| 다운로드 | 방명록 | 디렉토리
digtak다운로드game게임 엔진
검색:
3DGameProgram
  • 분류:game - 게임 엔진
  • 도구 개발:Visual C++
  • 크기:8.10 MB
  • 업로드 시간:2009/5/27 14:17:24
  • 업 로더:admin_ittc2
  • 다운로드 통계:
설명
3D 게임 개발 기지, 코드를 지원합니다. 이 책의 모든 예제입니다. 완전한 소스 코드를 직접적으로 사용될 수있습니다.


SMALL.ICO

File list:
Book Code
........\Chapter 01
........\..........\bin
........\..........\Debug
........\..........\HelloWorld
........\..........\..........\Debug
........\..........\..........\HelloWorld.cpp
........\..........\..........\HelloWorld.dsp
........\..........\..........\HelloWorld.h
........\..........\..........\HelloWorld.plg
........\..........\..........\HelloWorld.vpj
........\..........\..........\StdAfx.cpp
........\..........\..........\StdAfx.h
........\..........\Chapter 01.dsw
........\..........\Chapter 01.ncb
........\..........\Chapter1 Code.zip
........\Chapter 02
........\..........\BIN
........\..........\...\MEDIA
........\..........\...\.....\BASS.WAV
........\..........\...\.....\CRASH1.WAV
........\..........\...\.....\CRASH2.WAV
........\..........\...\.....\HIHAT.WAV
........\..........\...\.....\KEG.WAV
........\..........\...\.....\SNARE.WAV
........\..........\DDSample
........\..........\........\Debug
........\..........\........\DDSample.cpp
........\..........\........\DDSample.dsp
........\..........\........\DDSample.plg
........\..........\........\StdAfx.cpp
........\..........\........\StdAfx.h
........\..........\Debug
........\..........\DSSample
........\..........\........\Debug
........\..........\........\DSSample.cpp
........\..........\........\DSSample.dsp
........\..........\........\DSSample.dsw
........\..........\........\DSSample.plg
........\..........\........\StdAfx.cpp
........\..........\........\StdAfx.h
........\..........\........\WAVREAD.CPP
........\..........\........\WAVREAD.H
........\..........\GameLib
........\..........\.......\Debug
........\..........\.......\Application.cpp
........\..........\.......\Application.h
........\..........\.......\DxHelper.h
........\..........\.......\File.cpp
........\..........\.......\File.h
........\..........\.......\GameErrors.h
........\..........\.......\GameGlobals.h
........\..........\.......\GameLib.dsp
........\..........\.......\GameLib.dsw
........\..........\.......\GameLib.ncb
........\..........\.......\GameLib.opt
........\..........\.......\GameLib.plg
........\..........\.......\GameLib.vpj
........\..........\.......\GameTypes.h
........\..........\.......\GraphicsLayer.cpp
........\..........\.......\GraphicsLayer.h
........\..........\.......\InputLayer.cpp
........\..........\.......\InputLayer.h
........\..........\.......\Keyboard.cpp
........\..........\.......\Keyboard.h
........\..........\.......\Model.cpp
........\..........\.......\Model.h
........\..........\.......\Mouse.cpp
........\..........\.......\Mouse.h
........\..........\.......\Sound.cpp
........\..........\.......\Sound.h
........\..........\.......\SoundLayer.cpp
........\..........\.......\SoundLayer.h
........\..........\.......\StdAfx.cpp
........\..........\.......\StdAfx.h
........\..........\.......\WAVREAD.CPP
........\..........\.......\WAVREAD.H
........\..........\.......\Window.cpp
........\..........\.......\Window.h
........\..........\LIB
........\..........\Chapter 02.dsw
........\..........\Chapter 02.ncb
........\Chapter 03
........\..........\Debug
........\..........\LIB
........\..........\math3D
........\..........\......\Debug
........\..........\......\BBOX3.CPP
........\..........\......\bSphere3.h
........\..........\......\BspTree.cpp
........\..........\......\BspTree.h
........\..........\......\COLOR3.CPP
........\..........\......\COLOR3.H
........\..........\......\COLOR4.CPP
........\..........\......\COLOR4.H
........\..........\......\lineSeg3.h
........\..........\......\math3D.dsp
........\..........\......\math3D.ncb
........\..........\......\math3D.opt
........\..........\......\math3D.plg
........\..........\......\math3D.vpj
........\..........\......\mathGlobal.h
........\..........\......\MATRIX4.CPP
........\..........\......\MATRIX4.H
........\..........\......\PLANE3.CPP
........\..........\......\PLANE3.H
........\..........\......\POINT3.CPP
........\..........\......\POINT3.H
........\..........\......\POINT4.H
........\..........\......\POLYGON.H
........\..........\......\TRI.H
........\..........\Chapter 03.dsw
........\..........\Chapter 03.ncb
........\Chapter 04
........\..........\BIN
........\..........\...\MEDIA
........\..........\...\.....\AND.NN
........\..........\...\.....\CREATURE.NN
........\..........\...\.....\NOT.NN
........\..........\...\.....\OR.NN
........\..........\...\.....\ROOMS.WLD
........\..........\...\.....\XOR.NN
........\..........\LIB
........\..........\math3D
........\..........\......\Release
........\..........\......\BBOX3.CPP
........\..........\......\bSphere3.h
........\..........\......\BspTree.cpp
........\..........\......\BspTree.h
........\..........\......\COLOR3.CPP
........\..........\......\COLOR3.H
........\..........\......\COLOR4.CPP
........\..........\......\COLOR4.H
........\..........\......\lineSeg3.h
........\..........\......\math3D.dsp
........\..........\......\math3D.ncb
........\..........\......\math3D.opt
........\..........\......\math3D.plg
........\..........\......\math3D.vpj
........\..........\......\mathGlobal.h
........\..........\......\MATRIX4.CPP
........\..........\......\MATRIX4.H
........\..........\......\PLANE3.CPP
........\..........\......\PLANE3.H
........\..........\......\POINT3.CPP
........\..........\......\POINT3.H
........\..........\......\POINT4.H
........\..........\......\POLYGON.H
........\..........\......\TRI.H
........\..........\neuralNet
........\..........\.........\Release
........\..........\.........\File.cpp
........\..........\.........\File.h
........\..........\.........\neuralNet.cpp
........\..........\.........\neuralNet.dsp
........\..........\.........\NeuralNet.h
........\..........\.........\neuralNet.plg
........\..........\.........\neuralNet.vpj
........\..........\.........\StdAfx.cpp
........\..........\.........\StdAfx.h
........\..........\PathPlan
........\..........\........\Release
........\..........\........\.......\PathPlan.res
........\..........\........\CELL.CPP
........\..........\........\CELL.H
........\..........\........\PathPlan.aps
........\..........\........\PathPlan.cpp
........\..........\........\PathPlan.dsp
........\..........\........\PathPlan.h
........\..........\........\PathPlan.ICO
PathPlan.ICO
........\..........\........\PathPlan.plg
........\..........\........\PathPlan.rc
........\..........\........\POINT2.H
........\..........\........\resource.h
........\..........\........\SMALL.ICO
SMALL.ICO
........\..........\........\StdAfx.cpp
........\..........\........\StdAfx.h
........\..........\potentialFunc
........\..........\.............\Release
........\..........\.............\.......\potentialFunc.res
........\..........\.............\potentialFunc.aps
........\..........\.............\potentialFunc.cpp
........\..........\.............\potentialFunc.dsp
........\..........\.............\potentialFunc.h
........\..........\.............\potentialFunc.ICO
potentialFunc.ICO
