OpenGL은 분수를 표시하기위한 프로그램은 C / C 완전한 소스 코드, 테스트를 거쳤습니다.
File list:
fountain1
........\Debug
........\.....\Camera.obj
........\.....\Camera.sbr
........\.....\Fountain.pdb
........\.....\Gestathi_Final.pch
........\.....\GlobalClass.obj
........\.....\GlobalClass.sbr
........\.....\InputDevices.obj
........\.....\InputDevices.sbr
........\.....\Main.obj
........\.....\Main.sbr
........\.....\MeshUtils.obj
........\.....\MeshUtils.sbr
........\.....\mtxlib.obj
........\.....\mtxlib.sbr
........\.....\MyVector.obj
........\.....\MyVector.sbr
........\.....\RayCPhdron.obj
........\.....\RayCPhdron.sbr
........\.....\StdAfx.obj
........\.....\StdAfx.sbr
........\.....\Utilities.obj
........\.....\Utilities.sbr
........\.....\vc60.idb
........\.....\vc60.pdb
........\Array2D.h
........\Camera.cpp
........\Camera.h
........\Ext.h
........\Fountain.exe
........\Fountain.ilk
........\Gestathi_Final.dsp
........\Gestathi_Final.dsw
........\Gestathi_Final.ncb
........\Gestathi_Final.opt
........\Gestathi_Final.plg
........\GlobalClass.cpp
........\GlobalClass.h
........\GlobalHeader.h
........\InputDevices.cpp
........\Main.cpp
........\Marble.tga
........\MeshUtils.cpp
........\MeshUtils.h
........\mtxlib.cpp
........\mtxlib.h
........\MyVector.cpp
........\MyVector.h
........\Object3D.h
........\Particle.tga
........\Particles.h
........\RayCPhdron.cpp
........\Reflect.tga
........\Refract.tga
........\shark.ply
........\StdAfx.cpp
........\StdAfx.h
........\USER GUIDE READ ME.txt
........\Utilities.cpp
........\VISUAL CPP PROJECT INSTRUCTIONS README.txt
........\WaterSurface.h