\internal_version.h.in
............\....\main.cpp
............\....\main.h
............\....\module.mk
............\....\plugins.cpp
............\....\plugins.h
............\....\version.cpp
............\....\version.h
............\common
............\......\algorithm.h
............\......\archive.cpp
............\......\archive.h
............\......\array.h
............\......\bitstream.cpp
............\......\bitstream.h
............\......\bufferedstream.h
............\......\config-file.cpp
............\......\config-file.h
............\......\config-manager.cpp
............\......\config-manager.h
............\......\cosinetables.cpp
............\......\cosinetables.h
............\......\dcl.cpp
............\......\dcl.h
............\......\dct.cpp
............\......\dct.h
............\......\debug-channels.h
............\......\debug.cpp
............\......\debug.h
............\......\endian.h
............\......\error.cpp
............\......\error.h
............\......\EventDispatcher.cpp
............\......\EventRecorder.cpp
............\......\EventRecorder.h
............\......\events.h
............\......\fft.cpp
............\......\fft.h
............\......\file.cpp
............\......\file.h
............\......\forbidden.h
............\......\frac.h
............\......\fs.cpp
............\......\fs.h
............\......\func.h
............\......\hash-str.h
............\......\hashmap.cpp
............\......\hashmap.h
............\......\huffman.cpp
............\......\huffman.h
............\......\iff_container.cpp
............\......\iff_container.h
............\......\keyboard.h
............\......\list.h
............\......\list_intern.h
............\......\localization.cpp
............\......\localization.h
............\......\macresman.cpp
............\......\macresman.h
............\......\math.h
............\......\md5.cpp
............\......\md5.h
............\......\memorypool.cpp
............\......\memorypool.h
............\......\memstream.h
............\......\module.mk
............\......\mutex.cpp
............\......\mutex.h
............\......\noncopyable.h
............\......\pack-end.h
............\......\pack-start.h
............\......\ptr.h
............\......\queue.h
............\......\quicktime.cpp
............\......\quicktime.h
............\......\random.cpp
............\......\random.h
............\......\rational.cpp
............\......\rational.h
............\......\rdft.cpp
............\......\rdft.h
............\......\rect.h
............\......\savefile.h
............\......\scummsys.h
............\......\serializer.h
............\......\sinetables.cpp
............\......\sinetables.h
............\......\singleton.h
............\......\stack.h
............\......\str-array.h
............\......\str.cpp
............\......\str.h
............\......\stream.cpp
............\......\stream.h
............\......\substream.h
............\......\system.cpp
............\......\system.h
............\......\taskbar.h
............\......\textconsole.cpp
............\......\textconsole.h
............\......\timer.h
............\......\tokenizer.cpp
............\......\tokenizer.h
............\......\translation.cpp
............\......\translation.h
............\......\types.h
............\......\unarj.cpp
............\......\unarj.h
............\......\unzip.cpp
............\......\unzip.h
............\......\updates.h
............\......\util.cpp
............\......\util.h
............\......\winexe.cpp
............\......\winexe.h
............\......\winexe_ne.cpp
............\......\winexe_ne.h
............\......\winexe_pe.cpp
............\......\winexe_pe.h
............\......\xmlparser.cpp
............\......\xmlparser.h
............\......\zlib.cpp
............\......\zlib.h
............\devtools
............\........\create_drascula
............\........\...............\create_drascula.cpp
............\........\...............\create_drascula.h
............\........\...............\module.mk
............\........\...............\staticdata.h
............\........\create_hugo
............\........\...........\Data
............\........\...........\....\Btn_1.bmp
Btn_1.bmp
............\........\...........\....\Btn_1_off.bmp
Btn_1_off.bmp
............\........\...........\....\Btn_2.bmp
Btn_2.bmp
............\........\...........\....\Btn_2_off.bmp
Btn_2_off.bmp
............\........\...........\....\Btn_3.bmp
Btn_3.bmp
............\........\...........\....\Btn_3_off.bmp
Btn_3_off.bmp
............\........\...........\....\Btn_4.bmp
Btn_4.bmp
............\........\...........\....\Btn_4_off.bmp
Btn_4_off.bmp
............\........\...........\....\Btn_5.bmp
Btn_5.bmp
............\........\...........\....\Btn_5_off.bmp
Btn_5_off.bmp
............\........\...........\....\Btn_6.bmp
Btn_6.bmp
............\........\...........\....\Btn_6_off.bmp
Btn_6_off.bmp
............\........\...........\....\Btn_7.bmp
Btn_7.bmp
............\........\...........\....\Btn_7_off.bmp
Btn_7_off.bmp
............\........\...........\....\Btn_8.bmp
Btn_8.bmp
............\........\...........\....\Btn_8_off.bmp
Btn_8_off.bmp
............\........\...........\....\Btn_9.bmp
Btn_9.bmp
............\........\...........\....\Btn_9_off.bmp
Btn_9_off.bmp
............\........\...........\create_hugo.cpp
............\........\...........\create_hugo.h
............\........\...........\enums.h
............\........\...........\module.mk
............\........\...........\README
............\........\...........\staticdata.h
............\........\...........\staticdisplay.h
............\........\...........\staticengine.h
............\........\...........\staticfont.h
............\........\...........\staticintro.h
............\........\...........\staticmouse.h
............\........\...........\staticparser.h
............\........\...........\staticutil.h
............\........\create_kyradat
............\........\..............\create_kyradat.cpp
............\........\..............\create_kyradat.h
............\........\..............\extract.cpp
............\........\..............\extract.h
............\........\..............\games.cpp
............\........\..............\md5.cpp
............\........\..............\md5.h
............\........\..............\module.mk
............\........\..............\pak.cpp
............\........\..............\pak.h
............\........\..............\search.cpp
............\........\..............\search.h
............\........\..............\tables.cpp
............\........\..............\tables.h
............\........\..............\util.cpp
............\........\..............\util.h
............\........\create_lure
............\........\...........\create_lure_dat.cpp
............\........\...........\create_lure_dat.h
............\........\...........\module.mk
............\........\...........\process_actions.cpp
............\........\create_mads
............\........\...........\scripts
............\........\...........\.......\rex_nebular.txt
............\........\...........\main.cpp
............\........\...........\module.mk
............\........\...........\parser.cpp
............\........\...........\parser.h
............\........\create_project
............\........\..............\codeblocks
............\........\..............\..........\create_project.cbp
............\........\..............\msvc10
............\........\..............\......\create_project.sln
............\........\..............\......\create_project.vcxproj
............\........\..............\......\create_project.vcxproj.filters
............\........\..............\msvc8
............\........\..............\.....\create_project.sln
............\........\..............\.....\create_project.vcproj
............\........\..............\msvc9
............\........\..............\.....\create_project.sln
............\........\..............\.....\create_project.vcproj
............\........\..............\scripts
............\........\..............\.......\installer.vbs
............\........\..............\.......\postbuild.cmd
............\........\..............\.......\prebuild.cmd
............\........\..............\.......\revision.vbs
............\........\..............\xcode
............\........\..............\.....\create_project.xcodeproj
............\........\..............\.....\........................\project.pbxproj
............\........\..............\codeblocks.cpp
............\........\..............\codeblocks.h
............\........\..............\config.h
............\........\..............\create_project.cpp
............\........\..............\create_project.h
............\........\..............\module.mk
............\........\..............\msbuild.cpp
............\........\..............\msbuild.h
............\........\..............\msvc.cpp
............\........\..............\msvc.h
............\........\..............\visualstudio.cpp
............\........\..............\visualstudio.h
............\........\..............\xcode.cpp
............\........\..............\xcode.h
............\........\create_teenagent
............\........\................\create_teenagent.cpp
............\........\................\md5.cpp
............\........\................\md5.h
............\........\................\module.mk
............\........\................\util.h
............\........\create_toon
............\........\...........\create_toon.cpp
............\........\...........\create_toon.h
............\........\...........\module.mk
............\........\...........\staticdata.h
............\........\create_translations
............\........\...................\create_translations.cpp
............\........\...................\create_translations.h
............\........\...................\module.mk
............\........\...................\po_parser.cpp
............\........\...................\po_parser.h
............\........\qtable
............\........\......\fat_amiga_demo.h
............\........\......\fat_amiga_eng_floppy.h
............\........\......\fat_amiga_interview.h
............\........\......\fat_eng_cdrom.h
............\........\......\fat_eng_floppy.h
............\........\......\fat_fre_cdrom.h
............\........\......\fat_fre_floppy.h
............\........\......\fat_ger_cdrom.h
............\........\......\fat_ger_floppy.h
............\........\......\fat_heb_cdrom.h
............\........\......\fat_ita_cdrom.h
............\........\......\fat_ita_floppy.h
............\........\......\fat_pc_demo.h
............\........\......\fat_pc_demo_pcgames.h
............\........\......\fat_pc_interview.h
............\........\......\fat_spa_cdrom.h
............\........\......\module.mk
............\........\......\qtable.cpp
............\........\sci
............\........\...\musicplayer.cpp
............\........\...\scidisasm.cpp
............\........\...\scipack.cpp
............\........\...\scitrace.asm
............\........\skycpt
............\........\......\288diff.txt
............\........\......\AsciiCptCompile.cpp
............\........\......\COMPACT.TXT
............\........\......\cptcompiler.cpp
............\........\......\cpthelp.cpp
............\........\......\cpthelp.h
............\........\......\idFinder.cpp
............\........\......\KmpSearch.cpp
............\........\......\KmpSearch.h
............\........\......\module.mk
............\........\......\README
............\........\......\savedata.txt
............\........\......\skycpt-engine.patch
............\........\......\stdafx.cpp
............\........\......\stdafx.h
............\........\......\TextFile.cpp
............\........\......\TextFile.h
............\........\tasmrecover
............\........\...........\dreamweb
............\........\...........\........\backdrop.asm
............\........\...........\........\debug.asm
............\........\...........\........\dreamweb.asm
............\........\...........\........\keypad.asm
............\........\...........\........\LICENSE
............\........\...........\........\look.asm
............\........\...........\........\monitor.asm
............\........\...........\........\newplace.asm
............\........\...........\........\object.asm
............\........\...........\........\print.asm
............\........\...........\........\saveload.asm
............\........\...........\........\sblaster.asm
............\........\...........\........\sprite.asm
............\........\...........\........\talk.asm
............\........\...........\........\titles.asm
............\........\...........\........\use.asm
............\........\...........\........\vars.asm
............\........\...........\........\vgafades.asm
............\........\...........\........\vgagrafx.asm
............\........\...........\tasm
............\........\...........\....\cpp.py
............\........\...........\....\lex.py
............\........\...........\....\op.py
............\........\...........\....\parser.py
............\........\...........\....\proc.py
............\........\...........\....\__init__.py
............\........\...........\.gitignore
............\........\...........\tasm-recover
............\........\agi-palex.py
............\........\construct-pred-dict.pl
............\........\convbdf.c
............\........\credits.pl
............\........\dist-scummvm.sh
............\........\extract-words-tok.pl
............\........\make-scumm-fontdata.c
............\........\md5table.c
............\........\module.mk
............\........\README
............\........\scumm-md5.txt
............\........\themeparser.py
............\........\update-version.pl
............\dists
............\.....\android
............\.....\.......\res
............\.....\.......\...\drawable
............\.....\.......\...\........\gradient.xml
............\.....\.......\...\........\scummvm.png
scummvm.png
............\.....\.......\...\........\scummvm_big.png
scummvm_big.png
............\.....\.......\...\layout
............\.....\.......\...\......\main.xml
............\.....\.......\...\......\splash.xml
............\.....\.......\...\values
............\.....\.......\...\......\strings.xml