........\..........\.............\potentialFunc.plg
........\..........\.............\potentialFunc.rc
........\..........\.............\potentialFunc.vpj
........\..........\.............\resource.h
........\..........\.............\SMALL.ICO
SMALL.ICO
........\..........\.............\StdAfx.cpp
........\..........\.............\StdAfx.h
........\..........\Release
........\..........\Chapter 04.dsw
........\..........\Chapter 04.ncb
........\Chapter 05
........\..........\LIB
........\..........\NetLib
........\..........\......\Release
........\..........\......\cDataCompress.h
........\..........\......\cDataExtract.h
........\..........\......\cDataPacket.cpp
........\..........\......\cDataPacket.h
........\..........\......\cHost.cpp
........\..........\......\cHost.h
........\..........\......\cMonitor.cpp
........\..........\......\cMonitor.h
........\..........\......\cNetClock.cpp
........\..........\......\cNetClock.h
........\..........\......\cNetError.cpp
........\..........\......\cNetError.h
........\..........\......\cQueueIn.cpp
........\..........\......\cQueueIn.h
........\..........\......\cQueueOut.cpp
........\..........\......\cQueueOut.h
........\..........\......\cThread.cpp
........\..........\......\cThread.h
........\..........\......\cUnreliableQueueIn.cpp
........\..........\......\cUnreliableQueueIn.h
........\..........\......\cUnreliableQueueOut.cpp
........\..........\......\cUnreliableQueueOut.h
........\..........\......\Macros.h
........\..........\......\MTUDP.CPP
........\..........\......\MTUDP.H
........\..........\......\NetLib.dsp
........\..........\......\NetLib.ncb
........\..........\......\NetLib.opt
........\..........\......\NetLib.plg
........\..........\Release
........\..........\Chapter 05.dsw
........\..........\Chapter 05.ncb
........\Chapter 06
........\..........\BIN
........\..........\...\MEDIA
........\..........\...\.....\COW.O3D
........\..........\...\.....\NEWPLANE.O3D
........\..........\...\.....\OCT.O3D
........\..........\...\.....\projectile.o3d
........\..........\...\.....\RABBIT.O3D
........\..........\...\.....\ROBOT.O3D
........\..........\D3DSample
........\..........\.........\Debug
........\..........\.........\D3DSample.cpp
........\..........\.........\D3DSample.dsp
........\..........\.........\D3DSample.plg
........\..........\.........\D3DSample.vpj
........\..........\.........\StdAfx.cpp
........\..........\.........\StdAfx.h
........\..........\Debug
........\..........\GameLib
........\..........\.......\Debug
........\..........\.......\Application.cpp
........\..........\.......\Application.h
........\..........\.......\DxHelper.h
........\..........\.......\File.cpp
........\..........\.......\File.h
........\..........\.......\GameErrors.h
........\..........\.......\GameGlobals.h
........\..........\.......\GameLib.dsp
........\..........\.......\GameLib.dsw
........\..........\.......\GameLib.ncb
........\..........\.......\GameLib.opt
........\..........\.......\GameLib.plg
........\..........\.......\GameLib.vpj
........\..........\.......\GameTypes.h
........\..........\.......\GraphicsLayer.cpp
........\..........\.......\GraphicsLayer.h
........\..........\.......\InputLayer.cpp
........\..........\.......\InputLayer.h
........\..........\.......\Keyboard.cpp
........\..........\.......\Keyboard.h
........\..........\.......\Model.cpp
........\..........\.......\Model.h
........\..........\.......\Mouse.cpp
........\..........\.......\Mouse.h
........\..........\.......\Sound.cpp
........\..........\.......\Sound.h
........\..........\.......\SoundLayer.cpp
........\..........\.......\SoundLayer.h
........\..........\.......\StdAfx.cpp
........\..........\.......\StdAfx.h
........\..........\.......\WAVREAD.CPP
........\..........\.......\WAVREAD.H
........\..........\.......\Window.cpp
........\..........\.......\Window.h
........\..........\LIB
........\..........\math3D
........\..........\......\Debug
........\..........\......\BBOX3.CPP
........\..........\......\bSphere3.h
........\..........\......\BspTree.cpp
........\..........\......\BspTree.h
........\..........\......\COLOR3.CPP
........\..........\......\COLOR3.H
........\..........\......\COLOR4.CPP
........\..........\......\COLOR4.H
........\..........\......\lineSeg3.h
........\..........\......\math3D.dsp
........\..........\......\math3D.dsw
........\..........\......\math3D.ncb
........\..........\......\math3D.opt
........\..........\......\math3D.plg
........\..........\......\math3D.vpj
........\..........\......\mathD3D.h
........\..........\......\mathGlobal.h
........\..........\......\MATRIX4.CPP
........\..........\......\MATRIX4.H
........\..........\......\PLANE3.CPP
........\..........\......\PLANE3.H
........\..........\......\POINT3.CPP
........\..........\......\POINT3.H
........\..........\......\POINT4.H
........\..........\......\POLYGON.H
........\..........\......\TRI.H
........\..........\Chapter 06.dsw
........\..........\Chapter 06.ncb
........\Chapter 07
........\..........\BIN
........\..........\...\MEDIA
........\..........\...\.....\COMPLEX.RAD
........\..........\...\.....\COW.O3D
........\..........\...\.....\CUBE.RAD
........\..........\...\.....\NEWPLANE.O3D
........\..........\...\.....\OCT.O3D
........\..........\...\.....\RABBIT.O3D
........\..........\...\.....\ROBOT.O3D
........\..........\...\.....\SAMPLE.BEZ
........\..........\...\.....\Teapot.bez
........\..........\...\.....\TET.O3D
........\..........\...\.....\tri.o3D
........\..........\BSPLINE
........\..........\.......\Debug
........\..........\.......\BSpline.cpp
........\..........\.......\bspline.dsp
........\..........\.......\BSpline.h
........\..........\.......\BSPLINE.PLG
........\..........\.......\BSPLINE.VPJ
........\..........\.......\bSplineApp.cpp
........\..........\.......\StdAfx.cpp
........\..........\.......\StdAfx.h
........\..........\Debug
........\..........\GameLib
........\..........\.......\Debug
........\..........\.......\Application.cpp
........\..........\.......\Application.h
........\..........\.......\DxHelper.h
........\..........\.......\File.cpp
........\..........\.......\File.h
........\..........\.......\GameErrors.h
........\..........\.......\GameGlobals.h
........\..........\.......\GameLib.dsp
........\..........\.......\GameLib.dsw
........\..........\.......\GameLib.ncb
........\..........\.......\GameLib.opt
........\..........\.......\GameLib.plg
........\..........\.......\GameLib.vpj
........\..........\.......\GameTypes.h
........\..........\.......\GraphicsLayer.cpp
........\..........\.......\GraphicsLayer.h
........\..........\.......\InputLayer.cpp
........\..........\.......\InputLayer.h
........\..........\.......\Keyboard.cpp
........\..........\.......\Keyboard.h
........\..........\.......\Model.cpp
........\..........\.......\Model.h
........\..........\.......\Mouse.cpp
........\..........\.......\Mouse.h
........\..........\.......\Sound.cpp
........\..........\.......\Sound.h
........\..........\.......\SoundLayer.cpp
........\..........\.......\SoundLayer.h
........\..........\.......\StdAfx.cpp
........\..........\.......\StdAfx.h
........\..........\.......\WAVREAD.CPP
........\..........\.......\WAVREAD.H
........\..........\.......\Window.cpp
