
File list:
Debug
....\Camera.obj
....\cl.command.1.tlog
....\CL.read.1.tlog
....\CL.write.1.tlog
....\d3dApp.obj
....\d3dUtil.obj
....\DirectInput.obj
....\DrawableTex2D.obj
....\GfxStats.obj
....\Heightmap.obj
....\link-cvtres.read.1.tlog
....\link-cvtres.write.1.tlog
....\link.3756-cvtres.read.1.tlog
....\link.3756-cvtres.write.1.tlog
....\link.3756.read.1.tlog
....\link.3756.write.1.tlog
....\link.command.1.tlog
....\link.read.1.tlog
....\link.write.1.tlog
....\mt.command.1.tlog
....\mt.read.1.tlog
....\mt.write.1.tlog
....\rc.command.1.tlog
....\rc.read.1.tlog
....\rc.write.1.tlog
....\ShadowMap.exe
....\ShadowMap.exe.embed.manifest
....\ShadowMap.exe.embed.manifest.res
....\ShadowMap.exe.intermediate.manifest
....\ShadowMap.ilk
....\ShadowMap.lastbuildstate
....\ShadowMap.log
....\ShadowMap.pdb
....\ShadowMapDemo.obj
....\ShadowMap_manifest.rc
....\Sky.obj
....\Terrain.obj
....\vc100.idb
....\vc100.pdb
....\Vertex.obj
_UpgradeReport_Files
...................\UpgradeReport.css
...................\UpgradeReport.xslt
...................\UpgradeReport_Minus.gif

...................\UpgradeReport_Plus.gif

BasicColumnScene.x
bricks_color.bmp

BuildShadowMap.fx
Camera.cpp
Camera.h
car.x
d3dApp.cpp
d3dApp.h
d3dUtil.cpp
d3dUtil.h
DirectInput.cpp
DirectInput.h
DrawableTex2D.cpp
DrawableTex2D.h
floor_color.bmp

GfxStats.cpp
GfxStats.h
grassenvmap1024.dds
Heightmap.cpp
Heightmap.h
LightShadow.fx
ShadowMap.sdf
ShadowMap.sln
ShadowMap.suo
ShadowMap.vcproj
ShadowMap.vcproj.CRONUS-J1M2FQ5T.Cronus.user
ShadowMap.vcxproj
ShadowMap.vcxproj.filters
ShadowMap.vcxproj.user
ShadowMapDemo.cpp
Sky.cpp
sky.fx
Sky.h
Table.h
Terrain.cpp
Terrain.h
UpgradeLog.XML
Vertex.cpp
Vertex.h
whitetex.dds