............\.....\.......\AndroidManifest.xml
............\.....\.......\AndroidManifest.xml.in
............\.....\.......\mkplugin.sh
............\.....\.......\plugin-manifest.xml
............\.....\.......\plugin-manifest.xml.in
............\.....\.......\plugin-strings.xml
............\.....\.......\README.Android
............\.....\bada
............\.....\....\Icons
............\.....\....\.....\mainMenu1.png
mainMenu1.png
............\.....\....\.....\mainMenu2.png
mainMenu2.png
............\.....\....\.....\splash1.png
splash1.png
............\.....\....\.....\splash2.png
splash2.png
............\.....\....\Res
............\.....\....\...\scummmobile
............\.....\....\...\...........\checkbox.bmp
checkbox.bmp
............\.....\....\...\...........\checkbox_empty.bmp
checkbox_empty.bmp
............\.....\....\...\...........\clR6x12-iso-8859-2.fcc
............\.....\....\...\...........\clR6x12-iso-8859-5.fcc
............\.....\....\...\...........\cursor.bmp
cursor.bmp
............\.....\....\...\...........\cursor_small.bmp
cursor_small.bmp
............\.....\....\...\...........\fixed5x8-iso-8859-2.fcc
............\.....\....\...\...........\fixed5x8-iso-8859-5.fcc
............\.....\....\...\...........\helvb12-iso-8859-1.fcc
............\.....\....\...\...........\helvb12-iso-8859-2.fcc
............\.....\....\...\...........\helvb12-iso-8859-5.fcc
............\.....\....\...\...........\helvB14-ASCII.fcc
............\.....\....\...\...........\helvB14.bdf
............\.....\....\...\...........\helvB18-ASCII.fcc
............\.....\....\...\...........\helvB18.bdf
............\.....\....\...\...........\helvB24-ASCII.fcc
............\.....\....\...\...........\helvB24.bdf
............\.....\....\...\...........\logo.bmp
logo.bmp
............\.....\....\...\...........\logo_small.bmp
logo_small.bmp
............\.....\....\...\...........\radiobutton.bmp
radiobutton.bmp
............\.....\....\...\...........\radiobutton_empty.bmp
radiobutton_empty.bmp
............\.....\....\...\...........\scummmobile_gfx.stx
............\.....\....\...\...........\scummmobile_layout.stx
............\.....\....\...\...........\search.bmp
search.bmp
............\.....\....\...\...........\THEMERC
............\.....\....\...\vkeybd_bada
............\.....\....\...\...........\lowercase-symbols800x399.bmp
lowercase-symbols800x399.bmp
............\.....\....\...\...........\lowercase800x399.bmp
lowercase800x399.bmp
............\.....\....\...\...........\uppercase-symbols800x399.bmp
uppercase-symbols800x399.bmp
............\.....\....\...\...........\uppercase800x399.bmp
uppercase800x399.bmp
............\.....\....\...\...........\vkeybd_bada.xml
............\.....\codeblocks
............\.....\..........\agi.cbp
............\.....\..........\agos.cbp
............\.....\..........\cine.cbp
............\.....\..........\create_codeblocks.bat
............\.....\..........\cruise.cbp
............\.....\..........\draci.cbp
............\.....\..........\drascula.cbp
............\.....\..........\gob.cbp
............\.....\..........\groovie.cbp
............\.....\..........\hugo.cbp
............\.....\..........\kyra.cbp
............\.....\..........\lure.cbp
............\.....\..........\made.cbp
............\.....\..........\mohawk.cbp
............\.....\..........\parallaction.cbp
............\.....\..........\queen.cbp
............\.....\..........\readme.txt
............\.....\..........\saga.cbp
............\.....\..........\sci.cbp
............\.....\..........\scumm.cbp
............\.....\..........\scummvm.cbp
............\.....\..........\scummvm.workspace
............\.....\..........\sky.cbp
............\.....\..........\sword1.cbp
............\.....\..........\sword2.cbp
............\.....\..........\teenagent.cbp
............\.....\..........\tinsel.cbp
............\.....\..........\toon.cbp
............\.....\..........\touche.cbp
............\.....\..........\tsage.cbp
............\.....\..........\tucker.cbp
............\.....\engine-data
............\.....\...........\testbed-audiocd-files
............\.....\...........\.....................\music.mid
............\.....\...........\.....................\track01.mp3
............\.....\...........\.....................\track02.mp3
............\.....\...........\.....................\track03.mp3
............\.....\...........\.....................\track04.mp3
............\.....\...........\create-testbed-data.sh
............\.....\...........\drascula.dat
............\.....\...........\hugo.dat
............\.....\...........\kyra.dat
............\.....\...........\lure.dat
............\.....\...........\m4.dat
............\.....\...........\mads.dat
............\.....\...........\queen.tbl
............\.....\...........\README
............\.....\...........\sky.cpt
............\.....\...........\teenagent.dat
............\.....\...........\toon.dat
............\.....\iphone
............\.....\......\scummvm.xcodeproj
............\.....\......\.................\project.pbxproj
............\.....\......\Default.png
Default.png
............\.....\......\icon-72.png
icon-72.png
............\.....\......\icon.png
icon.png
............\.....\......\icon4.png
icon4.png
............\.....\......\Info.plist
............\.....\......\Info.plist.in
............\.....\......\readme.txt
............\.....\irix
............\.....\....\ScummVM.fti
............\.....\....\ScummVM.ftr
............\.....\....\scummvm.idb
............\.....\....\scummvm.spec
............\.....\....\scummvm.spec.in
............\.....\macosx
............\.....\......\background.jpg
background.jpg
............\.....\......\DS_Store
............\.....\......\Info.plist
............\.....\......\Info.plist.in
............\.....\......\scummvm_osx_appcast.xml
............\.....\maemo
............\.....\.....\am-icon-48.png
am-icon-48.png
............\.....\.....\scummvm.desktop
............\.....\.....\scummvm.png
scummvm.png
............\.....\.....\scummvm.service
............\.....\.....\scummvm.servicedesktop
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............\.....\.....\scummvm.wrapper
............\.....\.....\scummvm26.png
scummvm26.png
............\.....\.....\scummvm40.png
scummvm40.png
............\.....\.....\scummvm48.png
scummvm48.png
............\.....\.....\scummvm64.png
scummvm64.png
............\.....\motoezx
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............\.....\.......\scummvm-sm.png
scummvm-sm.png
............\.....\.......\scummvm.desktop
............\.....\.......\scummvm.lin
............\.....\.......\scummvm.png
scummvm.png
............\.....\motomagx
............\.....\........\mgx
............\.....\........\...\icon.png
icon.png
............\.....\........\...\readme-motomagx-mgx.txt
............\.....\........\...\scummvm.cfg
............\.....\........\...\scummvm.lin
............\.....\........\mpkg
............\.....\........\....\mySDL.cfg
............\.....\........\....\readme-motomagx-mpkg.txt
............\.....\........\....\scummvm.desktop
............\.....\........\....\scummvm.sh
............\.....\........\....\scummvm_usr.png
scummvm_usr.png
............\.....\........\pep
............\.....\........\...\app
............\.....\........\...\...\scummvm.sh
............\.....\........\...\description.ini
............\.....\........\...\readme-motomagx-pep.txt
............\.....\........\...\scummvm_big_usr.png
scummvm_big_usr.png
............\.....\........\...\scummvm_small_usr.png
scummvm_small_usr.png
............\.....\msvc10
............\.....\......\agi.vcxproj
............\.....\......\agos.vcxproj
............\.....\......\cine.vcxproj
............\.....\......\create_msvc10.bat
............\.....\......\cruise.vcxproj
............\.....\......\draci.vcxproj
............\.....\......\drascula.vcxproj
............\.....\......\gob.vcxproj
............\.....\......\gob.vcxproj.filters
............\.....\......\groovie.vcxproj
............\.....\......\hugo.vcxproj
............\.....\......\kyra.vcxproj
............\.....\......\lure.vcxproj
............\.....\......\made.vcxproj
............\.....\......\mohawk.vcxproj
............\.....\......\parallaction.vcxproj
............\.....\......\queen.vcxproj
............\.....\......\readme.txt
............\.....\......\saga.vcxproj
............\.....\......\sci.vcxproj
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............\.....\......\ScummVM_Analysis.props
............\.....\......\ScummVM_Analysis64.props
............\.....\......\ScummVM_Debug.props
............\.....\......\ScummVM_Debug64.props
............\.....\......\ScummVM_Global.props
............\.....\......\ScummVM_Global64.props
............\.....\......\ScummVM_Release.props
............\.....\......\ScummVM_Release64.props
............\.....\......\sky.vcxproj
............\.....\......\sky.vcxproj.filters
............\.....\......\sword1.vcxproj
............\.....\......\sword2.vcxproj
............\.....\......\teenagent.vcxproj
............\.....\......\tinsel.vcxproj
............\.....\......\toon.vcxproj
............\.....\......\touche.vcxproj
............\.....\......\tsage.vcxproj
............\.....\......\tsage.vcxproj.filters
............\.....\......\tucker.vcxproj
............\.....\msvc8
............\.....\.....\agi.vcproj
............\.....\.....\agos.vcproj
............\.....\.....\cine.vcproj
............\.....\.....\create_msvc8.bat
............\.....\.....\cruise.vcproj
............\.....\.....\draci.vcproj
............\.....\.....\drascula.vcproj
............\.....\.....\gob.vcproj
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............\.....\.....\hugo.vcproj
............\.....\.....\kyra.vcproj
............\.....\.....\lure.vcproj
............\.....\.....\made.vcproj
............\.....\.....\mohawk.vcproj
............\.....\.....\parallaction.vcproj
............\.....\.....\queen.vcproj
............\.....\.....\readme.txt
............\.....\.....\saga.vcproj
............\.....\.....\sci.vcproj
............\.....\.....\scumm.vcproj
............\.....\.....\scummvm.sln
............\.....\.....\scummvm.vcproj
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............\.....\.....\ScummVM_Analysis64.vsprops
............\.....\.....\ScummVM_Debug.vsprops
............\.....\.....\ScummVM_Debug64.vsprops
............\.....\.....\ScummVM_Global.vsprops
............\.....\.....\ScummVM_Global64.vsprops
............\.....\.....\ScummVM_Release.vsprops
............\.....\.....\ScummVM_Release64.vsprops
............\.....\.....\sky.vcproj
............\.....\.....\sword1.vcproj
............\.....\.....\sword2.vcproj
............\.....\.....\teenagent.vcproj
............\.....\.....\tinsel.vcproj
............\.....\.....\toon.vcproj
............\.....\.....\touche.vcproj
............\.....\.....\tsage.vcproj
............\.....\.....\tucker.vcproj
............\.....\msvc9
............\.....\.....\agi.vcproj
............\.....\.....\agos.vcproj
............\.....\.....\cge.vcproj
............\.....\.....\cine.vcproj
............\.....\.....\create_msvc9.bat
............\.....\.....\cruise.vcproj
............\.....\.....\draci.vcproj
............\.....\.....\drascula.vcproj
............\.....\.....\gob.vcproj
............\.....\.....\groovie.vcproj
............\.....\.....\hugo.vcproj
............\.....\.....\kyra.vcproj
............\.....\.....\lure.vcproj
............\.....\.....\made.vcproj
............\.....\.....\mohawk.vcproj
............\.....\.....\parallaction.vcproj
............\.....\.....\queen.vcproj
............\.....\.....\readme.txt
............\.....\.....\saga.vcproj
............\.....\.....\sci.vcproj
............\.....\.....\scumm.vcproj
............\.....\.....\scummvm.sln
............\.....\.....\scummvm.vcproj
............\.....\.....\ScummVM_Analysis.vsprops
............\.....\.....\ScummVM_Analysis64.vsprops
............\.....\.....\ScummVM_Debug.vsprops
............\.....\.....\ScummVM_Debug64.vsprops
............\.....\.....\ScummVM_Global.vsprops
............\.....\.....\ScummVM_Global64.vsprops
............\.....\.....\ScummVM_Release.vsprops
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............\.....\.....\sky.vcproj
............\.....\.....\sword1.vcproj
............\.....\.....\sword2.vcproj
............\.....\.....\teenagent.vcproj
............\.....\.....\tinsel.vcproj
............\.....\.....\toon.vcproj
............\.....\.....\touche.vcproj
............\.....\.....\tsage.vcproj
............\.....\.....\tucker.vcproj
............\.....\os2
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............\.....\...\scummvm.ico
scummvm.ico
............\.....\ps3
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ICON0.PNG
............\.....\...\PIC1.PNG
PIC1.PNG
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............\.....\...\sfo.xml
............\.....\redhat
............\.....\......\README
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............\.....\......\scummvm-tools.spec.in
............\.....\......\scummvm.spec
............\.....\......\scummvm.spec.in
............\.....\......\scummvm48.png
scummvm48.png
............\.....\samsungtv
............\.....\.........\clmeta.dat
............\.....\.........\README-SamsungTV
............\.....\.........\scummvm.dat
............\.....\.........\scummvm.png
scummvm.png
............\.....\slackware
............\.....\.........\scummvm.SlackBuild
............\.....\.........\scummvm.SlackBuild.in
............\.....\.........\slack-desc
............\.....\webos
............\.....\.....\mojo
............\.....\.....\....\appinfo.json
............\.....\.....\....\icon.png
icon.png
............\.....\.....\....\package.properties
............\.....\.....\....\scummvmrc-default
............\.....\.....\....\start
............\.....\.....\README.WebOS
............\.....\wii
............\.....\...\icon.png
icon.png
............\.....\...\meta.xml
............\.....\...\meta.xml.in
............\.....\...\READMII
............\.....\win32
............\.....\.....\graphics
............\.....\.....\........\left.bmp
left.bmp
............\.....\.....\........\scummvm-install.ico
scummvm-install.ico
............\.....\.....\plugins
............\.....\.....\.......\Games.dll