........\..........\.......\Window.h
........\..........\invKim
........\..........\......\Debug
........\..........\......\invKim.cpp
........\..........\......\invKim.dsp
........\..........\......\invKim.plg
........\..........\......\invKim.vpj
........\..........\......\StdAfx.cpp
........\..........\......\StdAfx.h
........\..........\LIB
........\..........\math3D
........\..........\......\Debug
........\..........\......\BBOX3.CPP
........\..........\......\bSphere3.h
........\..........\......\BspTree.cpp
........\..........\......\BspTree.h
........\..........\......\COLOR3.CPP
........\..........\......\COLOR3.H
........\..........\......\COLOR4.CPP
........\..........\......\COLOR4.H
........\..........\......\lineSeg3.h
........\..........\......\math3D.dsp
........\..........\......\math3D.dsw
........\..........\......\math3D.ncb
........\..........\......\math3D.opt
........\..........\......\math3D.plg
........\..........\......\math3D.vpj
........\..........\......\mathD3D.h
........\..........\......\mathGlobal.h
........\..........\......\MATRIX4.CPP
........\..........\......\MATRIX4.H
........\..........\......\PLANE3.CPP
........\..........\......\PLANE3.H
........\..........\......\POINT3.CPP
........\..........\......\POINT3.H
........\..........\......\POINT4.H
........\..........\......\POLYGON.H
........\..........\......\TRI.H
........\..........\Radiosity
........\..........\.........\Debug
........\..........\.........\Radiosity.dsp
........\..........\.........\Radiosity.plg
........\..........\.........\Radiosity.vpj
........\..........\.........\RadiosityApp.cpp
........\..........\.........\RadiosityCalc.cpp
........\..........\.........\RadiosityCalc.h
........\..........\.........\StdAfx.cpp
........\..........\.........\StdAfx.h
........\..........\SubDiv
........\..........\......\Debug
........\..........\......\COW.O3D
........\..........\......\fullscreen.bat
........\..........\......\FULLSC~1.PIF
........\..........\......\NEWPLANE.O3D
........\..........\......\OCT.O3D
........\..........\......\RABBIT.O3D
........\..........\......\StdAfx.cpp
........\..........\......\StdAfx.h
........\..........\......\SubDiv.cpp
........\..........\......\SubDiv.dsp
........\..........\......\SubDiv.plg
........\..........\......\SubDiv.vpj
........\..........\......\SubDivSurf.cpp
........\..........\......\SubDivSurf.h
........\..........\......\TET.O3D
........\..........\Teapot
........\..........\......\Debug
........\..........\......\BEZIER.CPP
........\..........\......\BEZIER.H
........\..........\......\StdAfx.cpp
........\..........\......\StdAfx.h
........\..........\......\Teapot.aps
........\..........\......\Teapot.cpp
........\..........\......\Teapot.dsp
........\..........\......\Teapot.h
........\..........\......\Teapot.plg
........\..........\......\Teapot.vpj
........\..........\Chapter 07.dsw
........\..........\Chapter 07.ncb
........\Chapter 08
........\..........\BIN
........\..........\...\MEDIA
........\..........\...\.....\BASE.DDS
........\..........\...\.....\CLOUDS.DDS
........\..........\...\.....\DETAIL.DDS
........\..........\...\.....\DETAIL2.DDS
........\..........\...\.....\EARTH.DDS
........\..........\...\.....\earthmask.dds
........\..........\...\.....\GLOSSMAP.DDS
........\..........\...\.....\GLOWMAP.DDS
........\..........\...\.....\glownoise.dds
........\..........\...\.....\SPECMAP.DDS
........\..........\...\.....\spheremap.dds
........\..........\...\.....\STARS.DDS
........\..........\Debug
........\..........\DETAIL
........\..........\......\Debug
........\..........\......\DETAIL.CPP
........\..........\......\detail.dsp
........\..........\......\DETAIL.PLG
........\..........\......\StdAfx.cpp
........\..........\......\StdAfx.h
........\..........\GameLib
........\..........\.......\Debug
........\..........\.......\Application.cpp
........\..........\.......\Application.h
........\..........\.......\DxHelper.h
........\..........\.......\File.cpp
........\..........\.......\File.h
........\..........\.......\GameErrors.h
........\..........\.......\GameGlobals.h
........\..........\.......\GameLib.dsp
........\..........\.......\GameLib.dsw
........\..........\.......\GameLib.ncb
........\..........\.......\GameLib.opt
........\..........\.......\GameLib.plg
........\..........\.......\GameLib.vpj
........\..........\.......\GameTypes.h
........\..........\.......\GraphicsLayer.cpp
........\..........\.......\GraphicsLayer.h
........\..........\.......\InputLayer.cpp
........\..........\.......\InputLayer.h
........\..........\.......\Keyboard.cpp
........\..........\.......\Keyboard.h
........\..........\.......\Model.cpp
........\..........\.......\Model.h
........\..........\.......\Mouse.cpp
........\..........\.......\Mouse.h
........\..........\.......\Sound.cpp
........\..........\.......\Sound.h
........\..........\.......\SoundLayer.cpp
........\..........\.......\SoundLayer.h
........\..........\.......\StdAfx.cpp
........\..........\.......\StdAfx.h
........\..........\.......\Texture.cpp
........\..........\.......\Texture.h
........\..........\.......\WAVREAD.CPP
........\..........\.......\WAVREAD.H
........\..........\.......\Window.cpp
........\..........\.......\Window.h
........\..........\LIB
........\..........\math3D
........\..........\......\Debug
........\..........\......\BBOX3.CPP
........\..........\......\bSphere3.h
........\..........\......\BspTree.cpp
........\..........\......\BspTree.h
........\..........\......\COLOR3.CPP
........\..........\......\COLOR3.H
........\..........\......\COLOR4.CPP
........\..........\......\COLOR4.H
........\..........\......\lineSeg3.h
........\..........\......\math3D.dsp
........\..........\......\math3D.dsw
........\..........\......\math3D.ncb
........\..........\......\math3D.opt
........\..........\......\math3D.plg
........\..........\......\math3D.vpj
........\..........\......\mathD3D.h
........\..........\......\mathGlobal.h
........\..........\......\MATRIX4.CPP
........\..........\......\MATRIX4.H
........\..........\......\PLANE3.CPP
........\..........\......\PLANE3.H
........\..........\......\POINT3.CPP
........\..........\......\POINT3.H
........\..........\......\POINT4.H
........\..........\......\POLYGON.H
........\..........\......\TRI.H
........\..........\MULTITEX
........\..........\........\Debug
........\..........\........\MULTITEX.CPP
........\..........\........\multitex.dsp
........\..........\........\MULTITEX.PLG
........\..........\........\StdAfx.cpp
........\..........\........\StdAfx.h
........\..........\Chapter 08.dsw
........\..........\Chapter 08.ncb
........\Chapter 09
........\..........\ViewCone.cpp
........\..........\ViewCone.h
........\Game
........\....\BIN
........\....\...\MEDIA
........\....\...\.....\atrium_wall.dds
........\....\...\.....\BRICK.DDS
........\....\...\.....\CEMENT2.DDS
........\....\...\.....\CHECKER.DDS
........\....\...\.....\COLUMN.DDS
........\....\...\.....\EXPLODE.WAV
........\....\...\.....\FIRE.WAV
........\....\...\.....\FLOOR1.DDS
........\....\...\.....\LEVEL1.RES
........\....\...\.....\level1.world
........\....\...\.....\LIGHT.DDS
........\....\...\.....\OCT.O3D
........\....\...\.....\PROJECTI.DDS
........\....\...\.....\projectile.o3d
........\....\...\.....\ROBO.DDS
........\....\...\.....\ROBOT.O3D
........\....\...\.....\ROCKET.DDS
........\....\...\.....\ROCKET.O3D
........\....\...\.....\STONE.DDS
........\....\...\.....\TILE.DDS
........\....\...\.....\trapfloor.dds
........\....\...\.....\TRAPWALL.DDS
........\....\...\.....\WALL1.DDS
........\....\...\.....\WALL2.DDS
........\....\...\.....\WARNING.DDS
........\....\...\.....\warningwall.dds
........\....\...\clientLog.txt
........\....\...\Run Client (Local).lnk
........\....\...\serverLog.txt
........\....\GameClient
........\....\..........\Release
........\....\..........\Drawing.cpp
........\....\..........\Game.cpp
........\....\..........\GameClient.dsp
........\....\..........\GameClient.plg
........\....\..........\StdAfx.cpp
........\....\..........\StdAfx.h
........\....\GameCommon
........\....\..........\Ents
........\....\..........\....\GameEnt.cpp
........\....\..........\....\GameEnt.h
........\....\..........\....\GameObjectItem.cpp
........\....\..........\....\GameObjectItem.h
........\....\..........\....\GameParaEnt.cpp
........\....\..........\....\GameParaEnt.h
........\....\..........\....\GamePlayerEnt.cpp
........\....\..........\....\GamePlayerEnt.h
........\....\..........\....\GameProjEnt.cpp
........\....\..........\....\GameProjEnt.h
........\....\..........\....\GameSpawnEnt.cpp
........\....\..........\....\GameSpawnEnt.h
........\....\..........\NetMsgs
........\....\..........\.......\EntNM.cpp
........\....\..........\.......\EntNM.h
........\....\..........\.......\LoginNM.cpp
........\....\..........\.......\LoginNM.h
........\....\..........\.......\MiscNM.cpp
........\....\..........\.......\MiscNM.h
........\....\..........\.......\NetMessages.cpp
........\....\..........\.......\NetMessages.h
........\....\..........\Release
........\....\..........\GameCell.cpp
........\....\..........\GameCell.h
........\....\..........\GameCommon.dsp
........\....\..........\GameCommon.plg
........\....\..........\GameWorld.cpp
........\....\..........\GameWorld.h
........\....\..........\HEADERS.H
........\....\..........\MsgDaemon.cpp
........\....\..........\MsgDaemon.h
........\....\..........\ResourceMgr.cpp
........\....\..........\ResourceMgr.h
........\....\..........\StdAfx.cpp
........\....\..........\StdAfx.h
........\....\..........\ViewCone.cpp
........\....\..........\ViewCone.h
........\....\GameLib
........\....\.......\Release
........\....\.......\Application.cpp
........\....\.......\Application.h
........\....\.......\DxHelper.h
........\....\.......\File.cpp
........\....\.......\File.h
........\....\.......\GameErrors.h
........\....\.......\GameGlobals.h
........\....\.......\GameInterfaces.h
........\....\.......\GameLib.dsp
........\....\.......\GameLib.dsw
........\....\.......\GameLib.ncb
........\....\.......\GameLib.opt
........\....\.......\GameLib.plg
........\....\.......\GameLib.vpj
........\....\.......\GameTypes.h
........\....\.......\GraphicsLayer.cpp
........\....\.......\GraphicsLayer.h
........\....\.......\InputLayer.cpp
........\....\.......\InputLayer.h
........\....\.......\Keyboard.cpp
........\....\.......\Keyboard.h
........\....\.......\Model.cpp
........\....\.......\Model.h
........\....\.......\Mouse.cpp
........\....\.......\Mouse.h
........\....\.......\Sound.cpp
........\....\.......\Sound.h
........\....\.......\SoundLayer.cpp
........\....\.......\SoundLayer.h
........\....\.......\StdAfx.cpp
........\....\.......\StdAfx.h
........\....\.......\Texture.cpp
........\....\.......\Texture.h
........\....\.......\WAVREAD.CPP
........\....\.......\WAVREAD.H
........\....\.......\Window.cpp
........\....\.......\Window.h
........\....\GameServer
........\....\..........\Release
........\....\..........\.......\GameServer.res
........\....\..........\File.cpp
........\....\..........\File.h
........\....\..........\GameServer.cpp
........\....\..........\GameServer.dsp
........\....\..........\GameServer.h
........\....\..........\GameServer.plg
........\....\..........\GameServer.rc
........\....\..........\GameServer2.aps
........\....\..........\GameServer2.dsp
........\....\..........\GameServer2.ico
GameServer2.ico
........\....\..........\GameServer2.plg
........\....\..........\GameServerApp.cpp
........\....\..........\GameServerApp.h
........\....\..........\RESOURCE.H
........\....\..........\SMALL.ICO
SMALL.ICO
........\....\..........\StdAfx.cpp
........\....\..........\StdAfx.h
........\....\LIB
........\....\math3D
........\....\......\Release
........\....\......\BBOX3.CPP
........\....\......\bSphere3.h
........\....\......\BspTree.cpp
........\....\......\BspTree.h
........\....\......\COLOR3.CPP
........\....\......\COLOR3.H
........\....\......\COLOR4.CPP
........\....\......\COLOR4.H
........\....\......\lineSeg3.h
........\....\......\math3D.dsp
........\....\......\math3D.dsw
........\....\......\math3D.ncb
........\....\......\math3D.opt
........\....\......\math3D.plg
........\....\......\math3D.vpj
........\....\......\mathD3D.h
........\....\......\mathGlobal.h
........\....\......\MATRIX4.CPP
........\....\......\MATRIX4.H
........\....\......\PLANE3.CPP
........\....\......\PLANE3.H
........\....\......\POINT3.CPP
........\....\......\POINT3.H
........\....\......\POINT4.H
........\....\......\POLYGON.H
........\....\......\TRI.H
........\....\NetLib
........\....\......\Release
........\....\......\cDataCompress.h
........\....\......\cDataExtract.h
........\....\......\cDataPacket.cpp
........\....\......\cDataPacket.h
........\....\......\cHost.cpp
........\....\......\cHost.h
........\....\......\cMonitor.cpp
........\....\......\cMonitor.h
........\....\......\cNetClock.cpp
........\....\......\cNetClock.h
........\....\......\cNetError.cpp
........\....\......\cNetError.h
........\....\......\cQueueIn.cpp
........\....\......\cQueueIn.h
........\....\......\cQueueOut.cpp
........\....\......\cQueueOut.h
........\....\......\cThread.cpp
........\....\......\cThread.h
........\....\......\cUnreliableQueueIn.cpp
........\....\......\cUnreliableQueueIn.h
........\....\......\cUnreliableQueueOut.cpp
........\....\......\cUnreliableQueueOut.h
........\....\......\Macros.h
........\....\......\MTUDP.CPP
........\....\......\MTUDP.H
........\....\......\NetLib.dsp
........\....\......\NetLib.plg
........\....\......\tinyQueue.h
........\....\Release
........\....\Game.dsw
........\....\Game.ncb
........\....\ReadMe.html
........\LICENSE.TXT
renumbered
.........\Chapter 01
.........\..........\bin
.........\..........\Debug
.........\..........\HelloWorld
.........\..........\..........\Debug
.........\..........\..........\HelloWorld.cpp
.........\..........\..........\HelloWorld.dsp
.........\..........\..........\HelloWorld.h
.........\..........\..........\HelloWorld.plg
.........\..........\..........\HelloWorld.vpj
.........\..........\..........\StdAfx.cpp
.........\..........\..........\StdAfx.h
.........\..........\Chapter 01.dsw
.........\..........\Chapter 01.ncb
.........\..........\Chapter1 Code.zip
.........\Chapter 02
.........\..........\BIN
.........\..........\...\MEDIA
.........\..........\...\.....\BASS.WAV
.........\..........\...\.....\CRASH1.WAV
.........\..........\...\.....\CRASH2.WAV