............\.....\.....\scummvm.gdf.xml
............\.....\.....\ScummVM.iss
............\.....\.....\scummvm.nsi
............\.....\.....\scummvm.nsi.in
............\.....\pred.dic
............\.....\scummvm.6
............\.....\scummvm.desktop
............\.....\scummvm.rc
............\.....\scummvm.rc.in
............\doc
............\...\cz
............\...\..\PrectiMe
............\...\de
............\...\..\Liesmich
............\...\..\Neues
............\...\..\Schnellstart
............\...\es
............\...\..\InicioRapido
............\...\fr
............\...\..\DemarrageRapide
............\...\it
............\...\..\GuidaRapida
............\...\no-nb
............\...\.....\HurtigStart
............\...\se
............\...\..\LasMig
............\...\..\Snabbstart
............\...\QuickStart
............\engines
............\.......\agi
............\.......\...\agi.cpp
............\.......\...\agi.h
............\.......\...\checks.cpp
............\.......\...\console.cpp
............\.......\...\console.h
............\.......\...\cycle.cpp
............\.......\...\detection.cpp
............\.......\...\detection_tables.h
............\.......\...\font.h
............\.......\...\global.cpp
............\.......\...\graphics.cpp
............\.......\...\graphics.h
............\.......\...\id.cpp
............\.......\...\inv.cpp
............\.......\...\keyboard.cpp
............\.......\...\keyboard.h
............\.......\...\loader_v1.cpp
............\.......\...\loader_v2.cpp
............\.......\...\loader_v3.cpp
............\.......\...\logic.cpp
............\.......\...\logic.h
............\.......\...\lzw.cpp
............\.......\...\lzw.h
............\.......\...\menu.cpp
............\.......\...\menu.h
............\.......\...\module.mk
............\.......\...\motion.cpp
............\.......\...\objects.cpp
............\.......\...\opcodes.cpp
............\.......\...\opcodes.h
............\.......\...\op_cmd.cpp
............\.......\...\op_dbg.cpp
............\.......\...\op_test.cpp
............\.......\...\picture.cpp
............\.......\...\picture.h
............\.......\...\preagi.cpp
............\.......\...\preagi.h
............\.......\...\preagi_mickey.cpp
............\.......\...\preagi_mickey.h
............\.......\...\preagi_troll.cpp
............\.......\...\preagi_troll.h
............\.......\...\preagi_winnie.cpp
............\.......\...\preagi_winnie.h
............\.......\...\predictive.cpp
............\.......\...\saveload.cpp
............\.......\...\sound.cpp
............\.......\...\sound.h
............\.......\...\sound_2gs.cpp
............\.......\...\sound_2gs.h
............\.......\...\sound_coco3.cpp
............\.......\...\sound_coco3.h
............\.......\...\sound_midi.cpp
............\.......\...\sound_midi.h
............\.......\...\sound_pcjr.cpp
............\.......\...\sound_pcjr.h
............\.......\...\sound_sarien.cpp
............\.......\...\sound_sarien.h
............\.......\...\sprite.cpp
............\.......\...\sprite.h
............\.......\...\text.cpp
............\.......\...\view.cpp
............\.......\...\view.h
............\.......\...\wagparser.cpp
............\.......\...\wagparser.h
............\.......\...\words.cpp
............\.......\agos
............\.......\....\agos.cpp
............\.......\....\agos.h
............\.......\....\animation.cpp
............\.......\....\animation.h
............\.......\....\charset-fontdata.cpp
............\.......\....\charset.cpp
............\.......\....\contain.cpp
............\.......\....\cursor.cpp
............\.......\....\debug.cpp
............\.......\....\debug.h
............\.......\....\debugger.cpp
............\.......\....\debugger.h
............\.......\....\detection.cpp
............\.......\....\detection_tables.h
............\.......\....\draw.cpp
............\.......\....\event.cpp
............\.......\....\feeble.cpp
............\.......\....\gfx.cpp
............\.......\....\icons.cpp
............\.......\....\input.cpp
............\.......\....\input_pn.cpp
............\.......\....\installshield_cab.cpp
............\.......\....\installshield_cab.h
............\.......\....\intern.h
............\.......\....\items.cpp
............\.......\....\menus.cpp
............\.......\....\midi.cpp
............\.......\....\midi.h
............\.......\....\midiparser_s1d.cpp
............\.......\....\module.mk
............\.......\....\oracle.cpp
............\.......\....\pn.cpp
............\.......\....\res.cpp
............\.......\....\res_ami.cpp
............\.......\....\res_snd.cpp
............\.......\....\rooms.cpp
............\.......\....\saveload.cpp
............\.......\....\script.cpp
............\.......\....\script_dp.cpp
............\.......\....\script_e1.cpp
............\.......\....\script_e2.cpp
............\.......\....\script_ff.cpp
............\.......\....\script_pn.cpp
............\.......\....\script_pp.cpp
............\.......\....\script_s1.cpp
............\.......\....\script_s2.cpp
............\.......\....\script_ww.cpp
............\.......\....\sound.cpp
............\.......\....\sound.h
............\.......\....\string.cpp
............\.......\....\string_pn.cpp
............\.......\....\subroutine.cpp
............\.......\....\verb.cpp
............\.......\....\verb_pn.cpp
............\.......\....\vga.cpp
............\.......\....\vga.h
............\.......\....\vga_e2.cpp
............\.......\....\vga_ff.cpp
............\.......\....\vga_pn.cpp
............\.......\....\vga_s1.cpp
............\.......\....\vga_s2.cpp
............\.......\....\vga_ww.cpp
............\.......\....\window.cpp
............\.......\....\zones.cpp
............\.......\cge
............\.......\...\bitmap.cpp
............\.......\...\bitmap.h
............\.......\...\cge.cpp
............\.......\...\cge.h
............\.......\...\cge_main.cpp
............\.......\...\cge_main.h
............\.......\...\console.cpp
............\.......\...\console.h
............\.......\...\detection.cpp
............\.......\...\events.cpp
............\.......\...\events.h
............\.......\...\fileio.cpp
............\.......\...\fileio.h
............\.......\...\game.cpp
............\.......\...\game.h
............\.......\...\general.h
............\.......\...\module.mk
............\.......\...\snail.cpp
............\.......\...\snail.h
............\.......\...\sound.cpp
............\.......\...\sound.h
............\.......\...\talk.cpp
............\.......\...\talk.h
............\.......\...\text.cpp
............\.......\...\text.h
............\.......\...\vga13h.cpp
............\.......\...\vga13h.h
............\.......\...\vmenu.cpp
............\.......\...\vmenu.h
............\.......\...\walk.cpp
............\.......\...\walk.h
............\.......\cine
............\.......\....\anim.cpp
............\.......\....\anim.h
............\.......\....\bg.cpp
............\.......\....\bg.h
............\.......\....\bg_list.cpp
............\.......\....\bg_list.h
............\.......\....\cine.cpp
............\.......\....\cine.h
............\.......\....\console.cpp
............\.......\....\console.h
............\.......\....\detection.cpp
............\.......\....\detection_tables.h
............\.......\....\gfx.cpp
............\.......\....\gfx.h
............\.......\....\main_loop.cpp
............\.......\....\main_loop.h
............\.......\....\module.mk
............\.......\....\msg.cpp
............\.......\....\msg.h
............\.......\....\object.cpp
............\.......\....\object.h
............\.......\....\pal.cpp
............\.......\....\pal.h
............\.......\....\part.cpp
............\.......\....\part.h
............\.......\....\prc.cpp
............\.......\....\prc.h
............\.......\....\rel.cpp
............\.......\....\rel.h
............\.......\....\saveload.cpp
............\.......\....\saveload.h
............\.......\....\script.h
............\.......\....\script_fw.cpp
............\.......\....\script_os.cpp
............\.......\....\sound.cpp
............\.......\....\sound.h
............\.......\....\texte.cpp
............\.......\....\texte.h
............\.......\....\unpack.cpp
............\.......\....\unpack.h
............\.......\....\various.cpp
............\.......\....\various.h
............\.......\....\xref.txt
............\.......\composer
............\.......\........\composer.cpp
............\.......\........\composer.h
............\.......\........\detection.cpp
............\.......\........\graphics.cpp
............\.......\........\graphics.h
............\.......\........\module.mk
............\.......\........\resource.cpp
............\.......\........\resource.h
............\.......\........\scripting.cpp
............\.......\cruise
............\.......\......\actor.cpp
............\.......\......\actor.h
............\.......\......\background.cpp
............\.......\......\background.h
............\.......\......\backgroundIncrust.cpp
............\.......\......\backgroundIncrust.h
............\.......\......\cell.cpp
............\.......\......\cell.h
............\.......\......\cruise.cpp
............\.......\......\cruise.h
............\.......\......\cruise_main.cpp
............\.......\......\cruise_main.h
............\.......\......\ctp.cpp
............\.......\......\ctp.h
............\.......\......\dataLoader.cpp
............\.......\......\dataLoader.h
............\.......\......\debugger.cpp
............\.......\......\debugger.h
............\.......\......\decompiler.cpp
............\.......\......\delphine-unpack.cpp
............\.......\......\detection.cpp
............\.......\......\font.cpp
............\.......\......\font.h
............\.......\......\function.cpp
............\.......\......\function.h
............\.......\......\gfxModule.cpp
............\.......\......\gfxModule.h
............\.......\......\linker.cpp
............\.......\......\linker.h
............\.......\......\mainDraw.cpp
............\.......\......\mainDraw.h
............\.......\......\menu.cpp
............\.......\......\menu.h
............\.......\......\module.mk
............\.......\......\mouse.cpp
............\.......\......\mouse.h
............\.......\......\object.cpp
............\.......\......\object.h
............\.......\......\overlay.cpp
............\.......\......\overlay.h
............\.......\......\perso.cpp
............\.......\......\perso.h
............\.......\......\polys.cpp
............\.......\......\polys.h
............\.......\......\saveload.cpp
............\.......\......\saveload.h
............\.......\......\script.cpp
............\.......\......\script.h
............\.......\......\sound.cpp
............\.......\......\sound.h
............\.......\......\stack.cpp
............\.......\......\stack.h
............\.......\......\staticres.cpp
............\.......\......\staticres.h
............\.......\......\various.cpp
............\.......\......\various.h
............\.......\......\vars.cpp
............\.......\......\vars.h
............\.......\......\volume.cpp
............\.......\......\volume.h
............\.......\draci
............\.......\.....\animation.cpp
............\.......\.....\animation.h
............\.......\.....\barchive.cpp
............\.......\.....\barchive.h
............\.......\.....\console.cpp
............\.......\.....\console.h
............\.......\.....\detection.cpp
............\.......\.....\draci.cpp
............\.......\.....\draci.h
............\.......\.....\font.cpp
............\.......\.....\font.h
............\.......\.....\game.cpp
............\.......\.....\game.h
............\.......\.....\module.mk
............\.......\.....\mouse.cpp
............\.......\.....\mouse.h
............\.......\.....\music.cpp
............\.......\.....\music.h
............\.......\.....\saveload.cpp
............\.......\.....\saveload.h
............\.......\.....\screen.cpp
............\.......\.....\screen.h
............\.......\.....\script.cpp
............\.......\.....\script.h
............\.......\.....\sound.cpp
............\.......\.....\sound.h
............\.......\.....\sprite.cpp
............\.......\.....\sprite.h
............\.......\.....\surface.cpp
............\.......\.....\surface.h
............\.......\.....\walking.cpp
............\.......\.....\walking.h
............\.......\drascula
............\.......\........\actors.cpp
............\.......\........\animation.cpp
............\.......\........\console.cpp
............\.......\........\console.h
............\.......\........\converse.cpp
............\.......\........\detection.cpp
............\.......\........\drascula.cpp
............\.......\........\drascula.h
............\.......\........\graphics.cpp
............\.......\........\interface.cpp
............\.......\........\module.mk
............\.......\........\objects.cpp
............\.......\........\palette.cpp
............\.......\........\resource.cpp
............\.......\........\rooms.cpp
............\.......\........\saveload.cpp
............\.......\........\sound.cpp
............\.......\........\talk.cpp
............\.......\dreamweb
............\.......\........\backdrop.cpp
............\.......\........\console.cpp
............\.......\........\console.h
............\.......\........\detection.cpp
............\.......\........\detection_tables.h
............\.......\........\dreamgen.cpp
............\.......\........\dreamgen.h
............\.......\........\dreamweb.cpp
............\.......\........\dreamweb.h
............\.......\........\module.mk
............\.......\........\object.cpp
............\.......\........\pathfind.cpp
............\.......\........\print.cpp
............\.......\........\README
............\.......\........\runtime.h
............\.......\........\saveload.cpp
............\.......\........\sprite.cpp
............\.......\........\structs.h
............\.......\........\stubs.cpp
............\.......\........\stubs.h
............\.......\........\use.cpp
............\.......\........\vgagrafx.cpp
............\.......\gob
............\.......\...\demos
............\.......\...\.....\batplayer.cpp
............\.......\...\.....\batplayer.h
............\.......\...\.....\demoplayer.cpp
............\.......\...\.....\demoplayer.h
............\.......\...\.....\scnplayer.cpp
............\.......\...\.....\scnplayer.h
............\.......\...\minigames
............\.......\...\.........\geisha
............\.......\...\.........\......\diving.cpp
............\.......\...\.........\......\diving.h
............\.......\...\.........\......\evilfish.cpp
............\.......\...\.........\......\evilfish.h
............\.......\...\.........\......\penetration.cpp
............\.......\...\.........\......\penetration.h
............\.......\...\save
............\.......\...\....\saveconverter.cpp
............\.......\...\....\saveconverter.h
............\.......\...\....\saveconverter_v2.cpp
............\.......\...\....\saveconverter_v3.cpp
............\.......\...\....\saveconverter_v4.cpp
............\.......\...\....\savefile.cpp
............\.......\...\....\savefile.h
............\.......\...\....\savehandler.cpp
............\.......\...\....\savehandler.h
............\.......\...\....\saveload.cpp
............\.......\...\....\saveload.h
............\.......\...\....\saveload_fascin.cpp
............\.......\...\....\saveload_geisha.cpp
............\.......\...\....\saveload_inca2.cpp
............\.......\...\....\saveload_playtoons.cpp
............\.......\...\....\saveload_v2.cpp
............\.......\...\....\saveload_v3.cpp
............\.......\...\....\saveload_v4.cpp
............\.......\...\....\saveload_v6.cpp
............\.......\...\....\saveload_v7.cpp
............\.......\...\sound
............\.......\...\.....\adlib.cpp
............\.......\...\.....\adlib.h
............\.......\...\.....\bgatmosphere.cpp
............\.......\...\.....\bgatmosphere.h
............\.......\...\.....\cdrom.cpp
............\.......\...\.....\cdrom.h
............\.......\...\.....\infogrames.cpp
............\.......\...\.....\infogrames.h
............\.......\...\.....\pcspeaker.cpp
............\.......\...\.....\pcspeaker.h
............\.......\...\.....\protracker.cpp
............\.......\...\.....\protracker.h
............\.......\...\.....\sound.cpp
............\.......\...\.....\sound.h
............\.......\...\.....\soundblaster.cpp
............\.......\...\.....\soundblaster.h
............\.......\...\.....\sounddesc.cpp
............\.......\...\.....\sounddesc.h
............\.......\...\.....\soundmixer.cpp
............\.......\...\.....\soundmixer.h
............\.......\...\anifile.cpp
............\.......\...\anifile.h
............\.......\...\aniobject.cpp
............\.......\...\aniobject.h
............\.......\...\console.cpp
............\.......\...\console.h
............\.......\...\databases.cpp
............\.......\...\databases.h
............\.......\...\dataio.cpp
............\.......\...\dataio.h
............\.......\...\dbase.cpp
............\.......\...\dbase.h
............\.......\...\decfile.cpp
............\.......\...\decfile.h
............\.......\...\detection.cpp
............\.......\...\detection_tables.h
............\.......\...\draw.cpp
............\.......\...\draw.h
............\.......\...\draw_bargon.cpp
............\.......\...\draw_fascin.cpp
............\.......\...\draw_playtoons.cpp
............\.......\...\draw_v1.cpp
............\.......\...\draw_v2.cpp
............\.......\...\expression.cpp
............\.......\...\expression.h
............\.......\...\game.cpp
............\.......\...\game.h
............\.......\...\global.cpp
............\.......\...\global.h
............\.......\...\gob.cpp
............\.......\...\gob.h
............\.......\...\goblin.cpp
............\.......\...\goblin.h
............\.......\...\goblin_v1.cpp
............\.......\...\goblin_v2.cpp
............\.......\...\goblin_v3.cpp
............\.......\...\goblin_v4.cpp
............\.......\...\hotspots.cpp
............\.......\...\hotspots.h
............\.......\...\iniconfig.cpp
............\.......\...\iniconfig.h
............\.......\...\init.cpp
............\.......\...\init.h
............\.......\...\init_fascin.cpp
............\.......\...\init_geisha.cpp
............\.......\...\init_v1.cpp
............\.......\...\init_v2.cpp
............\.......\...\init_v3.cpp
............\.......\...\init_v4.cpp
............\.......\...\init_v6.cpp
............\.......\...\init_v7.cpp
............\.......\...\inter.cpp
............\.......\...\inter.h
............\.......\...\inter_bargon.cpp
............\.......\...\inter_fascin.cpp
............\.......\...\inter_geisha.cpp
............\.......\...\inter_inca2.cpp
............\.......\...\inter_playtoons.cpp
............\.......\...\inter_v1.cpp
............\.......\...\inter_v2.cpp
............\.......\...\inter_v3.cpp
............\.......\...\inter_v4.cpp
............\.......\...\inter_v5.cpp
............\.......\...\inter_v6.cpp
............\.......\...\inter_v7.cpp
............\.......\...\map.cpp
............\.......\...\map.h
............\.......\...\map_v1.cpp
............\.......\...\map_v2.cpp
............\.......\...\module.mk
............\.......\...\mult.cpp
............\.......\...\mult.h
............\.......\...\mult_v1.cpp
............\.......\...\mult_v2.cpp
............\.......\...\palanim.cpp
............\.......\...\palanim.h
............\.......\...\resources.cpp
............\.......\...\resources.h
............\.......\...\rxyfile.cpp
............\.......\...\rxyfile.h
............\.......\...\scenery.cpp
............\.......\...\scenery.h
............\.......\...\scenery_v1.cpp
............\.......\...\scenery_v2.cpp
............\.......\...\script.cpp
............\.......\...\script.h
............\.......\...\surface.cpp
............\.......\...\surface.h
............\.......\...\totfile.cpp
............\.......\...\totfile.h
............\.......\...\util.cpp
............\.......\...\util.h
............\.......\...\variables.cpp
............\.......\...\variables.h
............\.......\...\video.cpp
............\.......\...\video.h
............\.......\...\videoplayer.cpp
............\.......\...\videoplayer.h
............\.......\...\video_v1.cpp
............\.......\...\video_v2.cpp
............\.......\...\video_v6.cpp
............\.......\groovie
............\.......\.......\cell.cpp
............\.......\.......\cell.h
............\.......\.......\cursor.cpp
............\.......\.......\cursor.h
............\.......\.......\debug.cpp
............\.......\.......\debug.h
............\.......\.......\detection.cpp
............\.......\.......\detection.h
............\.......\.......\font.cpp
............\.......\.......\font.h
............\.......\.......\graphics.cpp
............\.......\.......\graphics.h
............\.......\.......\groovie.cpp
............\.......\.......\groovie.h
............\.......\.......\lzss.cpp
............\.......\.......\lzss.h
............\.......\.......\module.mk
............\.......\.......\music.cpp
............\.......\.......\music.h
............\.......\.......\player.cpp
............\.......\.......\player.h
............\.......\.......\resource.cpp
............\.......\.......\resource.h
............\.......\.......\roq.cpp
............\.......\.......\roq.h
............\.......\.......\saveload.cpp
............\.......\.......\saveload.h
............\.......\.......\script.cpp
............\.......\.......\script.h
............\.......\.......\vdx.cpp
............\.......\.......\vdx.h
............\.......\hugo
............\.......\....\console.cpp
............\.......\....\console.h
............\.......\....\detection.cpp
............\.......\....\dialogs.cpp
............\.......\....\dialogs.h
............\.......\....\display.cpp
............\.......\....\display.h
............\.......\....\file.cpp
............\.......\....\file.h
............\.......\....\file_v1d.cpp
............\.......\....\file_v1w.cpp
............\.......\....\file_v2d.cpp
............\.......\....\file_v2w.cpp
............\.......\....\file_v3d.cpp
............\.......\....\game.h
............\.......\....\hugo.cpp
............\.......\....\hugo.h
............\.......\....\intro.cpp
............\.......\....\intro.h
............\.......\....\inventory.cpp
............\.......\....\inventory.h
............\.......\....\module.mk
............\.......\....\mouse.cpp
............\.......\....\mouse.h
............\.......\....\object.cpp
............\.......\....\object.h
............\.......\....\object_v1d.cpp
............\.......\....\object_v1w.cpp
............\.......\....\object_v2d.cpp
............\.......\....\object_v3d.cpp
............\.......\....\parser.cpp
............\.......\....\parser.h
............\.......\....\parser_v1d.cpp
............\.......\....\parser_v1w.cpp
............\.......\....\parser_v2d.cpp
............\.......\....\parser_v3d.cpp
............\.......\....\route.cpp
............\.......\....\route.h
............\.......\....\schedule.cpp
............\.......\....\schedule.h
............\.......\....\sound.cpp
............\.......\....\sound.h
............\.......\....\text.cpp
............\.......\....\text.h
............\.......\....\util.cpp
............\.......\....\util.h
............\.......\kyra
............\.......\....\animator_hof.cpp
............\.......\....\animator_lok.cpp
............\.......\....\animator_lok.h
............\.......\....\animator_mr.cpp
............\.......\....\animator_tim.cpp
............\.......\....\animator_v2.cpp
............\.......\....\debugger.cpp
............\.......\....\debugger.h
............\.......\....\detection.cpp
............\.......\....\detection_tables.h
............\.......\....\gui.cpp
............\.......\....\gui.h
............\.......\....\gui_hof.cpp
............\.......\....\gui_hof.h
............\.......\....\gui_lok.cpp
............\.......\....\gui_lok.h
............\.......\....\gui_lol.cpp
............\.......\....\gui_lol.h
............\.......\....\gui_mr.cpp
............\.......\....\gui_mr.h
............\.......\....\gui_v2.cpp
............\.......\....\gui_v2.h
............\.......\....\item.h
............\.......\....\items_hof.cpp
............\.......\....\items_lok.cpp
............\.......\....\items_lol.cpp
............\.......\....\items_mr.cpp
............\.......\....\items_v2.cpp
............\.......\....\kyra_hof.cpp
............\.......\....\kyra_hof.h
............\.......\....\kyra_lok.cpp
............\.......\....\kyra_lok.h
............\.......\....\kyra_mr.cpp
............\.......\....\kyra_mr.h
............\.......\....\kyra_v1.cpp
............\.......\....\kyra_v1.h
............\.......\....\kyra_v2.cpp
............\.......\....\kyra_v2.h
............\.......\....\lol.cpp
............\.......\....\lol.h
............\.......\....\module.mk
............\.......\....\resource.cpp
............\.......\....\resource.h
............\.......\....\resource_intern.cpp
............\.......\....\resource_intern.h
............\.......\....\saveload.cpp
............\.......\....\saveload_hof.cpp
............\.......\....\saveload_lok.cpp
............\.......\....\saveload_lol.cpp
............\.......\....\saveload_mr.cpp
............\.......\....\scene_hof.cpp
............\.......\....\scene_lok.cpp
............\.......\....\scene_lol.cpp
............\.......\....\scene_mr.cpp
............\.......\....\scene_v1.cpp
............\.......\....\scene_v2.cpp
............\.......\....\screen.cpp
............\.......\....\screen.h
............\.......\....\screen_hof.cpp
............\.......\....\screen_hof.h
............\.......\....\screen_lok.cpp
............\.......\....\screen_lok.h
............\.......\....\screen_lol.cpp
............\.......\....\screen_lol.h
............\.......\....\screen_mr.cpp
............\.......\....\screen_mr.h
............\.......\....\screen_v2.cpp
............\.......\....\screen_v2.h
............\.......\....\script.cpp
............\.......\....\script.h
............\.......\....\script_hof.cpp
............\.......\....\script_lok.cpp
............\.......\....\script_lol.cpp
............\.......\....\script_mr.cpp
............\.......\....\script_tim.cpp
............\.......\....\script_tim.h
............\.......\....\script_v1.cpp
............\.......\....\script_v2.cpp
............\.......\....\seqplayer.cpp
............\.......\....\seqplayer.h
............\.......\....\sequences_hof.cpp
............\.......\....\sequences_lok.cpp
............\.......\....\sequences_lol.cpp
............\.......\....\sequences_mr.cpp
............\.......\....\sequences_v2.cpp
............\.......\....\sound.cpp
............\.......\....\sound.h
............\.......\....\sound_adlib.cpp
............\.......\....\sound_adlib.h
............\.......\....\sound_amiga.cpp
............\.......\....\sound_digital.cpp
............\.......\....\sound_intern.h
............\.......\....\sound_lok.cpp
............\.......\....\sound_lol.cpp
............\.......\....\sound_midi.cpp
............\.......\....\sound_pcspk.cpp
............\.......\....\sound_towns.cpp
............\.......\....\sprites.cpp
............\.......\....\sprites.h
............\.......\....\sprites_lol.cpp
............\.......\....\staticres.cpp
............\.......\....\staticres_lol.cpp
............\.......\....\text.cpp
............\.......\....\text.h
............\.......\....\text_hof.cpp
............\.......\....\text_hof.h
............\.......\....\text_lok.cpp
............\.......\....\text_lol.cpp
............\.......\....\text_lol.h
............\.......\....\text_mr.cpp
............\.......\....\text_mr.h
............\.......\....\timer.cpp
............\.......\....\timer.h
............\.......\....\timer_hof.cpp
............\.......\....\timer_lok.cpp
............\.......\....\timer_lol.cpp
............\.......\....\timer_mr.cpp
............\.......\....\util.cpp
............\.......\....\util.h
............\.......\....\vqa.cpp
............\.......\....\vqa.h
............\.......\....\wsamovie.cpp
............\.......\....\wsamovie.h
............\.......\lastexpress
............\.......\...........\data
............\.......\...........\....\animation.cpp
............\.......\...........\....\animation.h
............\.......\...........\....\archive.cpp
............\.......\...........\....\archive.h
............\.......\...........\....\background.cpp
............\.......\...........\....\background.h
............\.......\...........\....\cursor.cpp