.........\..........\...\.....\HIHAT.WAV
.........\..........\...\.....\KEG.WAV
.........\..........\...\.....\SNARE.WAV
.........\..........\DDSample
.........\..........\........\Debug
.........\..........\........\DDSample.cpp
.........\..........\........\DDSample.dsp
.........\..........\........\DDSample.plg
.........\..........\........\StdAfx.cpp
.........\..........\........\StdAfx.h
.........\..........\Debug
.........\..........\DSSample
.........\..........\........\Debug
.........\..........\........\DSSample.cpp
.........\..........\........\DSSample.dsp
.........\..........\........\DSSample.dsw
.........\..........\........\DSSample.plg
.........\..........\........\StdAfx.cpp
.........\..........\........\StdAfx.h
.........\..........\........\WAVREAD.CPP
.........\..........\........\WAVREAD.H
.........\..........\GameLib
.........\..........\.......\Debug
.........\..........\.......\Application.cpp
.........\..........\.......\Application.h
.........\..........\.......\DxHelper.h
.........\..........\.......\File.cpp
.........\..........\.......\File.h
.........\..........\.......\GameErrors.h
.........\..........\.......\GameGlobals.h
.........\..........\.......\GameLib.dsp
.........\..........\.......\GameLib.dsw
.........\..........\.......\GameLib.ncb
.........\..........\.......\GameLib.opt
.........\..........\.......\GameLib.plg
.........\..........\.......\GameLib.vpj
.........\..........\.......\GameTypes.h
.........\..........\.......\GraphicsLayer.cpp
.........\..........\.......\GraphicsLayer.h
.........\..........\.......\InputLayer.cpp
.........\..........\.......\InputLayer.h
.........\..........\.......\Keyboard.cpp
.........\..........\.......\Keyboard.h
.........\..........\.......\Model.cpp
.........\..........\.......\Model.h
.........\..........\.......\Mouse.cpp
.........\..........\.......\Mouse.h
.........\..........\.......\Sound.cpp
.........\..........\.......\Sound.h
.........\..........\.......\SoundLayer.cpp
.........\..........\.......\SoundLayer.h
.........\..........\.......\StdAfx.cpp
.........\..........\.......\StdAfx.h
.........\..........\.......\WAVREAD.CPP
.........\..........\.......\WAVREAD.H
.........\..........\.......\Window.cpp
.........\..........\.......\Window.h
.........\..........\LIB
.........\..........\Chapter 02.dsw
.........\..........\Chapter 02.ncb
.........\Chapter 05
.........\..........\Debug
.........\..........\LIB
.........\..........\math3D
.........\..........\......\Debug
.........\..........\......\BBOX3.CPP
.........\..........\......\bSphere3.h
.........\..........\......\BspTree.cpp
.........\..........\......\BspTree.h
.........\..........\......\COLOR3.CPP
.........\..........\......\COLOR3.H
.........\..........\......\COLOR4.CPP
.........\..........\......\COLOR4.H
.........\..........\......\lineSeg3.h
.........\..........\......\math3D.dsp
.........\..........\......\math3D.ncb
.........\..........\......\math3D.opt
.........\..........\......\math3D.plg
.........\..........\......\math3D.vpj
.........\..........\......\mathGlobal.h
.........\..........\......\MATRIX4.CPP
.........\..........\......\MATRIX4.H
.........\..........\......\PLANE3.CPP
.........\..........\......\PLANE3.H
.........\..........\......\POINT3.CPP
.........\..........\......\POINT3.H
.........\..........\......\POINT4.H
.........\..........\......\POLYGON.H
.........\..........\......\TRI.H
.........\..........\Chapter 03.dsw
.........\..........\Chapter 03.ncb
.........\Chapter 06
.........\..........\BIN
.........\..........\...\MEDIA
.........\..........\...\.....\AND.NN
.........\..........\...\.....\CREATURE.NN
.........\..........\...\.....\NOT.NN
.........\..........\...\.....\OR.NN
.........\..........\...\.....\ROOMS.WLD
.........\..........\...\.....\XOR.NN
.........\..........\LIB
.........\..........\math3D
.........\..........\......\Release
.........\..........\......\BBOX3.CPP
.........\..........\......\bSphere3.h
.........\..........\......\BspTree.cpp
.........\..........\......\BspTree.h
.........\..........\......\COLOR3.CPP
.........\..........\......\COLOR3.H
.........\..........\......\COLOR4.CPP
.........\..........\......\COLOR4.H
.........\..........\......\lineSeg3.h
.........\..........\......\math3D.dsp
.........\..........\......\math3D.ncb
.........\..........\......\math3D.opt
.........\..........\......\math3D.plg
.........\..........\......\math3D.vpj
.........\..........\......\mathGlobal.h
.........\..........\......\MATRIX4.CPP
.........\..........\......\MATRIX4.H
.........\..........\......\PLANE3.CPP
.........\..........\......\PLANE3.H
.........\..........\......\POINT3.CPP
.........\..........\......\POINT3.H
.........\..........\......\POINT4.H
.........\..........\......\POLYGON.H
.........\..........\......\TRI.H
.........\..........\neuralNet
.........\..........\.........\Release
.........\..........\.........\File.cpp
.........\..........\.........\File.h
.........\..........\.........\neuralNet.cpp
.........\..........\.........\neuralNet.dsp
.........\..........\.........\NeuralNet.h
.........\..........\.........\neuralNet.plg
.........\..........\.........\neuralNet.vpj
.........\..........\.........\StdAfx.cpp
.........\..........\.........\StdAfx.h
.........\..........\PathPlan
.........\..........\........\Release
.........\..........\........\.......\PathPlan.res
.........\..........\........\CELL.CPP
.........\..........\........\CELL.H
.........\..........\........\PathPlan.aps
.........\..........\........\PathPlan.cpp
.........\..........\........\PathPlan.dsp
.........\..........\........\PathPlan.h
.........\..........\........\PathPlan.ICO
PathPlan.ICO
.........\..........\........\PathPlan.plg
.........\..........\........\PathPlan.rc
.........\..........\........\POINT2.H
.........\..........\........\resource.h
.........\..........\........\SMALL.ICO
SMALL.ICO
.........\..........\........\StdAfx.cpp
.........\..........\........\StdAfx.h
.........\..........\potentialFunc
.........\..........\.............\Release
.........\..........\.............\.......\potentialFunc.res
.........\..........\.............\potentialFunc.aps
.........\..........\.............\potentialFunc.cpp
.........\..........\.............\potentialFunc.dsp
.........\..........\.............\potentialFunc.h
.........\..........\.............\potentialFunc.ICO
potentialFunc.ICO
.........\..........\.............\potentialFunc.plg
.........\..........\.............\potentialFunc.rc
.........\..........\.............\potentialFunc.vpj
.........\..........\.............\resource.h
.........\..........\.............\SMALL.ICO
SMALL.ICO
.........\..........\.............\StdAfx.cpp
.........\..........\.............\StdAfx.h
.........\..........\Release
.........\..........\Chapter 04.dsw
.........\..........\Chapter 04.ncb
.........\Chapter 07
.........\..........\LIB
.........\..........\NetLib
.........\..........\......\Release
.........\..........\......\cDataCompress.h
.........\..........\......\cDataExtract.h
.........\..........\......\cDataPacket.cpp
.........\..........\......\cDataPacket.h
.........\..........\......\cHost.cpp
.........\..........\......\cHost.h
.........\..........\......\cMonitor.cpp
.........\..........\......\cMonitor.h
.........\..........\......\cNetClock.cpp
.........\..........\......\cNetClock.h
.........\..........\......\cNetError.cpp
.........\..........\......\cNetError.h
.........\..........\......\cQueueIn.cpp
.........\..........\......\cQueueIn.h
.........\..........\......\cQueueOut.cpp
.........\..........\......\cQueueOut.h
.........\..........\......\cThread.cpp
.........\..........\......\cThread.h
.........\..........\......\cUnreliableQueueIn.cpp
.........\..........\......\cUnreliableQueueIn.h
.........\..........\......\cUnreliableQueueOut.cpp
.........\..........\......\cUnreliableQueueOut.h
.........\..........\......\Macros.h
.........\..........\......\MTUDP.CPP
.........\..........\......\MTUDP.H
.........\..........\......\NetLib.dsp
.........\..........\......\NetLib.ncb
.........\..........\......\NetLib.opt
.........\..........\......\NetLib.plg
.........\..........\Release
.........\..........\Chapter 05.dsw
.........\..........\Chapter 05.ncb
.........\Chapter 08
.........\..........\BIN
.........\..........\...\MEDIA
.........\..........\...\.....\COW.O3D
.........\..........\...\.....\NEWPLANE.O3D
.........\..........\...\.....\OCT.O3D
.........\..........\...\.....\projectile.o3d
.........\..........\...\.....\RABBIT.O3D
.........\..........\...\.....\ROBOT.O3D
.........\..........\D3DSample
.........\..........\.........\Debug
.........\..........\.........\D3DSample.cpp
.........\..........\.........\D3DSample.dsp
.........\..........\.........\D3DSample.plg
.........\..........\.........\D3DSample.vpj
.........\..........\.........\StdAfx.cpp
.........\..........\.........\StdAfx.h
.........\..........\Debug
.........\..........\GameLib
.........\..........\.......\Debug
.........\..........\.......\Application.cpp
.........\..........\.......\Application.h
.........\..........\.......\DxHelper.h
.........\..........\.......\File.cpp
.........\..........\.......\File.h
.........\..........\.......\GameErrors.h
.........\..........\.......\GameGlobals.h
.........\..........\.......\GameLib.dsp
.........\..........\.......\GameLib.dsw
.........\..........\.......\GameLib.ncb
.........\..........\.......\GameLib.opt
.........\..........\.......\GameLib.plg
.........\..........\.......\GameLib.vpj
.........\..........\.......\GameTypes.h
.........\..........\.......\GraphicsLayer.cpp
.........\..........\.......\GraphicsLayer.h
.........\..........\.......\InputLayer.cpp
.........\..........\.......\InputLayer.h
.........\..........\.......\Keyboard.cpp
.........\..........\.......\Keyboard.h
.........\..........\.......\Model.cpp
.........\..........\.......\Model.h
.........\..........\.......\Mouse.cpp
.........\..........\.......\Mouse.h
.........\..........\.......\Sound.cpp
.........\..........\.......\Sound.h
.........\..........\.......\SoundLayer.cpp
.........\..........\.......\SoundLayer.h
.........\..........\.......\StdAfx.cpp
.........\..........\.......\StdAfx.h
.........\..........\.......\WAVREAD.CPP
.........\..........\.......\WAVREAD.H
.........\..........\.......\Window.cpp
.........\..........\.......\Window.h
.........\..........\LIB
.........\..........\math3D
.........\..........\......\Debug
.........\..........\......\BBOX3.CPP
.........\..........\......\bSphere3.h
.........\..........\......\BspTree.cpp
.........\..........\......\BspTree.h
.........\..........\......\COLOR3.CPP
.........\..........\......\COLOR3.H
.........\..........\......\COLOR4.CPP
.........\..........\......\COLOR4.H
.........\..........\......\lineSeg3.h
.........\..........\......\math3D.dsp
.........\..........\......\math3D.dsw
.........\..........\......\math3D.ncb
.........\..........\......\math3D.opt
.........\..........\......\math3D.plg
.........\..........\......\math3D.vpj
.........\..........\......\mathD3D.h
.........\..........\......\mathGlobal.h
.........\..........\......\MATRIX4.CPP
.........\..........\......\MATRIX4.H
.........\..........\......\PLANE3.CPP
.........\..........\......\PLANE3.H
.........\..........\......\POINT3.CPP
.........\..........\......\POINT3.H
.........\..........\......\POINT4.H
.........\..........\......\POLYGON.H
.........\..........\......\TRI.H
.........\..........\Chapter 06.dsw
.........\..........\Chapter 06.ncb
.........\Chapter 09
.........\..........\BIN
.........\..........\...\MEDIA
.........\..........\...\.....\COMPLEX.RAD
.........\..........\...\.....\COW.O3D
.........\..........\...\.....\CUBE.RAD
.........\..........\...\.....\NEWPLANE.O3D
.........\..........\...\.....\OCT.O3D
.........\..........\...\.....\RABBIT.O3D
.........\..........\...\.....\ROBOT.O3D
.........\..........\...\.....\SAMPLE.BEZ
.........\..........\...\.....\Teapot.bez
.........\..........\...\.....\TET.O3D
.........\..........\...\.....\tri.o3D
.........\..........\BSPLINE
.........\..........\.......\Debug
.........\..........\.......\BSpline.cpp
.........\..........\.......\bspline.dsp
.........\..........\.......\BSpline.h
.........\..........\.......\BSPLINE.PLG
.........\..........\.......\BSPLINE.VPJ
.........\..........\.......\bSplineApp.cpp
.........\..........\.......\StdAfx.cpp
.........\..........\.......\StdAfx.h
.........\..........\Debug
.........\..........\GameLib
.........\..........\.......\Debug
.........\..........\.......\Application.cpp
.........\..........\.......\Application.h
.........\..........\.......\DxHelper.h
.........\..........\.......\File.cpp
.........\..........\.......\File.h
.........\..........\.......\GameErrors.h
.........\..........\.......\GameGlobals.h
.........\..........\.......\GameLib.dsp
.........\..........\.......\GameLib.dsw
.........\..........\.......\GameLib.ncb
.........\..........\.......\GameLib.opt
.........\..........\.......\GameLib.plg
.........\..........\.......\GameLib.vpj
.........\..........\.......\GameTypes.h
.........\..........\.......\GraphicsLayer.cpp
.........\..........\.......\GraphicsLayer.h
.........\..........\.......\InputLayer.cpp
.........\..........\.......\InputLayer.h
.........\..........\.......\Keyboard.cpp
.........\..........\.......\Keyboard.h
.........\..........\.......\Model.cpp
.........\..........\.......\Model.h
.........\..........\.......\Mouse.cpp
.........\..........\.......\Mouse.h
.........\..........\.......\Sound.cpp
.........\..........\.......\Sound.h
.........\..........\.......\SoundLayer.cpp
.........\..........\.......\SoundLayer.h
.........\..........\.......\StdAfx.cpp
.........\..........\.......\StdAfx.h
.........\..........\.......\WAVREAD.CPP
.........\..........\.......\WAVREAD.H
.........\..........\.......\Window.cpp
.........\..........\.......\Window.h
.........\..........\invKim
.........\..........\......\Debug
.........\..........\......\invKim.cpp
.........\..........\......\invKim.dsp
.........\..........\......\invKim.plg
.........\..........\......\invKim.vpj
.........\..........\......\StdAfx.cpp
.........\..........\......\StdAfx.h
.........\..........\LIB
.........\..........\math3D
.........\..........\......\Debug
.........\..........\......\BBOX3.CPP
.........\..........\......\bSphere3.h
.........\..........\......\BspTree.cpp
.........\..........\......\BspTree.h
.........\..........\......\COLOR3.CPP
.........\..........\......\COLOR3.H
.........\..........\......\COLOR4.CPP