............\.......\...........\....\cursor.h
............\.......\...........\....\font.cpp
............\.......\...........\....\font.h
............\.......\...........\....\scene.cpp
............\.......\...........\....\scene.h
............\.......\...........\....\sequence.cpp
............\.......\...........\....\sequence.h
............\.......\...........\....\snd.cpp
............\.......\...........\....\snd.h
............\.......\...........\....\subtitle.cpp
............\.......\...........\....\subtitle.h
............\.......\...........\entities
............\.......\...........\........\abbot.cpp
............\.......\...........\........\abbot.h
............\.......\...........\........\alexei.cpp
............\.......\...........\........\alexei.h
............\.......\...........\........\alouan.cpp
............\.......\...........\........\alouan.h
............\.......\...........\........\anna.cpp
............\.......\...........\........\anna.h
............\.......\...........\........\august.cpp
............\.......\...........\........\august.h
............\.......\...........\........\boutarel.cpp
............\.......\...........\........\boutarel.h
............\.......\...........\........\chapters.cpp
............\.......\...........\........\chapters.h
............\.......\...........\........\cooks.cpp
............\.......\...........\........\cooks.h
............\.......\...........\........\coudert.cpp
............\.......\...........\........\coudert.h
............\.......\...........\........\entity.cpp
............\.......\...........\........\entity.h
............\.......\...........\........\entity39.cpp
............\.......\...........\........\entity39.h
............\.......\...........\........\entity_intern.h
............\.......\...........\........\francois.cpp
............\.......\...........\........\francois.h
............\.......\...........\........\gendarmes.cpp
............\.......\...........\........\gendarmes.h
............\.......\...........\........\hadija.cpp
............\.......\...........\........\hadija.h
............\.......\...........\........\ivo.cpp
............\.......\...........\........\ivo.h
............\.......\...........\........\kahina.cpp
............\.......\...........\........\kahina.h
............\.......\...........\........\kronos.cpp
............\.......\...........\........\kronos.h
............\.......\...........\........\mahmud.cpp
............\.......\...........\........\mahmud.h
............\.......\...........\........\max.cpp
............\.......\...........\........\max.h
............\.......\...........\........\mertens.cpp
............\.......\...........\........\mertens.h
............\.......\...........\........\milos.cpp
............\.......\...........\........\milos.h
............\.......\...........\........\mmeboutarel.cpp
............\.......\...........\........\mmeboutarel.h
............\.......\...........\........\pascale.cpp
............\.......\...........\........\pascale.h
............\.......\...........\........\rebecca.cpp
............\.......\...........\........\rebecca.h
............\.......\...........\........\salko.cpp
............\.......\...........\........\salko.h
............\.......\...........\........\servers0.cpp
............\.......\...........\........\servers0.h
............\.......\...........\........\servers1.cpp
............\.......\...........\........\servers1.h
............\.......\...........\........\sophie.cpp
............\.......\...........\........\sophie.h
............\.......\...........\........\tables.cpp
............\.......\...........\........\tables.h
............\.......\...........\........\tatiana.cpp
............\.......\...........\........\tatiana.h
............\.......\...........\........\train.cpp
............\.......\...........\........\train.h
............\.......\...........\........\vassili.cpp
............\.......\...........\........\vassili.h
............\.......\...........\........\verges.cpp
............\.......\...........\........\verges.h
............\.......\...........\........\vesna.cpp
............\.......\...........\........\vesna.h
............\.......\...........\........\yasmin.cpp
............\.......\...........\........\yasmin.h
............\.......\...........\fight
............\.......\...........\.....\fight.cpp
............\.......\...........\.....\fight.h
............\.......\...........\.....\fighter.cpp
............\.......\...........\.....\fighter.h
............\.......\...........\.....\fighter_anna.cpp
............\.......\...........\.....\fighter_anna.h
............\.......\...........\.....\fighter_ivo.cpp
............\.......\...........\.....\fighter_ivo.h
............\.......\...........\.....\fighter_milos.cpp
............\.......\...........\.....\fighter_milos.h
............\.......\...........\.....\fighter_salko.cpp
............\.......\...........\.....\fighter_salko.h
............\.......\...........\.....\fighter_vesna.cpp
............\.......\...........\.....\fighter_vesna.h
............\.......\...........\game
............\.......\...........\....\action.cpp
............\.......\...........\....\action.h
............\.......\...........\....\beetle.cpp
............\.......\...........\....\beetle.h
............\.......\...........\....\entities.cpp
............\.......\...........\....\entities.h
............\.......\...........\....\inventory.cpp
............\.......\...........\....\inventory.h
............\.......\...........\....\logic.cpp
............\.......\...........\....\logic.h
............\.......\...........\....\object.cpp
............\.......\...........\....\object.h
............\.......\...........\....\savegame.cpp
............\.......\...........\....\savegame.h
............\.......\...........\....\savepoint.cpp
............\.......\...........\....\savepoint.h
............\.......\...........\....\scenes.cpp
............\.......\...........\....\scenes.h
............\.......\...........\....\state.cpp
............\.......\...........\....\state.h
............\.......\...........\menu
............\.......\...........\....\clock.cpp
............\.......\...........\....\clock.h
............\.......\...........\....\menu.cpp
............\.......\...........\....\menu.h
............\.......\...........\....\trainline.cpp
............\.......\...........\....\trainline.h
............\.......\...........\sound
............\.......\...........\.....\entry.cpp
............\.......\...........\.....\entry.h
............\.......\...........\.....\queue.cpp
............\.......\...........\.....\queue.h
............\.......\...........\.....\sound.cpp
............\.......\...........\.....\sound.h
............\.......\...........\debug.cpp
............\.......\...........\debug.h
............\.......\...........\detection.cpp
............\.......\...........\drawable.h
............\.......\...........\eventhandler.h
............\.......\...........\graphics.cpp
............\.......\...........\graphics.h
............\.......\...........\helpers.h
............\.......\...........\lastexpress.cpp
............\.......\...........\lastexpress.h
............\.......\...........\module.mk
............\.......\...........\resource.cpp
............\.......\...........\resource.h
............\.......\...........\shared.h
............\.......\lure
............\.......\....\animseq.cpp
............\.......\....\animseq.h
............\.......\....\debugger.cpp
............\.......\....\debugger.h
............\.......\....\decode.cpp
............\.......\....\decode.h
............\.......\....\detection.cpp
............\.......\....\disk.cpp
............\.......\....\disk.h
............\.......\....\events.cpp
............\.......\....\events.h
............\.......\....\fights.cpp
............\.......\....\fights.h
............\.......\....\game.cpp
............\.......\....\game.h
............\.......\....\hotspots.cpp
............\.......\....\hotspots.h
............\.......\....\intro.cpp
............\.......\....\intro.h
............\.......\....\lure.cpp
............\.......\....\lure.h
............\.......\....\luredefs.h
............\.......\....\memory.cpp
............\.......\....\memory.h
............\.......\....\menu.cpp
............\.......\....\menu.h
............\.......\....\module.mk
............\.......\....\palette.cpp
............\.......\....\palette.h
............\.......\....\res.cpp
............\.......\....\res.h
............\.......\....\res_struct.cpp
............\.......\....\res_struct.h
............\.......\....\room.cpp
............\.......\....\room.h
............\.......\....\screen.cpp
............\.......\....\screen.h
............\.......\....\scripts.cpp
............\.......\....\scripts.h
............\.......\....\sound.cpp
............\.......\....\sound.h
............\.......\....\strings.cpp
............\.......\....\strings.h
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............\.......\.....\help.h
............\.......\.....\input.cpp
............\.......\.....\midiparser_ro.cpp
............\.......\.....\module.mk
............\.......\.....\music.h
............\.......\.....\nut_renderer.cpp
............\.......\.....\nut_renderer.h
............\.......\.....\object.cpp
............\.......\.....\object.h
............\.......\.....\palette.cpp
............\.......\.....\player_mod.cpp
............\.......\.....\player_mod.h
............\.......\.....\player_nes.cpp
............\.......\.....\player_nes.h
............\.......\.....\player_pce.cpp
............\.......\.....\player_pce.h
............\.......\.....\player_sid.cpp
............\.......\.....\player_sid.h
............\.......\.....\player_towns.cpp
............\.......\.....\player_towns.h
............\.......\.....\player_v1.cpp
............\.......\.....\player_v1.h
............\.......\.....\player_v2.cpp
............\.......\.....\player_v2.h
............\.......\.....\player_v2a.cpp
............\.......\.....\player_v2a.h
............\.......\.....\player_v2base.cpp
............\.......\.....\player_v2base.h
............\.......\.....\player_v2cms.cpp
............\.......\.....\player_v2cms.h
............\.......\.....\player_v3a.cpp
............\.......\.....\player_v3a.h
............\.......\.....\player_v4a.cpp
............\.......\.....\player_v4a.h
............\.......\.....\proc3ARM.s
............\.......\.....\resource.cpp
............\.......\.....\resource.h
............\.......\.....\resource_v2.cpp
............\.......\.....\resource_v3.cpp
............\.......\.....\resource_v4.cpp
............\.......\.....\room.cpp
............\.......\.....\saveload.cpp
............\.......\.....\saveload.h
............\.......\.....\script.cpp
............\.......\.....\script.h
............\.......\.....\script_v0.cpp
............\.......\.....\script_v2.cpp
............\.......\.....\script_v3.cpp
............\.......\.....\script_v4.cpp
............\.......\.....\script_v5.cpp
............\.......\.....\script_v6.cpp
............\.......\.....\script_v8.cpp
............\.......\.....\scumm-md5.h
............\.......\.....\scumm.cpp
............\.......\.....\scumm.h
............\.......\.....\scumm_v0.h
............\.......\.....\scumm_v2.h
............\.......\.....\scumm_v3.h
............\.......\.....\scumm_v4.h
............\.......\.....\scumm_v5.h
............\.......\.....\scumm_v6.h
............\.......\.....\scumm_v7.h
............\.......\.....\scumm_v8.h
............\.......\.....\sound.cpp
............\.......\.....\sound.h
............\.......\.....\string.cpp
............\.......\.....\usage_bits.cpp
............\.......\.....\usage_bits.h
............\.......\.....\util.cpp
............\.......\.....\util.h
............\.......\.....\vars.cpp
............\.......\.....\verbs.cpp
............\.......\.....\verbs.h
............\.......\sky
............\.......\...\music
............\.......\...\.....\adlibchannel.cpp
............\.......\...\.....\adlibchannel.h
............\.......\...\.....\adlibmusic.cpp
............\.......\...\.....\adlibmusic.h
............\.......\...\.....\gmchannel.cpp
............\.......\...\.....\gmchannel.h
............\.......\...\.....\gmmusic.cpp
............\.......\...\.....\gmmusic.h
............\.......\...\.....\mt32music.cpp
............\.......\...\.....\mt32music.h
............\.......\...\.....\musicbase.cpp
............\.......\...\.....\musicbase.h
............\.......\...\autoroute.cpp
............\.......\...\autoroute.h
............\.......\...\compact.cpp
............\.......\...\compact.h
............\.......\...\control.cpp
............\.......\...\control.h
............\.......\...\debug.cpp
............\.......\...\debug.h
............\.......\...\detection.cpp
............\.......\...\disk.cpp
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............\.......\...\grid.cpp
............\.......\...\grid.h
............\.......\...\hufftext.cpp
............\.......\...\intro.cpp
............\.......\...\intro.h
............\.......\...\logic.cpp
............\.......\...\logic.h
............\.......\...\module.mk
............\.......\...\mouse.cpp
............\.......\...\mouse.h
............\.......\...\rnc_deco.cpp
............\.......\...\rnc_deco.h
............\.......\...\screen.cpp
............\.......\...\screen.h
............\.......\...\sky.cpp
............\.......\...\sky.h
............\.......\...\skydefs.h
............\.......\...\sound.cpp
............\.......\...\sound.h
............\.......\...\struc.h
............\.......\...\text.cpp
............\.......\...\text.h
............\.......\sword1
............\.......\......\animation.cpp
............\.......\......\animation.h
............\.......\......\collision.h
............\.......\......\console.cpp
............\.......\......\console.h
............\.......\......\control.cpp
............\.......\......\control.h
............\.......\......\debug.cpp
............\.......\......\debug.h
............\.......\......\detection.cpp
............\.......\......\eventman.cpp
............\.......\......\eventman.h
............\.......\......\logic.cpp
............\.......\......\logic.h
............\.......\......\memman.cpp
............\.......\......\memman.h
............\.......\......\menu.cpp
............\.......\......\menu.h
............\.......\......\module.mk
............\.......\......\mouse.cpp
............\.......\......\mouse.h
............\.......\......\music.cpp
............\.......\......\music.h
............\.......\......\object.h
............\.......\......\objectman.cpp
............\.......\......\objectman.h
............\.......\......\resman.cpp
............\.......\......\resman.h
............\.......\......\router.cpp
............\.......\......\router.h
............\.......\......\screen.cpp
............\.......\......\screen.h
............\.......\......\sound.cpp
............\.......\......\sound.h
............\.......\......\staticres.cpp
............\.......\......\sword1.cpp
............\.......\......\sword1.h
............\.......\......\sworddefs.h
............\.......\......\swordres.h
............\.......\......\text.cpp
............\.......\......\text.h
............\.......\sword2
............\.......\......\animation.cpp
............\.......\......\animation.h
............\.......\......\anims.cpp
............\.......\......\console.cpp
............\.......\......\console.h
............\.......\......\controls.cpp
............\.......\......\controls.h
............\.......\......\debug.cpp
............\.......\......\debug.h
............\.......\......\defs.h
............\.......\......\events.cpp
............\.......\......\function.cpp
............\.......\......\header.cpp
............\.......\......\header.h
............\.......\......\icons.cpp
............\.......\......\interpreter.cpp
............\.......\......\interpreter.h
............\.......\......\layers.cpp
............\.......\......\logic.cpp
............\.......\......\logic.h
............\.......\......\maketext.cpp
............\.......\......\maketext.h
............\.......\......\memory.cpp
............\.......\......\memory.h
............\.......\......\menu.cpp
............\.......\......\module.mk
............\.......\......\mouse.cpp
............\.......\......\mouse.h
............\.......\......\music.cpp
............\.......\......\object.h
............\.......\......\palette.cpp
............\.......\......\protocol.cpp
............\.......\......\render.cpp
............\.......\......\resman.cpp
............\.......\......\resman.h
............\.......\......\router.cpp
............\.......\......\router.h
............\.......\......\saveload.cpp
............\.......\......\saveload.h
............\.......\......\screen.cpp
............\.......\......\screen.h
............\.......\......\scroll.cpp
............\.......\......\sound.cpp
............\.......\......\sound.h
............\.......\......\speech.cpp
............\.......\......\sprite.cpp
............\.......\......\startup.cpp
............\.......\......\sword2.cpp
............\.......\......\sword2.h
............\.......\......\sync.cpp
............\.......\......\walker.cpp
............\.......\sword25
............\.......\.......\fmv
............\.......\.......\...\movieplayer.cpp
............\.......\.......\...\movieplayer.h
............\.......\.......\...\movieplayer_script.cpp
............\.......\.......\...\theora_decoder.cpp
............\.......\.......\...\theora_decoder.h
............\.......\.......\gfx
............\.......\.......\...\image
............\.......\.......\...\.....\art.cpp
............\.......\.......\...\.....\art.h
............\.......\.......\...\.....\image.h
............\.......\.......\...\.....\imgloader.cpp
............\.......\.......\...\.....\imgloader.h
............\.......\.......\...\.....\renderedimage.cpp
............\.......\.......\...\.....\renderedimage.h
............\.......\.......\...\.....\swimage.cpp
............\.......\.......\...\.....\swimage.h
............\.......\.......\...\.....\vectorimage.cpp
............\.......\.......\...\.....\vectorimage.h
............\.......\.......\...\.....\vectorimagerenderer.cpp
............\.......\.......\...\animation.cpp
............\.......\.......\...\animation.h
............\.......\.......\...\animationdescription.cpp
............\.......\.......\...\animationdescription.h
............\.......\.......\...\animationresource.cpp
............\.......\.......\...\animationresource.h
............\.......\.......\...\animationtemplate.cpp
............\.......\.......\...\animationtemplate.h
............\.......\.......\...\animationtemplateregistry.cpp
............\.......\.......\...\animationtemplateregistry.h
............\.......\.......\...\bitmap.cpp
............\.......\.......\...\bitmap.h
............\.......\.......\...\bitmapresource.h
............\.......\.......\...\dynamicbitmap.cpp
............\.......\.......\...\dynamicbitmap.h
............\.......\.......\...\fontresource.cpp
............\.......\.......\...\fontresource.h
............\.......\.......\...\graphicengine.cpp
............\.......\.......\...\graphicengine.h
............\.......\.......\...\graphicengine_script.cpp
............\.......\.......\...\panel.cpp
............\.......\.......\...\panel.h
............\.......\.......\...\renderobject.cpp
............\.......\.......\...\renderobject.h
............\.......\.......\...\renderobjectmanager.cpp
............\.......\.......\...\renderobjectmanager.h
............\.......\.......\...\renderobjectptr.h
............\.......\.......\...\renderobjectregistry.h
............\.......\.......\...\rootrenderobject.h
............\.......\.......\...\screenshot.cpp
............\.......\.......\...\screenshot.h
............\.......\.......\...\staticbitmap.cpp
............\.......\.......\...\staticbitmap.h
............\.......\.......\...\text.cpp
............\.......\.......\...\text.h
............\.......\.......\...\timedrenderobject.cpp
............\.......\.......\...\timedrenderobject.h
............\.......\.......\input
............\.......\.......\.....\inputengine.cpp
............\.......\.......\.....\inputengine.h
............\.......\.......\.....\inputengine_script.cpp
............\.......\.......\kernel
............\.......\.......\......\common.h
............\.......\.......\......\filesystemutil.cpp
............\.......\.......\......\filesystemutil.h
............\.......\.......\......\inputpersistenceblock.cpp
............\.......\.......\......\inputpersistenceblock.h
............\.......\.......\......\kernel.cpp
............\.......\.......\......\kernel.h
............\.......\.......\......\kernel_script.cpp
............\.......\.......\......\objectregistry.h
............\.......\.......\......\outputpersistenceblock.cpp
............\.......\.......\......\outputpersistenceblock.h
............\.......\.......\......\persistable.h
............\.......\.......\......\persistenceblock.h
............\.......\.......\......\persistenceservice.cpp
............\.......\.......\......\persistenceservice.h
............\.......\.......\......\resmanager.cpp
............\.......\.......\......\resmanager.h
............\.......\.......\......\resource.cpp
............\.......\.......\......\resource.h
............\.......\.......\......\resservice.h
............\.......\.......\......\service.h
............\.......\.......\math
............\.......\.......\....\geometry.h
............\.......\.......\....\geometry_script.cpp
............\.......\.......\....\line.h
............\.......\.......\....\polygon.cpp
............\.......\.......\....\polygon.h
............\.......\.......\....\region.cpp
............\.......\.......\....\region.h
............\.......\.......\....\regionregistry.cpp
............\.......\.......\....\regionregistry.h
............\.......\.......\....\vertex.cpp
............\.......\.......\....\vertex.h
............\.......\.......\....\walkregion.cpp
............\.......\.......\....\walkregion.h
............\.......\.......\package
............\.......\.......\.......\packagemanager.cpp
............\.......\.......\.......\packagemanager.h
............\.......\.......\.......\packagemanager_script.cpp
............\.......\.......\script
............\.......\.......\......\luabindhelper.cpp
............\.......\.......\......\luabindhelper.h
............\.......\.......\......\luacallback.cpp
............\.......\.......\......\luacallback.h
............\.......\.......\......\luascript.cpp
............\.......\.......\......\luascript.h
............\.......\.......\......\lua_extensions.cpp
............\.......\.......\......\script.h
............\.......\.......\sfx
............\.......\.......\...\soundengine.cpp
............\.......\.......\...\soundengine.h
............\.......\.......\...\soundengine_script.cpp
............\.......\.......\util
............\.......\.......\....\lua
............\.......\.......\....\...\COPYRIGHT
............\.......\.......\....\...\HISTORY
............\.......\.......\....\...\lapi.cpp
............\.......\.......\....\...\lapi.h
............\.......\.......\....\...\lauxlib.cpp
............\.......\.......\....\...\lauxlib.h
............\.......\.......\....\...\lbaselib.cpp
............\.......\.......\....\...\lcode.cpp
............\.......\.......\....\...\lcode.h
............\.......\.......\....\...\ldblib.cpp
............\.......\.......\....\...\ldebug.cpp
............\.......\.......\....\...\ldebug.h
............\.......\.......\....\...\ldo.cpp
............\.......\.......\....\...\ldo.h
............\.......\.......\....\...\lfunc.cpp
............\.......\.......\....\...\lfunc.h
............\.......\.......\....\...\lgc.cpp
............\.......\.......\....\...\lgc.h
............\.......\.......\....\...\linit.cpp
............\.......\.......\....\...\liolib.cpp
............\.......\.......\....\...\llex.cpp
............\.......\.......\....\...\llex.h
............\.......\.......\....\...\llimits.h
............\.......\.......\....\...\lmathlib.cpp
............\.......\.......\....\...\lmem.cpp
............\.......\.......\....\...\lmem.h
............\.......\.......\....\...\loadlib.cpp
............\.......\.......\....\...\lobject.cpp
............\.......\.......\....\...\lobject.h
............\.......\.......\....\...\lopcodes.cpp
............\.......\.......\....\...\lopcodes.h
............\.......\.......\....\...\loslib.cpp
............\.......\.......\....\...\lparser.cpp
............\.......\.......\....\...\lparser.h
............\.......\.......\....\...\lstate.cpp
............\.......\.......\....\...\lstate.h
............\.......\.......\....\...\lstring.cpp
............\.......\.......\....\...\lstring.h
............\.......\.......\....\...\lstrlib.cpp
............\.......\.......\....\...\ltable.cpp
............\.......\.......\....\...\ltable.h
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............\.......\.......\....\...\ltm.cpp
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............\.......\.......\....\...\lua.h
............\.......\.......\....\...\luaconf.h
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............\.......\.......\....\...\lvm.cpp
............\.......\.......\....\...\lvm.h
............\.......\.......\....\...\lzio.cpp
............\.......\.......\....\...\lzio.h
............\.......\.......\....\...\README
............\.......\.......\....\...\scummvm_file.cpp
............\.......\.......\....\...\scummvm_file.h
............\.......\.......\....\pluto
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............\.......\.......\....\.....\....\lzio.h
............\.......\.......\....\.....\....\pdep.h
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............\.......\.......\....\.....\plzio.cpp
............\.......\.......\....\.....\README
............\.......\.......\....\.....\THANKS
............\.......\.......\console.cpp
............\.......\.......\console.h
............\.......\.......\detection.cpp
............\.......\.......\detection_tables.h
............\.......\.......\module.mk
............\.......\.......\sword25.cpp
............\.......\.......\sword25.h
............\.......\teenagent
............\.......\.........\actor.cpp
............\.......\.........\actor.h
............\.......\.........\animation.cpp
............\.......\.........\animation.h
............\.......\.........\callbacks.cpp
............\.......\.........\console.cpp
............\.......\.........\console.h
............\.......\.........\detection.cpp
............\.......\.........\dialog.cpp
............\.......\.........\dialog.h
............\.......\.........\font.cpp
............\.......\.........\font.h
............\.......\.........\inventory.cpp
............\.......\.........\inventory.h
............\.......\.........\module.mk
............\.......\.........\music.cpp
............\.......\.........\music.h
............\.......\.........\objects.cpp
............\.......\.........\objects.h
............\.......\.........\pack.cpp
............\.......\.........\pack.h
............\.......\.........\resources.cpp
............\.......\.........\resources.h
............\.......\.........\scene.cpp
............\.......\.........\scene.h
............\.......\.........\segment.cpp
............\.......\.........\segment.h
............\.......\.........\surface.cpp
............\.......\.........\surface.h
............\.......\.........\surface_list.cpp
............\.......\.........\surface_list.h
............\.......\.........\teenagent.cpp
............\.......\.........\teenagent.h
............\.......\testbed
............\.......\.......\config-params.cpp
............\.......\.......\config-params.h
............\.......\.......\config.cpp
............\.......\.......\config.h
............\.......\.......\detection.cpp
............\.......\.......\events.cpp
............\.......\.......\events.h
............\.......\.......\fs.cpp
............\.......\.......\fs.h
............\.......\.......\graphics.cpp
............\.......\.......\graphics.h
............\.......\.......\midi.cpp
............\.......\.......\midi.h
............\.......\.......\misc.cpp
............\.......\.......\misc.h
............\.......\.......\module.mk
............\.......\.......\savegame.cpp
............\.......\.......\savegame.h
............\.......\.......\sound.cpp
............\.......\.......\sound.h
............\.......\.......\template.h