.........\..........\......\COLOR4.H
.........\..........\......\lineSeg3.h
.........\..........\......\math3D.dsp
.........\..........\......\math3D.dsw
.........\..........\......\math3D.ncb
.........\..........\......\math3D.opt
.........\..........\......\math3D.plg
.........\..........\......\math3D.vpj
.........\..........\......\mathD3D.h
.........\..........\......\mathGlobal.h
.........\..........\......\MATRIX4.CPP
.........\..........\......\MATRIX4.H
.........\..........\......\PLANE3.CPP
.........\..........\......\PLANE3.H
.........\..........\......\POINT3.CPP
.........\..........\......\POINT3.H
.........\..........\......\POINT4.H
.........\..........\......\POLYGON.H
.........\..........\......\TRI.H
.........\..........\Radiosity
.........\..........\.........\Debug
.........\..........\.........\Radiosity.dsp
.........\..........\.........\Radiosity.plg
.........\..........\.........\Radiosity.vpj
.........\..........\.........\RadiosityApp.cpp
.........\..........\.........\RadiosityCalc.cpp
.........\..........\.........\RadiosityCalc.h
.........\..........\.........\StdAfx.cpp
.........\..........\.........\StdAfx.h
.........\..........\SubDiv
.........\..........\......\Debug
.........\..........\......\COW.O3D
.........\..........\......\fullscreen.bat
.........\..........\......\FULLSC~1.PIF
.........\..........\......\NEWPLANE.O3D
.........\..........\......\OCT.O3D
.........\..........\......\RABBIT.O3D
.........\..........\......\StdAfx.cpp
.........\..........\......\StdAfx.h
.........\..........\......\SubDiv.cpp
.........\..........\......\SubDiv.dsp
.........\..........\......\SubDiv.plg
.........\..........\......\SubDiv.vpj
.........\..........\......\SubDivSurf.cpp
.........\..........\......\SubDivSurf.h
.........\..........\......\TET.O3D
.........\..........\Teapot
.........\..........\......\Debug
.........\..........\......\BEZIER.CPP
.........\..........\......\BEZIER.H
.........\..........\......\StdAfx.cpp
.........\..........\......\StdAfx.h
.........\..........\......\Teapot.aps
.........\..........\......\Teapot.cpp
.........\..........\......\Teapot.dsp
.........\..........\......\Teapot.h
.........\..........\......\Teapot.plg
.........\..........\......\Teapot.vpj
.........\..........\Chapter 07.dsw
.........\..........\Chapter 07.ncb
.........\Chapter 10
.........\..........\BIN
.........\..........\...\MEDIA
.........\..........\...\.....\BASE.DDS
.........\..........\...\.....\CLOUDS.DDS
.........\..........\...\.....\DETAIL.DDS
.........\..........\...\.....\DETAIL2.DDS
.........\..........\...\.....\EARTH.DDS
.........\..........\...\.....\earthmask.dds
.........\..........\...\.....\GLOSSMAP.DDS
.........\..........\...\.....\GLOWMAP.DDS
.........\..........\...\.....\glownoise.dds
.........\..........\...\.....\SPECMAP.DDS
.........\..........\...\.....\spheremap.dds
.........\..........\...\.....\STARS.DDS
.........\..........\Debug
.........\..........\DETAIL
.........\..........\......\Debug
.........\..........\......\DETAIL.CPP
.........\..........\......\detail.dsp
.........\..........\......\DETAIL.PLG
.........\..........\......\StdAfx.cpp
.........\..........\......\StdAfx.h
.........\..........\GameLib
.........\..........\.......\Debug
.........\..........\.......\Application.cpp
.........\..........\.......\Application.h
.........\..........\.......\DxHelper.h
.........\..........\.......\File.cpp
.........\..........\.......\File.h
.........\..........\.......\GameErrors.h
.........\..........\.......\GameGlobals.h
.........\..........\.......\GameLib.dsp
.........\..........\.......\GameLib.dsw
.........\..........\.......\GameLib.ncb
.........\..........\.......\GameLib.opt
.........\..........\.......\GameLib.plg
.........\..........\.......\GameLib.vpj
.........\..........\.......\GameTypes.h
.........\..........\.......\GraphicsLayer.cpp
.........\..........\.......\GraphicsLayer.h
.........\..........\.......\InputLayer.cpp
.........\..........\.......\InputLayer.h
.........\..........\.......\Keyboard.cpp
.........\..........\.......\Keyboard.h
.........\..........\.......\Model.cpp
.........\..........\.......\Model.h
.........\..........\.......\Mouse.cpp
.........\..........\.......\Mouse.h
.........\..........\.......\Sound.cpp
.........\..........\.......\Sound.h
.........\..........\.......\SoundLayer.cpp
.........\..........\.......\SoundLayer.h
.........\..........\.......\StdAfx.cpp
.........\..........\.......\StdAfx.h
.........\..........\.......\Texture.cpp
.........\..........\.......\Texture.h
.........\..........\.......\WAVREAD.CPP
.........\..........\.......\WAVREAD.H
.........\..........\.......\Window.cpp
.........\..........\.......\Window.h
.........\..........\LIB
.........\..........\math3D
.........\..........\......\Debug
.........\..........\......\BBOX3.CPP
.........\..........\......\bSphere3.h
.........\..........\......\BspTree.cpp
.........\..........\......\BspTree.h
.........\..........\......\COLOR3.CPP
.........\..........\......\COLOR3.H
.........\..........\......\COLOR4.CPP
.........\..........\......\COLOR4.H
.........\..........\......\lineSeg3.h
.........\..........\......\math3D.dsp
.........\..........\......\math3D.dsw
.........\..........\......\math3D.ncb
.........\..........\......\math3D.opt
.........\..........\......\math3D.plg
.........\..........\......\math3D.vpj
.........\..........\......\mathD3D.h
.........\..........\......\mathGlobal.h
.........\..........\......\MATRIX4.CPP
.........\..........\......\MATRIX4.H
.........\..........\......\PLANE3.CPP
.........\..........\......\PLANE3.H
.........\..........\......\POINT3.CPP
.........\..........\......\POINT3.H
.........\..........\......\POINT4.H
.........\..........\......\POLYGON.H
.........\..........\......\TRI.H
.........\..........\MULTITEX
.........\..........\........\Debug
.........\..........\........\MULTITEX.CPP
.........\..........\........\multitex.dsp
.........\..........\........\MULTITEX.PLG
.........\..........\........\StdAfx.cpp
.........\..........\........\StdAfx.h
.........\..........\Chapter 08.dsw
.........\..........\Chapter 08.ncb
.........\Chapter 11
.........\..........\ViewCone.cpp
.........\..........\ViewCone.h
.........\Game
.........\....\BIN
.........\....\...\MEDIA
.........\....\...\.....\atrium_wall.dds
.........\....\...\.....\BRICK.DDS
.........\....\...\.....\CEMENT2.DDS
.........\....\...\.....\CHECKER.DDS
.........\....\...\.....\COLUMN.DDS
.........\....\...\.....\EXPLODE.WAV
.........\....\...\.....\FIRE.WAV
.........\....\...\.....\FLOOR1.DDS
.........\....\...\.....\LEVEL1.RES
.........\....\...\.....\level1.world
.........\....\...\.....\LIGHT.DDS
.........\....\...\.....\OCT.O3D
.........\....\...\.....\PROJECTI.DDS
.........\....\...\.....\projectile.o3d
.........\....\...\.....\ROBO.DDS
.........\....\...\.....\ROBOT.O3D
.........\....\...\.....\ROCKET.DDS
.........\....\...\.....\ROCKET.O3D
.........\....\...\.....\STONE.DDS
.........\....\...\.....\TILE.DDS
.........\....\...\.....\trapfloor.dds
.........\....\...\.....\TRAPWALL.DDS
.........\....\...\.....\WALL1.DDS
.........\....\...\.....\WALL2.DDS
.........\....\...\.....\WARNING.DDS
.........\....\...\.....\warningwall.dds
.........\....\...\clientLog.txt
.........\....\...\Run Client (Local).lnk