............\.......\.......\testbed.cpp
............\.......\.......\testbed.h
............\.......\.......\testsuite.cpp
............\.......\.......\testsuite.h
............\.......\tinsel
............\.......\......\actors.cpp
............\.......\......\actors.h
............\.......\......\adpcm.cpp
............\.......\......\adpcm.h
............\.......\......\anim.cpp
............\.......\......\anim.h
............\.......\......\background.cpp
............\.......\......\background.h
............\.......\......\bg.cpp
............\.......\......\bmv.cpp
............\.......\......\bmv.h
............\.......\......\cliprect.cpp
............\.......\......\cliprect.h
............\.......\......\config.cpp
............\.......\......\config.h
............\.......\......\coroutine.cpp
............\.......\......\coroutine.h
............\.......\......\cursor.cpp
............\.......\......\cursor.h
............\.......\......\debugger.cpp
............\.......\......\debugger.h
............\.......\......\detection.cpp
............\.......\......\detection_tables.h
............\.......\......\dialogs.cpp
............\.......\......\dialogs.h
............\.......\......\drives.cpp
............\.......\......\drives.h
............\.......\......\dw.h
............\.......\......\effect.cpp
............\.......\......\events.cpp
............\.......\......\events.h
............\.......\......\faders.cpp
............\.......\......\faders.h
............\.......\......\film.h
............\.......\......\font.cpp
............\.......\......\font.h
............\.......\......\graphics.cpp
............\.......\......\graphics.h
............\.......\......\handle.cpp
............\.......\......\handle.h
............\.......\......\heapmem.cpp
............\.......\......\heapmem.h
............\.......\......\mareels.cpp
............\.......\......\mareels.h
............\.......\......\module.mk
............\.......\......\move.cpp
............\.......\......\move.h
............\.......\......\multiobj.cpp
............\.......\......\multiobj.h
............\.......\......\music.cpp
............\.......\......\music.h
............\.......\......\object.cpp
............\.......\......\object.h
............\.......\......\palette.cpp
............\.......\......\palette.h
............\.......\......\pcode.cpp
............\.......\......\pcode.h
............\.......\......\pdisplay.cpp
............\.......\......\pdisplay.h
............\.......\......\pid.h
............\.......\......\play.cpp
............\.......\......\play.h
............\.......\......\polygons.cpp
............\.......\......\polygons.h
............\.......\......\rince.cpp
............\.......\......\rince.h
............\.......\......\saveload.cpp
............\.......\......\savescn.cpp
............\.......\......\savescn.h
............\.......\......\scene.cpp
............\.......\......\scene.h
............\.......\......\sched.cpp
............\.......\......\sched.h
............\.......\......\scn.cpp
............\.......\......\scn.h
............\.......\......\scroll.cpp
............\.......\......\scroll.h
............\.......\......\sound.cpp
............\.......\......\sound.h
............\.......\......\strres.cpp
............\.......\......\strres.h
............\.......\......\sysvar.cpp
............\.......\......\sysvar.h
............\.......\......\text.cpp
............\.......\......\text.h
............\.......\......\timers.cpp
............\.......\......\timers.h
............\.......\......\tinlib.cpp
............\.......\......\tinlib.h
............\.......\......\tinsel.cpp
............\.......\......\tinsel.h
............\.......\......\token.cpp
............\.......\......\token.h
............\.......\toon
............\.......\....\anim.cpp
............\.......\....\anim.h
............\.......\....\audio.cpp
............\.......\....\audio.h
............\.......\....\character.cpp
............\.......\....\character.h
............\.......\....\console.cpp
............\.......\....\console.h
............\.......\....\conversation.cpp
............\.......\....\conversation.h
............\.......\....\detection.cpp
............\.......\....\drew.cpp
............\.......\....\drew.h
............\.......\....\flux.cpp
............\.......\....\flux.h
............\.......\....\font.cpp
............\.......\....\font.h
............\.......\....\hotspot.cpp
............\.......\....\hotspot.h
............\.......\....\module.mk
............\.......\....\movie.cpp
............\.......\....\movie.h
............\.......\....\path.cpp
............\.......\....\path.h
............\.......\....\picture.cpp
............\.......\....\picture.h
............\.......\....\resource.cpp
............\.......\....\resource.h
............\.......\....\script.cpp
............\.......\....\script.h
............\.......\....\script_func.cpp
............\.......\....\script_func.h
............\.......\....\state.cpp
............\.......\....\state.h
............\.......\....\text.cpp
............\.......\....\text.h
............\.......\....\tools.cpp
............\.......\....\tools.h
............\.......\....\toon.cpp
............\.......\....\toon.h
............\.......\touche
............\.......\......\console.cpp
............\.......\......\console.h
............\.......\......\detection.cpp
............\.......\......\graphics.cpp
............\.......\......\graphics.h
............\.......\......\menu.cpp
............\.......\......\midi.cpp
............\.......\......\midi.h
............\.......\......\module.mk
............\.......\......\opcodes.cpp
............\.......\......\resource.cpp
............\.......\......\saveload.cpp
............\.......\......\staticres.cpp
............\.......\......\touche.cpp
............\.......\......\touche.h
............\.......\tsage
............\.......\.....\blue_force
............\.......\.....\..........\blueforce_dialogs.cpp
............\.......\.....\..........\blueforce_dialogs.h
............\.......\.....\..........\blueforce_logic.cpp
............\.......\.....\..........\blueforce_logic.h
............\.......\.....\..........\blueforce_scenes0.cpp
............\.......\.....\..........\blueforce_scenes0.h
............\.......\.....\..........\blueforce_scenes1.cpp
............\.......\.....\..........\blueforce_scenes1.h
............\.......\.....\..........\blueforce_scenes2.cpp
............\.......\.....\..........\blueforce_scenes2.h
............\.......\.....\..........\blueforce_scenes3.cpp
............\.......\.....\..........\blueforce_scenes3.h
............\.......\.....\..........\blueforce_scenes4.cpp
............\.......\.....\..........\blueforce_scenes4.h
............\.......\.....\..........\blueforce_scenes5.cpp
............\.......\.....\..........\blueforce_scenes5.h
............\.......\.....\..........\blueforce_scenes6.cpp
............\.......\.....\..........\blueforce_scenes6.h
............\.......\.....\..........\blueforce_scenes7.cpp
............\.......\.....\..........\blueforce_scenes7.h
............\.......\.....\..........\blueforce_scenes8.cpp
............\.......\.....\..........\blueforce_scenes8.h
............\.......\.....\..........\blueforce_scenes9.cpp
............\.......\.....\..........\blueforce_scenes9.h
............\.......\.....\..........\blueforce_speakers.cpp
............\.......\.....\..........\blueforce_speakers.h
............\.......\.....\..........\blueforce_ui.cpp
............\.......\.....\..........\blueforce_ui.h
............\.......\.....\ringworld
............\.......\.....\.........\ringworld_demo.cpp
............\.......\.....\.........\ringworld_demo.h
............\.......\.....\.........\ringworld_dialogs.cpp
............\.......\.....\.........\ringworld_dialogs.h
............\.......\.....\.........\ringworld_logic.cpp
............\.......\.....\.........\ringworld_logic.h
............\.......\.....\.........\ringworld_scenes1.cpp
............\.......\.....\.........\ringworld_scenes1.h
............\.......\.....\.........\ringworld_scenes10.cpp
............\.......\.....\.........\ringworld_scenes10.h
............\.......\.....\.........\ringworld_scenes2.cpp
............\.......\.....\.........\ringworld_scenes2.h
............\.......\.....\.........\ringworld_scenes3.cpp
............\.......\.....\.........\ringworld_scenes3.h
............\.......\.....\.........\ringworld_scenes4.cpp
............\.......\.....\.........\ringworld_scenes4.h
............\.......\.....\.........\ringworld_scenes5.cpp
............\.......\.....\.........\ringworld_scenes5.h
............\.......\.....\.........\ringworld_scenes6.cpp
............\.......\.....\.........\ringworld_scenes6.h
............\.......\.....\.........\ringworld_scenes8.cpp
............\.......\.....\.........\ringworld_scenes8.h
............\.......\.....\.........\ringworld_speakers.cpp
............\.......\.....\.........\ringworld_speakers.h
............\.......\.....\converse.cpp
............\.......\.....\converse.h
............\.......\.....\core.cpp
............\.......\.....\core.h
............\.......\.....\debugger.cpp
............\.......\.....\debugger.h
............\.......\.....\detection.cpp
............\.......\.....\detection_tables.h
............\.......\.....\dialogs.cpp
............\.......\.....\dialogs.h
............\.......\.....\events.cpp
............\.......\.....\events.h
............\.......\.....\globals.cpp
............\.......\.....\globals.h
............\.......\.....\graphics.cpp
............\.......\.....\graphics.h
............\.......\.....\module.mk
............\.......\.....\resources.cpp
............\.......\.....\resources.h
............\.......\.....\saveload.cpp
............\.......\.....\saveload.h
............\.......\.....\scenes.cpp
............\.......\.....\scenes.h
............\.......\.....\sound.cpp
............\.......\.....\sound.h
............\.......\.....\staticres.cpp
............\.......\.....\staticres.h
............\.......\.....\tsage.cpp
............\.......\.....\tsage.h
............\.......\tucker
............\.......\......\console.cpp
............\.......\......\console.h
............\.......\......\detection.cpp
............\.......\......\graphics.cpp
............\.......\......\graphics.h
............\.......\......\locations.cpp
............\.......\......\module.mk
............\.......\......\resource.cpp
............\.......\......\saveload.cpp
............\.......\......\sequences.cpp
............\.......\......\staticres.cpp
............\.......\......\tucker.cpp
............\.......\......\tucker.h
............\.......\advancedDetector.cpp
............\.......\advancedDetector.h
............\.......\dialogs.cpp
............\.......\dialogs.h
............\.......\engine.cpp
............\.......\engine.h
............\.......\engines.mk
............\.......\game.cpp
............\.......\game.h
............\.......\metaengine.h
............\.......\module.mk
............\.......\obsolete.cpp
............\.......\obsolete.h
............\.......\savestate.cpp
............\.......\savestate.h
............\.......\util.h
............\graphics
............\........\fonts
............\........\.....\bdf.cpp
............\........\.....\bdf.h
............\........\.....\consolefont.cpp
............\........\.....\newfont.cpp
............\........\.....\newfont_big.cpp
............\........\.....\winfont.cpp
............\........\.....\winfont.h
............\........\scaler
............\........\......\2xsai.cpp
............\........\......\aspect.cpp
............\........\......\aspect.h
............\........\......\downscaler.cpp
............\........\......\downscaler.h
............\........\......\downscalerARM.s
............\........\......\hq2x.cpp
............\........\......\hq2x_i386.asm
............\........\......\hq3x.cpp
............\........\......\hq3x_i386.asm
............\........\......\intern.h
............\........\......\Normal2xARM.s
............\........\......\scale2x.cpp
............\........\......\scale2x.h
............\........\......\scale2xARM.s
............\........\......\scale3x.cpp
............\........\......\scale3x.h
............\........\......\scalebit.cpp
............\........\......\scalebit.h
............\........\......\thumbnail_intern.cpp
............\........\colormasks.h
............\........\conversion.cpp
............\........\conversion.h
............\........\cursor.h
............\........\cursorman.cpp
............\........\cursorman.h
............\........\font.cpp
............\........\font.h
............\........\fontman.cpp
............\........\fontman.h
............\........\iff.cpp
............\........\iff.h
............\........\imagedec.cpp
............\........\imagedec.h
............\........\jpeg.cpp
............\........\jpeg.h
............\........\maccursor.cpp
............\........\maccursor.h
............\........\module.mk
............\........\palette.h
............\........\pict.cpp
............\........\pict.h
............\........\pixelformat.h
............\........\png.cpp
............\........\png.h
............\........\primitives.cpp
............\........\primitives.h
............\........\scaler.cpp
............\........\scaler.h
............\........\sjis.cpp
............\........\sjis.h
............\........\surface.cpp
............\........\surface.h
............\........\thumbnail.cpp
............\........\thumbnail.h
............\........\VectorRenderer.cpp
............\........\VectorRenderer.h
............\........\VectorRendererSpec.cpp
............\........\VectorRendererSpec.h
............\........\wincursor.cpp
............\........\wincursor.h
............\........\yuv_to_rgb.cpp
............\........\yuv_to_rgb.h
............\gui
............\...\themes
............\...\......\fonts
............\...\......\.....\topaz
............\...\......\.....\.....\topazlt
............\...\......\.....\.....\.......\8
............\...\......\.....\.....\README.ScummVM
............\...\......\.....\.....\topazLT.font
............\...\......\.....\.....\topazLT.readme
............\...\......\.....\Arial.bdf
............\...\......\.....\Arial12.bdf
............\...\......\.....\ArialBold.bdf
............\...\......\.....\clR6x12-iso-8859-1.bdf