.........\....\...\serverLog.txt
.........\....\GameClient
.........\....\..........\Release
.........\....\..........\Drawing.cpp
.........\....\..........\Game.cpp
.........\....\..........\GameClient.dsp
.........\....\..........\GameClient.plg
.........\....\..........\StdAfx.cpp
.........\....\..........\StdAfx.h
.........\....\GameCommon
.........\....\..........\Ents
.........\....\..........\....\GameEnt.cpp
.........\....\..........\....\GameEnt.h
.........\....\..........\....\GameObjectItem.cpp
.........\....\..........\....\GameObjectItem.h
.........\....\..........\....\GameParaEnt.cpp
.........\....\..........\....\GameParaEnt.h
.........\....\..........\....\GamePlayerEnt.cpp
.........\....\..........\....\GamePlayerEnt.h
.........\....\..........\....\GameProjEnt.cpp
.........\....\..........\....\GameProjEnt.h
.........\....\..........\....\GameSpawnEnt.cpp
.........\....\..........\....\GameSpawnEnt.h
.........\....\..........\NetMsgs
.........\....\..........\.......\EntNM.cpp
.........\....\..........\.......\EntNM.h
.........\....\..........\.......\LoginNM.cpp
.........\....\..........\.......\LoginNM.h
.........\....\..........\.......\MiscNM.cpp
.........\....\..........\.......\MiscNM.h
.........\....\..........\.......\NetMessages.cpp
.........\....\..........\.......\NetMessages.h
.........\....\..........\Release
.........\....\..........\GameCell.cpp
.........\....\..........\GameCell.h
.........\....\..........\GameCommon.dsp
.........\....\..........\GameCommon.plg
.........\....\..........\GameWorld.cpp
.........\....\..........\GameWorld.h
.........\....\..........\HEADERS.H
.........\....\..........\MsgDaemon.cpp
.........\....\..........\MsgDaemon.h
.........\....\..........\ResourceMgr.cpp
.........\....\..........\ResourceMgr.h
.........\....\..........\StdAfx.cpp
.........\....\..........\StdAfx.h
.........\....\..........\ViewCone.cpp
.........\....\..........\ViewCone.h
.........\....\GameLib
.........\....\.......\Release
.........\....\.......\Application.cpp
.........\....\.......\Application.h
.........\....\.......\DxHelper.h
.........\....\.......\File.cpp
.........\....\.......\File.h
.........\....\.......\GameErrors.h
.........\....\.......\GameGlobals.h
.........\....\.......\GameInterfaces.h
.........\....\.......\GameLib.dsp
.........\....\.......\GameLib.dsw
.........\....\.......\GameLib.ncb
.........\....\.......\GameLib.opt
.........\....\.......\GameLib.plg
.........\....\.......\GameLib.vpj
.........\....\.......\GameTypes.h
.........\....\.......\GraphicsLayer.cpp
.........\....\.......\GraphicsLayer.h
.........\....\.......\InputLayer.cpp
.........\....\.......\InputLayer.h
.........\....\.......\Keyboard.cpp
.........\....\.......\Keyboard.h
.........\....\.......\Model.cpp
.........\....\.......\Model.h
.........\....\.......\Mouse.cpp
.........\....\.......\Mouse.h
.........\....\.......\Sound.cpp
.........\....\.......\Sound.h
.........\....\.......\SoundLayer.cpp
.........\....\.......\SoundLayer.h
.........\....\.......\StdAfx.cpp
.........\....\.......\StdAfx.h
.........\....\.......\Texture.cpp
.........\....\.......\Texture.h
.........\....\.......\WAVREAD.CPP
.........\....\.......\WAVREAD.H
.........\....\.......\Window.cpp
.........\....\.......\Window.h
.........\....\GameServer
.........\....\..........\Release
.........\....\..........\.......\GameServer.res
.........\....\..........\File.cpp
.........\....\..........\File.h
.........\....\..........\GameServer.cpp
.........\....\..........\GameServer.dsp
.........\....\..........\GameServer.h
.........\....\..........\GameServer.plg
.........\....\..........\GameServer.rc
.........\....\..........\GameServer2.aps
.........\....\..........\GameServer2.dsp
.........\....\..........\GameServer2.ico
GameServer2.ico
.........\....\..........\GameServer2.plg
.........\....\..........\GameServerApp.cpp
.........\....\..........\GameServerApp.h
.........\....\..........\RESOURCE.H
.........\....\..........\SMALL.ICO
SMALL.ICO
.........\....\..........\StdAfx.cpp
.........\....\..........\StdAfx.h
.........\....\LIB
.........\....\math3D
.........\....\......\Release
.........\....\......\BBOX3.CPP
.........\....\......\bSphere3.h
.........\....\......\BspTree.cpp
.........\....\......\BspTree.h
.........\....\......\COLOR3.CPP
.........\....\......\COLOR3.H
.........\....\......\COLOR4.CPP
.........\....\......\COLOR4.H
.........\....\......\lineSeg3.h
.........\....\......\math3D.dsp
.........\....\......\math3D.dsw
.........\....\......\math3D.ncb
.........\....\......\math3D.opt
.........\....\......\math3D.plg
.........\....\......\math3D.vpj
.........\....\......\mathD3D.h
.........\....\......\mathGlobal.h
.........\....\......\MATRIX4.CPP
.........\....\......\MATRIX4.H
.........\....\......\PLANE3.CPP
.........\....\......\PLANE3.H
.........\....\......\POINT3.CPP
.........\....\......\POINT3.H
.........\....\......\POINT4.H
.........\....\......\POLYGON.H
.........\....\......\TRI.H
.........\....\NetLib
.........\....\......\Release
.........\....\......\cDataCompress.h
.........\....\......\cDataExtract.h
.........\....\......\cDataPacket.cpp
.........\....\......\cDataPacket.h
.........\....\......\cHost.cpp
.........\....\......\cHost.h
.........\....\......\cMonitor.cpp
.........\....\......\cMonitor.h
.........\....\......\cNetClock.cpp
.........\....\......\cNetClock.h
.........\....\......\cNetError.cpp
.........\....\......\cNetError.h
.........\....\......\cQueueIn.cpp
.........\....\......\cQueueIn.h
.........\....\......\cQueueOut.cpp
.........\....\......\cQueueOut.h
.........\....\......\cThread.cpp
.........\....\......\cThread.h
.........\....\......\cUnreliableQueueIn.cpp
.........\....\......\cUnreliableQueueIn.h
.........\....\......\cUnreliableQueueOut.cpp
.........\....\......\cUnreliableQueueOut.h
.........\....\......\Macros.h
.........\....\......\MTUDP.CPP
.........\....\......\MTUDP.H
.........\....\......\NetLib.dsp
.........\....\......\NetLib.plg
.........\....\......\tinyQueue.h
.........\....\Release
.........\....\Game.dsw
.........\....\Game.ncb
.........\....\ReadMe.html
.........\LICENSE.TXT
이것은 높은 품질의 소스 코드입니다,당신이 회원 인 경우, 로그인하십시오. 당신은 회원이 아닌 경우, 등록하시기 바랍니다 .
관련 소스코드
[3DGame] - pdf 및 도서의 소스 코드를 포함하고 DirectX9 게임 프로그래밍 항목
[Opengl3dGame] - 과학 OpenGL은 매우 포괄적이고 완전한 소스 코드는, 그것의 가치 학습 3 차원 게임, 3 차원 장면을 프레임 워크, 충돌 감지, 3D 모델, 애니메이션, 모델, 화재, 폭발 등의 부하를 컴파일!
[D3DGameEngineDemo] - 그의 노력 후 지난 몇 달, 그리고 마침내 완벽하게 3D 게임 엔진을 달성하기 위해 개인적인 시스템이다 (위의 결과,지도, 사진을 업로드 조금 애매), 네트워크 내 엔진에 달성하기 위해 아무 부분을 압축되었습니다, 게임 마스터 프레임 구조, 사운드, 입력, (개인의 독창성을 추가하여, 이미 일부 단점이 있지만, 속도가 비교적 잘, 선저우 내 책 512 * 512 * 25의 지형을 조각하고있다 - F580T 속도 Quadtree LOD 지형을 기반으로 무한한 D3D 달성할 수있습니다 텍스트와 60fps 정도), 하늘 박스, 후광, 고효율 입자 시스템, 충돌 탐지 시스템, 간단한 물에 도달
[DirectX9.03Dgameprogramingandcode] - 다이렉트 X 9.0 3D 게임 개발 프로그래밍 (영어), 그리고 직접적인 9.0에 대한 코드를 번호부 항목을 지원하고, 아주 고전
[3DGameDirectx9] - 도서 DirectX9 소스의 전체 소스 코드와 게임 프로그래밍, 테스트 소개되었습니다.
[BeginningDirect3DGameProgramming] - 년부터는 Direct3D 게임 프로그래밍 책을 소스 코드의 전체 소스 코드 작성, 테스트되었습니다.
[3dGamee] - 완벽한 3D 게임 엔진, 친구들도 좀 만나고 싶은 게임 개발자, 게임 세대의 역할을 포함, 네트워크 상태를 테스트되었고, 전체 소스 코드를 확인하십시오.
[3DGameEngineArchitecture] - 3D 게임 디자인 책이 전자책 전체 소스 코드를 직접 테스트로 사용할 수있다.
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