............\...\......\.....\clR6x12-iso-8859-2.bdf
............\...\......\.....\clR6x12-iso-8859-5.bdf
............\...\......\.....\clR6x12-iso-8859-7.bdf
............\...\......\.....\clR6x12.bdf
............\...\......\.....\courr12-iso-8859-1.bdf
............\...\......\.....\fixed5x8-iso-8859-1.bdf
............\...\......\.....\fixed5x8-iso-8859-2.bdf
............\...\......\.....\fixed5x8-iso-8859-5.bdf
............\...\......\.....\fixed5x8-iso-8859-7.bdf
............\...\......\.....\fixed5x8.bdf
............\...\......\.....\helvB12-iso-8859-1.bdf
............\...\......\.....\helvB12-iso-8859-2.bdf
............\...\......\.....\helvB12-iso-8859-5.bdf
............\...\......\.....\helvB12.bdf
............\...\......\.....\helvBO12-iso-8859-1.bdf
............\...\......\.....\helvBO12.bdf
............\...\......\.....\helvR12-iso-8859-1.bdf
............\...\......\.....\helvR12.bdf
............\...\......\.....\README
............\...\......\scummclassic
............\...\......\............\classic_gfx.stx
............\...\......\............\classic_layout.stx
............\...\......\............\classic_layout_lowres.stx
............\...\......\............\clR6x12-iso-8859-2.fcc
............\...\......\............\clR6x12-iso-8859-5.fcc
............\...\......\............\fixed5x8-iso-8859-2.fcc
............\...\......\............\fixed5x8-iso-8859-5.fcc
............\...\......\............\helvb12-iso-8859-2.fcc
............\...\......\............\helvb12-iso-8859-5.fcc
............\...\......\............\THEMERC
............\...\......\scummmodern
............\...\......\...........\checkbox.bmp
checkbox.bmp
............\...\......\...........\checkbox_empty.bmp
checkbox_empty.bmp
............\...\......\...........\clR6x12-iso-8859-2.fcc
............\...\......\...........\clR6x12-iso-8859-5.fcc
............\...\......\...........\cursor.bmp
cursor.bmp
............\...\......\...........\cursor_small.bmp
cursor_small.bmp
............\...\......\...........\fixed5x8-iso-8859-2.fcc
............\...\......\...........\fixed5x8-iso-8859-5.fcc
............\...\......\...........\helvb12-iso-8859-1.fcc
............\...\......\...........\helvb12-iso-8859-2.fcc
............\...\......\...........\helvb12-iso-8859-5.fcc
............\...\......\...........\logo.bmp
logo.bmp
............\...\......\...........\logo_small.bmp
logo_small.bmp
............\...\......\...........\radiobutton.bmp
radiobutton.bmp
............\...\......\...........\radiobutton_empty.bmp
radiobutton_empty.bmp
............\...\......\...........\scummmodern_gfx.stx
............\...\......\...........\scummmodern_layout.stx
............\...\......\...........\scummmodern_layout_lowres.stx
............\...\......\...........\search.bmp
search.bmp
............\...\......\...........\THEMERC
............\...\......\default.inc
............\...\......\scummclassic.zip
............\...\......\scummmodern.zip
............\...\......\scummtheme.py
............\...\......\translations.dat
............\...\widgets
............\...\.......\editable.cpp
............\...\.......\editable.h
............\...\.......\edittext.cpp
............\...\.......\edittext.h
............\...\.......\list.cpp
............\...\.......\list.h
............\...\.......\popup.cpp
............\...\.......\popup.h
............\...\.......\scrollbar.cpp
............\...\.......\scrollbar.h
............\...\.......\tab.cpp
............\...\.......\tab.h
............\...\about.cpp
............\...\about.h
............\...\Actions.cpp
............\...\Actions.h
............\...\browser.cpp
............\...\browser.h
............\...\browser_osx.mm
............\...\chooser.cpp
............\...\chooser.h
............\...\console.cpp
............\...\console.h
............\...\credits.h
............\...\debugger.cpp
............\...\debugger.h
............\...\dialog.cpp
............\...\dialog.h
............\...\error.cpp
............\...\error.h
............\...\gui-manager.cpp
............\...\gui-manager.h
............\...\Key.cpp
............\...\Key.h
............\...\KeysDialog.cpp
............\...\KeysDialog.h
............\...\launcher.cpp
............\...\launcher.h
............\...\massadd.cpp
............\...\massadd.h
............\...\message.cpp
............\...\message.h
............\...\module.mk
............\...\object.cpp
............\...\object.h
............\...\options.cpp
............\...\options.h
............\...\saveload.cpp
............\...\saveload.h
............\...\themebrowser.cpp
............\...\themebrowser.h
............\...\ThemeEngine.cpp
............\...\ThemeEngine.h
............\...\ThemeEval.cpp
............\...\ThemeEval.h
............\...\ThemeLayout.cpp
............\...\ThemeLayout.h
............\...\ThemeParser.cpp
............\...\ThemeParser.h
............\...\Tooltip.cpp
............\...\Tooltip.h
............\...\widget.cpp
............\...\widget.h
............\icons
............\.....\count.ico
count.ico
............\.....\scummvm.icns
............\.....\scummvm.ico
scummvm.ico
............\.....\scummvm.info
............\.....\scummvm.svg
............\.....\scummvm.xpm
............\po
............\..\ca_ES.po
............\..\cs_CZ.po
............\..\da_DA.po
............\..\de_DE.po
............\..\es_ES.po
............\..\fr_FR.po
............\..\hu_HU.po
............\..\it_IT.po
............\..\module.mk
............\..\nb_NO.po
............\..\nn_NO.po
............\..\pl_PL.po
............\..\POTFILES
............\..\pt_BR.po
............\..\remove-potcdate.sed
............\..\ru_RU.po
............\..\scummvm.pot
............\..\se_SE.po
............\..\uk_UA.po
............\test
............\....\audio
............\....\.....\audiostream.h
............\....\.....\helper.h
............\....\.....\raw.h
............\....\.....\timestamp.h
............\....\common
............\....\......\algorithm.h
............\....\......\array.h
............\....\......\bufferedreadstream.h
............\....\......\bufferedseekablereadstream.h
............\....\......\endian.h
............\....\......\fixedstack.h
............\....\......\func.h
............\....\......\hashmap.h
............\....\......\list.h
............\....\......\math.h
............\....\......\md5.h
............\....\......\memoryreadstream.h
............\....\......\memoryreadstreamendian.h
............\....\......\pack.h
............\....\......\ptr.h
............\....\......\queue.h
............\....\......\rational.h
............\....\......\rect.h
............\....\......\seekablesubreadstream.h
............\....\......\serializer.h
............\....\......\stack.h
............\....\......\str.h
............\....\......\stream.h
............\....\......\subreadstream.h
............\....\......\tokenizer.h
............\....\cxxtest
............\....\.......\cxxtest
............\....\.......\.......\Descriptions.cpp
............\....\.......\.......\Descriptions.h
............\....\.......\.......\DummyDescriptions.cpp
............\....\.......\.......\DummyDescriptions.h
............\....\.......\.......\ErrorFormatter.h
............\....\.......\.......\ErrorPrinter.h
............\....\.......\.......\Flags.h
............\....\.......\.......\GlobalFixture.cpp
............\....\.......\.......\GlobalFixture.h
............\....\.......\.......\Gui.h
............\....\.......\.......\LinkedList.cpp
............\....\.......\.......\LinkedList.h
............\....\.......\.......\Mock.h
............\....\.......\.......\ParenPrinter.h
............\....\.......\.......\QtGui.h
............\....\.......\.......\RealDescriptions.cpp
............\....\.......\.......\RealDescriptions.h
............\....\.......\.......\Root.cpp
............\....\.......\.......\SelfTest.h
............\....\.......\.......\StdHeaders.h
............\....\.......\.......\StdioFilePrinter.h
............\....\.......\.......\StdioPrinter.h
............\....\.......\.......\StdValueTraits.h
............\....\.......\.......\TeeListener.h
............\....\.......\.......\TestListener.h
............\....\.......\.......\TestRunner.h
............\....\.......\.......\TestSuite.cpp
............\....\.......\.......\TestSuite.h
............\....\.......\.......\TestTracker.cpp
............\....\.......\.......\TestTracker.h
............\....\.......\.......\ValueTraits.cpp
............\....\.......\.......\ValueTraits.h
............\....\.......\.......\Win32Gui.h
............\....\.......\.......\X11Gui.h
............\....\.......\.......\YesNoRunner.h
............\....\.......\docs
............\....\.......\....\convert.pl
............\....\.......\....\guide.html
............\....\.......\....\index.html
............\....\.......\....\qt.png
qt.png
............\....\.......\....\qt2.png
qt2.png
............\....\.......\....\win32.png
win32.png
............\....\.......\....\x11.png
x11.png
............\....\.......\sample
............\....\.......\......\gui
............\....\.......\......\...\GreenYellowRed.h
............\....\.......\......\mock
............\....\.......\......\....\T
............\....\.......\......\....\.\stdlib.h
............\....\.......\......\....\Dice.cpp
............\....\.......\......\....\Dice.h
............\....\.......\......\....\Makefile
............\....\.......\......\....\MockStdlib.h
............\....\.......\......\....\mock_stdlib.cpp
............\....\.......\......\....\real_stdlib.cpp
............\....\.......\......\....\roll.cpp
............\....\.......\......\....\TestDice.h
............\....\.......\......\msvc
............\....\.......\......\....\CxxTest_1_Run.dsp
............\....\.......\......\....\CxxTest_2_Build.dsp
............\....\.......\......\....\CxxTest_3_Generate.dsp
............\....\.......\......\....\CxxTest_Workspace.dsw
............\....\.......\......\....\FixFiles.bat
............\....\.......\......\....\Makefile
............\....\.......\......\....\ReadMe.txt
............\....\.......\......\parts
............\....\.......\......\.....\Makefile.unix
............\....\.......\......\winddk
............\....\.......\......\......\Makefile
............\....\.......\......\......\Makefile.inc
............\....\.......\......\......\RunTests.tpl
............\....\.......\......\......\SOURCES
............\....\.......\......\aborter.tpl
............\....\.......\......\Construct
............\....\.......\......\CreatedTest.h
............\....\.......\......\DeltaTest.h
............\....\.......\......\EnumTraits.h
............\....\.......\......\ExceptionTest.h
............\....\.......\......\file_printer.tpl
............\....\.......\......\FixtureTest.h
............\....\.......\......\Makefile.bcc32
............\....\.......\......\Makefile.msvc
............\....\.......\......\Makefile.PL
............\....\.......\......\Makefile.unix
............\....\.......\......\MessageTest.h
............\....\.......\......\only.tpl
............\....\.......\......\SimpleTest.h
............\....\.......\......\TraitsTest.h
............\....\.......\......\yes_no_runner.cpp
............\....\.......\COPYING
............\....\.......\cxxtest.spec
............\....\.......\cxxtestgen.pl
............\....\.......\cxxtestgen.py
............\....\.......\README
............\....\.......\TODO
............\....\.......\Versions
............\....\cxxtest_mingw.h
............\....\module.mk
............\....\README
............\video
............\.....\codecs
............\.....\......\cdtoons.cpp
............\.....\......\cdtoons.h
............\.....\......\cinepak.cpp
............\.....\......\cinepak.h
............\.....\......\codec.h
............\.....\......\indeo3.cpp
............\.....\......\indeo3.h
............\.....\......\mjpeg.cpp
............\.....\......\mjpeg.h
............\.....\......\msrle.cpp
............\.....\......\msrle.h
............\.....\......\msvideo1.cpp
............\.....\......\msvideo1.h
............\.....\......\qtrle.cpp
............\.....\......\qtrle.h
............\.....\......\rpza.cpp
............\.....\......\rpza.h
............\.....\......\smc.cpp
............\.....\......\smc.h
............\.....\......\truemotion1.cpp
............\.....\......\truemotion1.h
............\.....\......\truemotion1data.h
............\.....\avi_decoder.cpp
............\.....\avi_decoder.h
............\.....\binkdata.h
............\.....\bink_decoder.cpp
............\.....\bink_decoder.h
............\.....\coktel_decoder.cpp
............\.....\coktel_decoder.h
............\.....\dxa_decoder.cpp
............\.....\dxa_decoder.h
............\.....\flic_decoder.cpp
............\.....\flic_decoder.h
............\.....\module.mk
............\.....\qt_decoder.cpp
............\.....\qt_decoder.h
............\.....\smk_decoder.cpp
............\.....\smk_decoder.h
............\.....\video_decoder.cpp
............\.....\video_decoder.h
............\.gitignore
............\AUTHORS
............\config.guess
............\config.sub
............\configure
............\COPYING
............\COPYING.BSD
............\COPYING.LGPL
............\COPYRIGHT
............\Makefile
............\Makefile.common
............\NEWS
............\plugin.exp
............\ports.mk
............\README
............\rules.mk
............\TODO
이것은 높은 품질의 소스 코드입니다,당신이 회원 인 경우, 로그인하십시오. 당신은 회원이 아닌 경우, 등록하시기 바랍니다 .
관련 소스코드
[simple elevator] - 간단한 엘레베이터 구현 파일입니다.
[SWISH-E 2.4.7] - Swish-e is a fast, flexible, and free open source system for indexing collections of Web pages or other files. Swish-e is ideally suited for collections of a million documents or smaller. Using the GNOME™ libxml2 parser and a collection of filters, Swish-e can index plain text, e-mail, PDF, HTML, XML, Microsoft® Word/PowerPoint/Excel and just about any file that can be converted to XML or HTML text. Swish-e is also often used to supplement databases like the MySQL® DBMS for very fast full-text searching.
[Shape conversion-image size adjustme...] - 도형 변환- 도형 이미지의 이동 및 사이즈 조절, 그리고 각도에 의한 회전 - VisualStudio 6.0 VC++ MFC - Gdi+ 이용 - 도형 포인트를 마우스로 변형 - 마우스 드래그에 의한 이동 - 도형 포인트를 클릭하여 사이즈 조절 - 회전 4개의 포인트를 마우스로 클릭 드래깅하여 각도 회전
[Shooting games] - API 를 이용한 게임 방향키 z : 공격 x : 필쌀
[Shooter demo] - 슈팅게임 횡 으로 만든 게임입니다.
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